I just wanted to give a feedback what are my thoughts on really low chance/quality of the cosmetics.
First of all - the % chance of getting one is extremely low imo. Together with the quantity, which isnt that great either I can expect to play years without obtaining anything.
Here I was wondering how it is decided to award one? Is it a “roulette wheel” with one spot for a cosmetic or is it a “wheel” with all the cosmetics on the board, each having a certain % of getting (chance - eg - common, rare, exotic, legendary)?
I would like the latter form of awarding - all hats upon the wheel, each with different % of acquiring. It wouldn’t break the system but add a joy of Christmas gifts in the middle of summer.
Skins - are there any which are physically different? All I saw until now are simple colour changes. Normal, brown/red and dark/black. Plus the ones for V1 owners (really cool, thanks!).
I appreciate making the effort, but simple colour change is a low “quality” feature. There is not that many of them either, you have to grind for them hard in some cases and when you get them… they are mediocre.
I still remember Borerlands 2’s head porn
Simply relying on RNG Jesus gets a bit frustrating and detracts from the experience. I know not everyone cares for the cosmetics but I for one really like them - I come from the RPG and cRPG crowd
All I hope is you will consider a better system to make the cosmetics more available. I would suggest making us work for desired ones and not rely on RNG. And kick their quality and production value a notch or two.