Game crashed as i changed Bretonnian S+S illusion in the instant someone joined the keep (at least i think that was the cause). Weapon in question was in slot 1 though.
Question: Is it more likely that CTD’s without the automatic crash report are tied to mods? Or is it just coincidence that all similar CTD occurences i had were mod related?
So we actually have somebody investigating the lack of crash reports at the mo. I’m not 100% on what the criteria is yet, but there does seem to be a correlation! He’s actually asked me for the vermintide2_launcher.log(s) from players that aren’t seeing the crash reporter. Would you be so kind to upload yours to help our investigation?
vermintide2_launcher.log (13.7 KB)
Here you go! Thanks for the info, i thought the most recent update to the mod got rid of the crash that occured to me a while ago, i guess i’ll deactivate it again.^^
I have the ‘temporary launcher workaround’ activated (and use it most of the time), could this be the cause of the issue?
Also, there are a couple bugs back in the game that got fixed a while ago (boss and patrol spawning in the same area/without the proper distance and the same missions starting after another in QP), should i for proper reporting make seperate post for each or can i do that in one post?