Arbites got too much nerf

Both can be true. Most builds with the Cyber mastiff only grab a couple of talents for it. It’s basically just passive DPS and some occasional boss CC (at huge personal cost), if the team doesn’t melt the boss first. Also, the idea that it’s free is nonsense, it’s completely the opposite.

Yeah, sure. Whatever you say man.

I did the grenade/mine penances without the doggo. It was the saddest time of my life ;_;

Never again. Ever.

Why did you name yourself predator.

Two things, one if you’re playing on a bad team, then you’re kinda expected to lose unless you’re absolutely crakced like Telopots or Chocob. Two, Arbites and Ogryn are somewhat reliant on the team for damage as their damage tends not to be the best(not saying they do bad damage, but other classes are better at it.), but that being said, Ogryn and Arbites are great enablers for their team, and you need to do your best to try to be a strong frontline for the team so your other team mates can do their intended roles better. I always seem to have better havoc games when an Ogryn or Arbites are on my team frontlining, sometimes both as I can do my special sniping on vet.

or you can run the new ogryn heimer with the buff Point blank barrage with rumbler.

6 days ago, In havoc 40 i had 4 full clutches (all team dead but me) in one game with the Arby it was an off meta build (nuncio) and i play on Xbox no mods. The only weakness I see is the little ranged guys haha those can melt the hell out of anyone but a well built Oggy. Arby also has lower boss damage (in terms of big burst dps). The shotguns decent at it tho. The only buff I’d love is a CD buff and maybe another range increase for nuncio. I’m not asking for nuncio to be buffed stat wise because I know Fatshark doesn’t like OP support abilities but I feel Nuncios rarely used because of its long CD and limited range. Say the fight ends fast and team moves forward, it’s useless now and you won’t have another until 60 seconds. At the very least you have to run executioner tree with Nuncio for you to even be able to use it somewhat often.

The only aspect arbi lacks is boss dmg, and the only one of those you will struggle against is a Chaos Spawn chaining flurries. A tradeoff I will happily take in exchange of being a brick wall, dying last 90% of the time.

Have no idea where the notion of arbi lacking damage is coming from, he really isn’t. If you base your opinion on scoreboard results, that mostly reflects who gets to kill them first, not who does the most. I have seem arbi dominate scoreboard the same way most others usually do, by running ahead of team killing everyhing before anyone else get a chance to do so. On equal footing, arbi is perfectly capable of keeping up with anyone on anything but big burst on bosses.

So just remove smite from psyker krak nade from veteran. lol what a stupid comment. It’s precisely since the devs started listening to idiots like you that the stakes have gone completely haywire. And you should learn some manners, you big, dishonest person.

I’d honestly only like to see 3 changes to arbites.

  1. Give remote detonation back its 3 charges
  2. Have the talent that increases dog damage to elites and specials include bosses as well
  3. Have the dog bounce less off bosses and stay closer to bosses so there is less chance of remote detonation missing.

That’s it, beyond that I love where arbites is!

When buff is on sh&&t stuff is this still a buff ? That’s the question.

I’d argue for less hostile language, no matter how much you disagree with someone. Behind every text on this forum is a real person.

Other classes have TTK and DPS that scale hard with talents and difficulty. Arbites just gets a flat damage% increase, which is admittedly way easier to balance than something like Veteran’s Demolition Team.

But damage scaling isn’t even the main issue. The problem is the current state of the kit, a Skitarii skull now does quadruple the TTK of the Mastiff without real cost and cd between uses, Arbites has less toughness regen/reduction than almost half other classes, and the non-dog kit has been chipped away at with nerfs every quarter. It leaves the class in a much weaker spot overall. Examples are cooldown on Shock mine or lowering bleed stacks from 8 to 6 on razor jaw.

edit: i would like to add to this that most of the talent tree overall could use a refrese course. Most mastiff talents, outside of those that are overal good at the game, are not worth picking unless you want to do a niche build.

I’m not convinced people abusing a bugged talent is a valid base for comparison.

I’m not sure what ganja you puffing mate, but you should share it with the rest of us.

If I wanna pisschill on H40, I bring arbi, simple as.

The numbers don’t lie.

Look at Veteran’s Close Order Drill, it gives 33.3% damage reduction straight up. To even get close to that on Arbites, you have to run Lone Wolf (15%) and Hold the Line at max stacks (15%), all while having way less uptime. He does have other talents that give dr but they are lower than 15%. If you go without Lone wolf you wont even get to 30% unless you go Forcefull.

That is a single talent point on Veteran, pretty high up the tree. Other classes simply get way more bang for their buck per talent point spent, whether it is dr, ttk, or utility.

Since you didn’t argue my other points, I assume you agree with those?

What talent are you refering to ?

You don’t seem to understand the difference between DR and TDR. I’m afraid arguing with you would be a waste of time, I shall refrain from.

I do, that’s my bad for using DR instead of TDR. Following that logic, the TDR would be even lower, around 25%. ( Above voltaic + Lone wolf )

Outside of that, I agree. You aren’t engaging with a single one of my points, just nitpicking.

Between possessing a shield, forceful, true grit, the highest in combat toughness sustain available to any class rivaled by only ogryn, while having human mobility and dodge linger, and a dog to save you from anything but nets, Arbites is the single tankiest entity in the game all options considered

Not sure what else to say really, he just is.

I think we just play in very different mentality lobbies tbh.

Survivability is king in most of mine. For an Asian style meta lobby, arbites doesn’t have much to offer indeed.

Nah Hive Scum is a better tank by being a broken OP dodge tank

Who cares about DR when you can always avoid being hit easily 8)

Forceful is indeed good, I won’t deny that. Having a shield can save you, again, I won’t deny that.

What I am trying to convey is that you must take Forceful as a keystone then. Or, when you go with the Mastiff, you have to use Part of the Squad which is an Aura, while most other classes just get that from a normal talent. Maybe I am unable to correctly convey what I mean.

Anyway, I appreciate that you in the end did engage with my comment. And if we both have a different opinion, then that is perfectly fine with me :slight_smile: