Darkide Crashes

Issue Type (Required):

Launcher

Issue Description (Required):

Hi,
Many various crashouts from playing today and yesterday, not only in havoc, but in the campaign missions.

I use mods, but don’t think anything is related to that.

Changing talent node while in havoc mission select > crash.
Loading into mission > crash
Quitting a mission, loading into The Mourning Star > crash

I mean hard crashes, directly to desktop, not mission disconnects to lobby.
I will attach some logs, I think almost all of those sessions from today concluded with crash.
Thankfully, not a single end of mission crash.

Steps to Reproduce (Required):

No idea.
All 4 people accept havoc mission > get placed into the Havoc lobby pre-mission > crash.

or

Change talent in that pre-mission lobby > crash and it doesn’t happen every time, it’s completely random.
Quit a mission = crash after being 1 second in the Mourninstar (rare)

Latest clipboard error : GUID: 7a6a52fc-394f-4566-863e-20bdfae5cff3
Log File:
Info Type:

[Script Error]: scripts/managers/ui/ui_widget.lua:825: attempt to index local ‘content’ (a nil value)

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Common (<50%)

Platform (Required):

PC - Steam

[PC] Upload Console Log & darktide_launcher.log (Optional):

console-2026-10-01-10.42.52-199e4f71-5682-4e66-bb9d-2aea775e3d6e.log (313 KB)console-2026-10-01-09.11.11-91eb3246-6adc-4d98-991e-4ce28984d03d.log (376 KB)console-2026-10-01-10.49.00-02f93a40-4e21-4d00-8d36-770b35074379.log (545 KB)console-2026-10-01-09.46.42-d7e59ede-fb6c-4fe9-a8e5-7852d8710812.log (684 KB)console-2026-10-01-13.11.48-7a6a52fc-394f-4566-863e-20bdfae5cff3.log (753 KB)console-2026-10-01-11.52.47-95d10ef7-78ce-4c07-a6b4-2b9fa7684cbf.log (693 KB)console-2026-10-01-06.24.36-49ded8d9-05de-4ad1-a23a-76eb5d4ef7bb.log (551 KB)console-2026-10-01-08.29.18-405ef8a3-263d-4847-802b-ae422cbb745b.log (323 KB)console-2026-10-01-06.48.29-d12c756f-9b7f-48b4-8b77-4d2731938464.log (810 KB)

Considering I haven’t heard anyone else with crashing issues except for those caused by mods directly you should consider disabling mods that don’t have new patch fixes and updating those that do

Hello,

As I am a seasoned player, this is what I always do.

In fact, most mods I use do not affect the In-Mission experience.

I might be in the wrong, but don’t think I’m about to waste devs’ time.

It is fair sometimes bugs only affect some people and not others so my experience with crashes is anecdotal I know that all of patch day everyone was disabling mods and downloading updates for hours

Adding the latest crash :slight_smile:

After a Spillway auric mission and queueing for another from the campaign.

GUID: 3a954b0e-c074-4cc1-98d1-6c64d38bf8c1

Log File:
Info Type:

[Engine Error]: Access violation (0xc0000005) in build cc9ec9e0ff3f5656b358ea05e1c4494d9b8003ea

accessing address 0000000000002018 from 00007FF69C814E5C

console-2026-10-01-17.32.38-3a954b0e-c074-4cc1-98d1-6c64d38bf8c1.log (364.7 KB)

Hi! I’ve looked through all of your console logs and I can see one problematic mod is LoadoutNames, and possibly FpsDoctor too. I’d recommend disabling both of these and see how it performs.