# Could the Tide Formula work in other setting/theme?

**URL:** <https://forums.fatsharkgames.com/t/could-the-tide-formula-work-in-other-setting-theme/46685>\
**Category:** Fatshark Lounge\
**Created:** [September 6, 2021, 8:01am UTC](https://forums.fatsharkgames.com/t/could-the-tide-formula-work-in-other-setting-theme/46685 "2021-09-06T08:01:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [September 6, 2021, 8:01am UTC](https://forums.fatsharkgames.com/t/could-the-tide-formula-work-in-other-setting-theme/46685/1 "2021-09-06T08:01:59Z")

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The great difference between a game like Left4Dead (And the like: L4D2, D4B, CoD Zombie mode…) and tide game for me is the focus on the melee and short ranged combat (favouring being as close as possible to the enemy)

Requirement:

- Possibility of having both melee and ranged weapons
- Enemy roster with tiered units
- Special enemies (Lord, Monster, Elite and Specials)
- Varied places
- Varied Character potential
- Low Fantasy (minimum)

Eg:

Warhammer Fantasy (And AoS):

- [Dreadfleet](https://forums.fatsharkgames.com/t/vampirate-game-concept-dreadtide/44241): Vampire Coast Alliance (VCount, Ghost Pirate, Tomb King, Undead Skaven and Chaos Dwarfs) vs Grand Alliance (Empire/Sartosa, Manaan/Sartosa, Dwarf/Barak Varr, Elf/High Elf Navy, Sartosa/Araby)
- Greenskin/Destruction: Greenskin (Goblin, Orks, Troll and possibly Ogre) vs Order aligned faction (Dwarf, Human, Elf baring DE, LM)
- Undeath: Undead horde against the livings
- Chaos: In part contained in VT2

Warhammer 40k:

- Tyranid: A game featuring any faction baring Chaos, so Empire and Xenos Alliance against a Tyranid incursion

Other Modern:

- Call of Cthulhu/Delta Green: Normal Humans against Elder Gods follower and other cryptic beings
- Dresden Files: Battle ground Spoiler Chicago Alliance against the Fomor
- Weird War 2: Set in a parallel WW2 setting where most (if not all) of the Nazi experiment worked/succeeded (So Zombies, Vampire, Werewolf, Augmented beings…)
- SCP: Working as either SCP agents or as Chaos Insurgency fighting to contain/liberate Anomalies
