I’ve used 1H Sword for a bit on Footknight, so it’s probably the least DPS potential for it and less crits which solve a lot of it’s armor damage problem, and I’ve gotta’ say, despite my dislike for it, there is something there. At least I don’t feel as powerless as I did on Live with it.
I don’t know, maybe it’s Stagger 2 + Mainstay and Stagger Power from Footknight in particular making it feasible, but a few headshots or side heavies do the job. Chaos Warriors are still a pain, as well as a meaningful conglomeratio of Elites, so it feels weak there, but not totally useless. I guess as it should?
Fatshark underlined the difference between Falchion, 1H Sienna/Kruber and Elven sword, so they are designed the way they are for a reason, or at least intention, regardless of it being a good justification or not. So strong horde clear/weak armor, compared to Kerillian’s worse horde and better armor, with Falchion inbetween, is probably there to stay, and I don’t see them copypasing elven 1H for Sienna and Kruber.
I don’t think it’s there. My personal suggestion was, as a simple bandaid fix without investing much, is giving Push attack some armor damage and chaining it into L3, the overhead.
Because I think it’s closer to being where it needs to be than even I anticipated, but some more proper armor options will probably be inevitable.
I can’t really outline it, but is it that different from S&S and M&S? One is more versatile, the other is more safe, but Stamina intensive.
I guess flip it? Mace has mediocre horde and relatively strong armor options with dedicated heavies, so it’s more versatile. So, give 1H Sword some armor damage at the cost of Stamina?