# Chain-weapon camera yank needs to be toned down

**URL:** <https://forums.fatsharkgames.com/t/chain-weapon-camera-yank-needs-to-be-toned-down/105555>\
**Category:** Gameplay Feedback\
**Created:** [March 4, 2025, 1:09am UTC](https://forums.fatsharkgames.com/t/chain-weapon-camera-yank-needs-to-be-toned-down/105555 "2025-03-04T01:09:42Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![CobaltNinja](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/cobaltninja/32/71678_2.png) [@CobaltNinja](https://forums.fatsharkgames.com/u/CobaltNinja)\
**Post date:** [March 4, 2025, 1:09am UTC](https://forums.fatsharkgames.com/t/chain-weapon-camera-yank-needs-to-be-toned-down/105555/1 "2025-03-04T01:09:42Z")

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Seriously, this is ridiculous.

  
This made me a little motion sick when it happened.

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**Author:** ![gpkgpk](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gpkgpk/32/119406_2.png) [@gpkgpk](https://forums.fatsharkgames.com/u/gpkgpk)\
**Post date:** [March 4, 2025, 11:30pm UTC](https://forums.fatsharkgames.com/t/chain-weapon-camera-yank-needs-to-be-toned-down/105555/2 "2025-03-04T23:30:25Z")

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Yeah the chain sticky jerk and some janky jerky recoil snap movements (bolt pistol etc.) contribute to motion sickness and headaches, in these instances the camera should remain fixed or smoothly transition while the arms and weapons move off the center view.

Add to this tons of quick-flashing strobing high contrast visual effects and it’s a recipe for disaster.

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [March 18, 2025, 11:30pm UTC](https://forums.fatsharkgames.com/t/chain-weapon-camera-yank-needs-to-be-toned-down/105555/3 "2025-03-18T23:30:38Z")

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