Since people are taking the image I haphazardly put together (my bad honestly i shouldve known better, heres another one xd) in a couple seconds heres one that a bit more accurate to what i mean.
To the comments about damage reduction being to much I implore to research how effective running 3x 20% damage reduction to gunners actually is. An unfortunately spoiler is that its not great, its why all those perks are simply not great. They are very inefficient even though it seems like it should be really good but its not.
heres a vid explaining it in detail. i know the dudes insufferable but just observe the content
Now thats all to say that I feel those perks are meh in general. Lets say they did combine them all to one perk for range attacks but nerfed it 10-15% resistance then fine thats great give me more interesting perks in the place of the ones they combined.
To the comments about blessings on curios being a bad idea I disagree with you and so does Fatshark, in vermintide 1&2 there was a form of this on the trinkets necklaces and charms(at least in v2). I will say, porting all the current blessings as options for the curios would be a bad idea i get that but you ought to infer that the point is new blessings that would change, enhance and created variety in the current gameplay.
Im gonna go out on a limb and say that the reason why we dont have blessings already on them and why curios are so uninspiring is because of the fact that they simply ran out of time and money at the end of development.
Making the curio system more interesting and engaging than just a few base stats is undoubtedly a way to improve on the game that is very much so in reach.
The types of blessings that would be appropriate are the nodes that are in the class tree. Things like: (NOT EXACTLY but simply like this, where they affect gameplay in a fun diverse interesting way.)
- Anticipation: +50% Dodge duration. Increases the number of Dodges before Dodges starts becoming ineffective by 1.
- Second Wind: 15% Toughness replenishment on a Successful Dodge
- Ammo Stash: Increase your Maximum Ammo reserve by +25%, round down.
- Field Improvisation: Medipacks: Heal +100% faster, Replenish 1% Toughness per second, Cleanse Corruption up to the next Wound.
- Ammo Crates also restore Grenades.
Some talents are incredible strong some are very meh but the devs can actively add blessings to the game in this way to keep adding flavor to the game to allow people to make new builds. Its no different than adding new weapons.
