# \#breakTheLocks

**URL:** <https://forums.fatsharkgames.com/t/breakthelocks/77436>\
**Category:** Gameplay Feedback\
**Created:** [March 26, 2023, 1:27am UTC](https://forums.fatsharkgames.com/t/breakthelocks/77436 "2023-03-26T01:27:44Z")\
**Posts on this page:** 1\
**Showing post:** 58

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**Author:** ![Flawless](https://avatars.discourse-cdn.com/v4/letter/f/eada6e/32.png) [@Flawless](https://forums.fatsharkgames.com/u/Flawless)\
**Post date:** [March 31, 2023, 7:49am UTC](https://forums.fatsharkgames.com/t/breakthelocks/77436/58 "2023-03-31T07:49:22Z")

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> [@Schuetzenhaus](#):
>
> Bro make this a new topic

@Ryshek  
@anon38135248  
@N8TH3GR8  
@KOT2897  
@ggg  
@JanZamoysky  
@Reginald  
@brosgw  
There you go.

> [@How to fix: Endgame, Gear Progression and Ressource Imbalances all at once](https://forums.fatsharkgames.com/t/how-to-fix-endgame-gear-progression-and-ressource-imbalances-all-at-once/77716):
>
> Common complaints about the game include: lack of endgame and gear progression too much RNG in itemization makes it near impossible to get the desired items items can retroactively get bricked by balance changes that directly or indirectly affect the value of Perks and Blessings Diamantine is effectively pointless, since Plasteel is always the bottleneck As the title says, i think that these shortcomings can be solved all at once and potentially with relatively low effort. All of them would…

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