Blue desperado screen effect and toughness damage effect cut off before the edge of the screen on an ultrawide monitor (because "21:9" is just a marketing term)

Issue Type (Required):

Visual

Issue Description (Required):

The toughness damage effect has had this issue for a long time but I forgot about it until seeing the same issue with desperado.

Screenshots are taken on a “21:9” 3440x1440 monitor

The effects leave an 80 pixel gap on both sides of the screen.

These effects are probably either hard coded in some way or calculate the aspect ratio incorrectly because other effects are fine.

I suspect my monitor though because “21:9” is just a marketing term. It’s actually 21.5:9, or 43:18. You can verify this just by using the vertical pixel count and aspect ratio to calculate the horizontal pixel count. Math jumpscare incoming

A quick 1080p example:
1080p is 1920x1080, 16:9 aspect ratio so
(1080/9)*16 = 1920

3440x1440:
(1440/9)*21 = 3360
That leaves 80 pixels unaccounted for

I don’t know how the game calculates aspect ratio but that happens to match the space on either side of the screen that doesn’t get the desperado/toughness effect. It also totals to 160 counting pixels on both sides of the screen which happens to be the first step of the above resolution calculation, 1440/9 = 160

Steps to Reproduce (Required):

  1. Play on an ultrawide monitor
  2. Use desperado or take toughness damage

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):


This is slightly less noticeable with lens effects on as they create a slightly warped/zoomed in look


The curve from the lens effects put the blue tint roughly between 35 and 55 pixels away from the screen rather than a flat 80