Blackout grenades are STILL not generating if we get melee kills using coated weaponry and/or hyper-critical

Issue Type (Required):

Talents

Issue Description (Required):

same as title. the blackout nades are not regenerating if lets say ur using shivs with chem toxins. close range kills im getting w/ toxins, bleeds, crits, idk what exactly. its jus not giving nades

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

if the reason for this is because we dont need the nades to generate more nades if the talent that adds chem toxin to blitz’s is the problem, just make it so any kills gotten with nades dont generate more nades. getting kills with melee weapons should not get cucked by this

I would also like it to count with bleeds. I’m trying out a bleed/poison, attack speed on crit shiv build and can forgo taking hyper critical, and wanted to try blackouts with it, since I could switch that talent point into the poison on blitz talent. It’s paired with desperado DB so not exactly going for meta. But yeah, I really hope to regen them on poison and bleed because otherwise it just has anti-synergy with the bonesaw, bleed blessings, hyper critical and the coated weaponry talent.

well. they fxed “splash damage” for hypercrit today, but not fxed for “blackout”.
ridiculos.