# Combat Axes inconsistent Maniac damage on heavy overhead

**URL:** <https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [August 4, 2024, 3:41pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643 "2024-08-04T15:41:30Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![alwaysoveronepointow](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/alwaysoveronepointow/32/96625_2.png) [@alwaysoveronepointow](https://forums.fatsharkgames.com/u/alwaysoveronepointow)\
**Post date:** [August 4, 2024, 3:41pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/1 "2024-08-04T15:41:30Z")

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### Issue Type (Required):

Weapons

### Issue Description (Required):

All Combat Axes (Achlys, Antax, Rashad) deal lower damage to Maniacs with their heavy overhead attacks than with any other attack, despite dealing more damage to all other enemy types. This inconsistency is seen only on heavy overhead attacks, as even heavy swipe on Achlys Combat Axe deals equal damage to Maniacs as to all other enemy types

### Steps to Reproduce (Required):

1. Go into Psykhanium
2. Pick any Combat Axe
3. View attack breakdowns, heavy overheads will have noticeably lower damage to Maniacs but higher to anything else compared to any other attack
4. Use light attack on any Maniac
5. Use heavy overhead on any Maniac
6. The damage from heavy overhead will be lower

### [PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

### Reproduction Rate (Required):

Constant (100%)

### Platform (Required):

PC - Steam

### Upload Supporting Evidence (Optional):

 ![Achlys-Overhead.png](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/0/6/06e65cedb85c2de2245d4b95517014b18be30dd1.jpeg)  
 ![Antax-Overhead.png](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/b/5/b5f23db83f09426ed7bb0f9c3292187d8a207f27.jpeg)  
 ![Antax-Light.png](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/5/358d268b8328739f8f72e9a60575247e75755a07.jpeg)  
 ![Achlys-Light.png](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/e/9/e9f93f072d19acf6a438402605eaee16845dcddf.jpeg)  
 ![Achlys-Swipe.png](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/d/9/d92e5c1a88d7ecea12839d1c0fc9f545eb28ac1e.jpeg)

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<div class="post-metadata">

**Author:** ![ForumWarrior](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/forumwarrior/32/80804_2.png) [@ForumWarrior](https://forums.fatsharkgames.com/u/ForumWarrior)\
**Post date:** [August 4, 2024, 4:45pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/2 "2024-08-04T16:45:11Z")

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Not a bug

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<div class="post-metadata">

**Author:** ![Cella](https://avatars.discourse-cdn.com/v4/letter/c/ac8455/32.png) [@Cella](https://forums.fatsharkgames.com/u/Cella)\
**Post date:** [August 4, 2024, 5:03pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/3 "2024-08-04T17:03:43Z")

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This bug has been acknowledged multiple times since release

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<div class="post-metadata">

**Author:** ![alwaysoveronepointow](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/alwaysoveronepointow/32/96625_2.png) [@alwaysoveronepointow](https://forums.fatsharkgames.com/u/alwaysoveronepointow)\
**Post date:** [August 4, 2024, 9:19pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/4 "2024-08-04T21:19:15Z")

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Has it? Sorry, I haven’t searched the forums this time - just forgot. I’d expect the heavies to be at least equal, it’s one of those damn odd quirks like with Bolter doing 50% against Infested for no reason whatsoever - just worse.

Welp, hope they patch it in the next update. There’s really no reason to keep it as it is.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [August 4, 2024, 10:09pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/5 "2024-08-04T22:09:41Z")

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> [@Please correct weapon damages on maniacs for Combat axe](https://forums.fatsharkgames.com/t/please-correct-weapon-damages-on-maniacs-for-combat-axe/97053):
>
> Issue Type (Required): Weapons Issue Description (Required): Several weapons have incorrect damage tables. Combat axes are the ones I have identified as such. In fact, against maniacs, with these two weapons light attacks do better damages than heavy ones. See Combat axe Steps to Reproduce (Required): Open inventory Inspect a combat axe Check light attack damages for maniac Switch to heavy attack and see that damages are lower than for light attacks

> [@ForumWarrior](#):
>
> Not a bug

now it is

> [@Please correct weapon damages on maniacs for Combat axe](https://forums.fatsharkgames.com/t/please-correct-weapon-damages-on-maniacs-for-combat-axe/97053/35):
>
> I understand this is related to:
> 
> > [@](#):
> >
> > Issue Type (Required): Weapons Issue Description (Required): On the Rashad Combat Axe, heavy attacks do about half as much damage as light attacks to Maniacs. This is the only weapon type I have seen work this way, and it doesn’t make a lot of sense to me. Heavy attack should do at least the same, but probably more damage to Maniacs. The stagger values are also much lower, which makes even less sense. Heavy attack overheards on Maniacs should absolutely do more damage and stagger than light att…
> 
> Which I queried last month internally.
> 
> I can now say we recognise there are inconsistencies, and we’re working to clear this up.

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [August 4, 2024, 10:12pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/6 "2024-08-04T22:12:09Z")

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> [@alwaysoveronepointow](#):
>
> it’s one of those damn odd quirks like with Bolter doing 50% against Infested for no reason whatsoever - just worse.

This is the weakness of bolt weapon

Like combat axe should still have a maniac weakness… but not inverted damage chart. This point needs to be fixed.

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [August 5, 2024, 1:45am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/7 "2024-08-05T01:45:35Z")

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They did ‘fix’ it once, by reducing light attack maniac damage to the point the unchanged heavy attack maniac did do more damage than the light. Let’s say the change was really unpopular and was reverted a hotfix or 2 later.

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**Author:** ![Rainman](https://avatars.discourse-cdn.com/v4/letter/r/da6949/32.png) [@Rainman](https://forums.fatsharkgames.com/u/Rainman)\
**Post date:** [August 5, 2024, 2:29am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/8 "2024-08-05T02:29:55Z")

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hopefully they address crits doing less damage on special activated eviscerator hits too

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [August 5, 2024, 9:32am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/9 "2024-08-05T09:32:21Z")

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Post it as a bug

That’s better to track problems.

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<div class="post-metadata">

**Author:** ![FatsharkJulia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkjulia/32/11653_2.png) [@FatsharkJulia](https://forums.fatsharkgames.com/u/FatsharkJulia)\
**Post date:** [August 5, 2024, 9:43am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/10 "2024-08-05T09:43:41Z")

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We’re working on it. 👍

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [August 5, 2024, 10:34am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/11 "2024-08-05T10:34:47Z")

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> [@Rainman](#):
>
> hopefully they address crits doing less damage on special activated eviscerator hits too

Can you, please, confirm that you took this problem in consideration? Thank you. (if confirmed, did not noticed myself)

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<div class="post-metadata">

**Author:** ![FatsharkJulia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkjulia/32/11653_2.png) [@FatsharkJulia](https://forums.fatsharkgames.com/u/FatsharkJulia)\
**Post date:** [August 5, 2024, 11:01am UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/12 "2024-08-05T11:01:19Z")

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I don’t believe that’s included in the upcoming changes. But it is in our database, and will be reviewed.

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<div class="post-metadata">

**Author:** ![alwaysoveronepointow](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/alwaysoveronepointow/32/96625_2.png) [@alwaysoveronepointow](https://forums.fatsharkgames.com/u/alwaysoveronepointow)\
**Post date:** [August 5, 2024, 2:20pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/13 "2024-08-05T14:20:29Z")

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It wouldn’t strike me as a bug if it wasn’t for Achlys’ 1st heavy which does full damage to Maniacs. Even if the axes are meant to be weaker against Maniacs, 50% damage reduction is way overboard. It’s not like Maniac enemies are squishy.

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<div class="post-metadata">

**Author:** ![Rainman](https://avatars.discourse-cdn.com/v4/letter/r/da6949/32.png) [@Rainman](https://forums.fatsharkgames.com/u/Rainman)\
**Post date:** [August 5, 2024, 3:44pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/14 "2024-08-05T15:44:31Z")

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> [@Eviscerator crit w special active does less damage than without special active](https://forums.fatsharkgames.com/t/eviscerator-crit-w-special-active-does-less-damage-than-without-special-active/90860):
>
> Issue Type (Required): Weapons Issue Description (Required): Getting a crit while special is active on new (mk2?) heavy eviscerator light-1 does less damage than non-active crit. Reproduction Rate (Required): Constant (100%) Platform (Required): PC - Steam Upload Supporting Evidence (Optional):

here’s a link to the report

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<div class="post-metadata">

**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [August 12, 2024, 3:44pm UTC](https://forums.fatsharkgames.com/t/combat-axes-inconsistent-maniac-damage-on-heavy-overhead/97643/15 "2024-08-12T15:44:45Z")

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