Played a Havoc 40 game as psyker and took a crusher overhead which I miraculously survived even though I only had about 75% of my toughness back, except it turned basically 99% of my health pool into corruption dmg.
Here is a video of it happening:
I strongly suspect this is somehow tied to the “Just a Dream” talent that might somehow proc a peril overload-like effect, except weirdly I did NOT have the crystalline will talent (never use that talent) and did not actually overload, but simply remained at 97% peril both before and after taking the hit.
Pretty sure this isn’t the first time it’s happened either, but it’s the first clear instance I’ve caught on video.
I also have a strong suspicion that the “Just a Dream” talent can cause overloads in some situations if I take damage at +97% peril, but have yet to catch an unambiguous example on video. Might be worth looking into some weird interactions of the talent in any case.
Steps to Reproduce (Required):
Get to 97% peril with Just a Dream talent and take crusher overheads and see if you magically survive with your health turned into corruption.
That would explain surviving the hit, not filling my health bar with corruption. I still suspect it has to do with me being almost at max peril when taking the hit, possibly combined with a last-moment dodgestate despite being into negative dodge, having a weird interaction with the just a dream talent.
That, or Tzeentch intervened on my psykers behalf because fork Nugle!
Every hit in Havoc that doesn’t outright kill you gives a percent of corruption damage to your health bar, since Crusher deals a lot of damage it instantly fills the entire health with corruption (if you survive).
Just like the other poster said, you probably survived this hit because talents from teammates gave you some additional damage reduction that gave you that sweet 10% to survive overhead.
Oh I didn’t even know that. Had to go look up all the hidden Havoc modifiers. I now also learned corruption resistance on curios reduce melee damage taken for that reason. Interesting.
Well I guess the mystery is solved then, thanks for the info.
Acknowledged just means they throw it into their bug tracker.
Don’t worry about this clogging it up, it’s already backing up into the third floor. There’s significant 3 year old bugs not being addressed, even though they would require simple numeral changes, because their bug tracking system is so overstuffed.