Dataminers have done the work - next class is almost certainly Sisters of Battle

Omnissiah axe, Henrix with force sword, also he is biomancer, aside from him Idira who is also psyker with few attacks that not necessary rely on armor penetration, which can be gutted by other psyker abilities, bolter is still bolter, Cassia capable to stare at him with her 3rd eye, you can find both plasma and plasma pistol, lon-las can be found, which is can be somewhat effective vs space marine with good shot or two and of course enough overwhelming fire of regular humble flashlights can kill space marine at some point.

And of course destiny on the side of rogue trader weaved by high demon towards his release regardless of taken path by rogue trader, aurora never meant to win.


There are also these Sororitas symbols in the new boss room.

Next class is definitely ā€œMister of Battleā„¢ā€:



I for one welcome our new Mega Faith overlords.

I mean… A standard Sister IS low-level in the context of the Sororitas. At that point in their service they’ve yet to specialise into anything or be recognised for anything.

Looking at SoB stuff

Dunno if I’d want to see a whip but it would certainly be a first for an FPS

Also still debating the ethics of SoB’s getting a properly sized Eviscerator

How dare you! How can you forget mentioning Abelard!!!

ghostpolitics-ghost

Is it too early for me to begin brainstorming some stupid/ridiculous/memetic names for a SoB character?

Never, still have that favorite reject names thread around here somewhere…

I always felt that SoB would be too much like Zealot - but I am not complaining about getting them as a class. :slight_smile: I do not mind new classes, they ARE fun. But man, I hope they keep making maps.

Maps, weapons, classes, enemies (and new items) - these are the things Darktide needs, with regards to new content.

i’m split on that one too, because female zealots looked like a stand-in for sisters from the beginning, white hair included, and there’s a limited number of variations on the ā€œfanatical warriorā€ theme.

so the most important thing would be to make zealots and sisters different enough. i’ve seen some good suggestions here and on reddit, saying that sisters could lean more into miracles than into charging headlong at enemies.

also, if sisters are more tanky (even without power armor, they should have just better gear than rejects), and carry heavy guns, then they should play more like arbitrator than like classic zealot.

anyway, loud little pirate will get more rest i assume. it will be funny when they argue who is the more faithful, the actual sister or their fangirl from jail.

I expect them to at least have proper range talents since FS seems to refuse to give Zealot actual ranged talents.

do you mean buffs for shooting weapons, like anoint in blood? or the actual weapons, well, i find myself as zealot sniping often with boltgun, bolt pistol, maybe revolver, when the ranged guys all run forward.

One of those clubs with herbs would be cool. Especially if you could put different stuff in it or at least use it as a special attack.

I think that’s called a censer

indeed it is. I wanna beat heretics with a grail though (hereafter referred to as ā€˜pimp cup’)

New cosmetics have been datamined, straight out of the Novitiates kill team.

I’m pretty much in the same boat. I’d have preferred something a bit closer to the Reject vibes like Beastman or Ratling, but I also expected SoB to be the most likely addition - Though I also would have figured they’d save something as big as SoB for Warhammer Skulls.

Question is if Fatshark has any plans on keeping up with the DLC classes after Sisters. Sure they’ve said outright that they’ll keep continuing until they’re literally can’t anymore, but at some point there’s got to be an upper ceiling as to what can be added without having the new classes be too overlappy or

i’m still in the more maps before classes camp.