Bots need to have their AI tweaked or be made immune to Burblespue’s giant vortex. Did a run with a Zealot bot and every time Burblespue teleported to the center of the arena the bot would run up and begin melee attacking him. He then does his giant vortex and the Zealot would get caught in it. There is nothing the player can do to keep them from running up to him at this point in the fight. It puts the player(s) at an unfair disadvantage during this fight since the bots will always be hit by this.
A 50/50 chance would be more realistic.
Because I know that at least half of my human team will get hit by that vortex.
Surely the bots could be scripted to run to the edge of the arena just before he does his tornado attack.