# \[Blessing: Punishing Salvo\]

**URL:** <https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [April 18, 2023, 7:06am UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590 "2023-04-18T07:06:56Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![mariOlof](https://avatars.discourse-cdn.com/v4/letter/m/c0e974/32.png) [@mariOlof](https://forums.fatsharkgames.com/u/mariOlof)\
**Post date:** [April 18, 2023, 7:06am UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/1 "2023-04-18T07:06:56Z")

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After testing, it seems like the “+20% weak spot damage” is calculated as follow:  
**(weak\_spot\_damage - normal\_damage) \* (1 + 0.2) + normal\_damage**

I thought it should be like:  
**weak\_spot\_damage \* (1 + 0.2)**

If this is not a bug, then I think this blessing is a little bit useless?

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [April 18, 2023, 9:32am UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/2 "2023-04-18T09:32:30Z")

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It has already been answered.

the +20% weak spot damages is calculated as you said.  
Same goes for +x% critic damages etc.

We’re all agree that:

- it is not intuitive
- is really badly labelled

But it is working as expected.  
See this thread:

> [@Melee Weak Spot Damage Perk](https://forums.fatsharkgames.com/t/melee-weak-spot-damage-perk/75481):
>
> Unless if I’m mistaken and perks are used in the Attack Breakdowns, this doesn’t make sense. I don’t know if the bonus is additive or multiplicative but either way it should result in more than 450. How are these things calculated?

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**Author:** ![CommanderJ](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/commanderj/32/13959_2.png) [@CommanderJ](https://forums.fatsharkgames.com/u/CommanderJ)\
**Post date:** [April 18, 2023, 10:27am UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/3 "2023-04-18T10:27:40Z")

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Yep. Basically any perk or blessing that increases weakspot or critical weakspot damage is beyond worthless on 99,8% of weapons and builds, and highly questionable on the remaining 0,2% weapons and builds.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [April 18, 2023, 10:41am UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/4 "2023-04-18T10:41:52Z")

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Yes since the explanation of how it works, I have never put such perk.  
I would even say that they can remove them

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**Author:** ![mariOlof](https://avatars.discourse-cdn.com/v4/letter/m/c0e974/32.png) [@mariOlof](https://forums.fatsharkgames.com/u/mariOlof)\
**Post date:** [April 18, 2023, 1:59pm UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/5 "2023-04-18T13:59:45Z")

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Thank you!

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [April 25, 2023, 2:00pm UTC](https://forums.fatsharkgames.com/t/blessing-punishing-salvo/78590/6 "2023-04-25T14:00:40Z")

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