New curses:
Pain Reflection
Dealing any damage to any enemies reflects 5% of their damage taken back to you, and 10% damage to any allies standing within 2 meters of you.
This damage is only temporary and will recover after 5 seconds. You will only take damage within a 4 second interval after the first enemy is hit and with every cleave during that period.
Tzeentch’s Ire
Equipping a bomb might unintentionally cause you to ignite and drop it on your feet, and shots (bullets) might ricochet back at you if you miss or if you hit armoured parts of an enemy.
Bolts and arrows might slap harmlessly against the target and cause you to become demoralized, reducing your stamina by 1 for 3 seconds, and fire magic might fizzle out and cause a nice, refreshing cloud of steam instead, which unsettles enemies a little, but does no harm.
Fight, Coward!!
Khorne’s furious gaze burns into your mind and unsettles you to the point where even thinking about pulling out your ranged weapons (or magical staff) makes you shiver.
You cannot use ranged weapons or abilities effectively while Khorne’s gaze is upon you.
Festering Flies
Killing enemies may cause a swarm of flies to appear from the corpse, disrupting your vision but does no harm. Move away from the corpse to get rid of them.
Flies have the same range as a poison gas cloud.
Tzeentchian Abominations
The everchanging horrors of Tzeentch lunge at the Übersreik Five!
Random enemies might have their weak spot (headshot) switched around to another limb.
Vermintide
Killing a special or elite might trigger a landslide of skaven foes crashing against you, either in the form of a localized horde of skavenslaves, half of a stormvermin patrol or two rat ogres.
Khazrak’s Doomed Visison
You have been cursed by a bray-shaman!
Half your vision has been stolen, reducing your field of vision by blocking off half the screen with a black fade.
Obsession for Perfection
You become obsessed with dealing the killing blow. Every hit that is not a one-hit kill deals 1 damage to you and increases damage taken by 2 for 2 seconds, and every hit that does kill an enemy in one hit recovers 1 health point and increases your damage done by 5% for 2 seconds. Charge attacks that are linked count as one hit blows.
Obsessive-compulsive Hoarding
You need that item. It is yours.
Picking up any resource grants you a 5% power boost for 5 seconds
Not picking up anything after 2 minutes from your last pickup (or from the start of the map) increases your speed by 30% but also increases your damage taken by 50% until you pick something up.
Continuously picking up items speeds up the clock, meaning that the more you pick up the faster the curse kicks in.
Friend, or Foe?
Allies might randomly show up as enemies, and can take damage from melee attacks from allies.
Pushing them dispells the illusion.
Fly, you fools!
Past a certain point from the start of the map, your party is being hounded by 10 patrols of a random mix-up.
Killing everyone in the patrol only serves to make them respawn later in the map.
The only way to avoid this onslaught is to move fast!
Da Bad Moon
Turns the map into night-time.
Da Bad Moon might randomly appear in the sky, blurring your vision and causing slow temporary damage until you break line of sight. Enemies caught in its vision may turn into explody shrooms and blow up!
Doomed to Fail
Despair takes hold in all the Übersreik Five. Health is permanently grey in this map. The only way to get rid of it is to reach the end.
Khorne’s Bloody Chosen
Blessed be those who follow the dark gods. A Chaos Chosen is looking for you somewhere on this map. You cannot kill him, and he spawns endless hordes once he’s seen you.
The only way to win is to cut a path through his underlings and flee!
Fungal Growth
Killing any enemy might shower you in nurglic, festering spores. After 5 seconds, these spores will mature into deadly shrooms which explode after another 5 seconds, dealing poison damage and halving attack and movement speed for 3.5 seconds to any players caught within the blast, except the player who blew up.
These explosions will also affect enemies.