# Dev blog - Animating the Grail Knight

**URL:** <https://forums.fatsharkgames.com/t/dev-blog-animating-the-grail-knight/41371>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [August 28, 2020, 12:20pm UTC](https://forums.fatsharkgames.com/t/dev-blog-animating-the-grail-knight/41371 "2020-08-28T12:20:15Z")\
**Posts on this page:** 1\
**Showing post:** 11

<div class="post-metadata">

**Author:** ![Fatshark\_Hedge](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatshark_hedge/32/53965_2.png) [@Fatshark\_Hedge](https://forums.fatsharkgames.com/u/Fatshark_Hedge)\
**Post date:** [August 28, 2020, 8:08pm UTC](https://forums.fatsharkgames.com/t/dev-blog-animating-the-grail-knight/41371/11 "2020-08-28T20:08:54Z")

</div>

> [@Suminagashi](#):
>
> The clip showing Autodesk Motionbuilder was here earlier today but now it’s gone. Did something happen?

Fixed up top (linked here too)

[![](https://img.youtube.com/vi/MQXsF56GDQo/hqdefault.jpg "Animation Devblog #1") ](https://www.youtube.com/watch?v=MQXsF56GDQo)

---

_[View the full topic](https://forums.fatsharkgames.com/t/dev-blog-animating-the-grail-knight/41371)._
