# Arbites can't use generic human cosmeitcs (will be fixed in Hotfix 70)

**URL:** <https://forums.fatsharkgames.com/t/arbites-cant-use-generic-human-cosmeitcs-will-be-fixed-in-hotfix-70/109380>\
**Category:** General Discussion\
**Created:** [June 23, 2025, 7:05pm UTC](https://forums.fatsharkgames.com/t/arbites-cant-use-generic-human-cosmeitcs-will-be-fixed-in-hotfix-70/109380 "2025-06-23T19:05:36Z")\
**Posts on this page:** 1\
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**Author:** ![FatsharkQuickpaw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkquickpaw/32/35638_2.png) [@FatsharkQuickpaw](https://forums.fatsharkgames.com/u/FatsharkQuickpaw)\
**Post date:** [June 23, 2025, 7:27pm UTC](https://forums.fatsharkgames.com/t/arbites-cant-use-generic-human-cosmeitcs-will-be-fixed-in-hotfix-70/109380/10 "2025-06-23T19:27:49Z")

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We recently squashed a bug that allowed the Arbites Class to equip a few headgear items they weren’t actually meant to wear. Some of you may have spotted it (or even rocked a new look for a bit!). Players who already equipped those cosmetics won’t find it removed, but you won’t be able to equip these unintended cosmetics after this bug fix.

We know it might be a little disappointing if you were enjoying the unexpected fashion options. Sorry for the mix-up! We’re open to feedback if this is something you disagree with, but we figured it was worth clearing it up ahead of time.

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_[View the full topic](https://forums.fatsharkgames.com/t/arbites-cant-use-generic-human-cosmeitcs-will-be-fixed-in-hotfix-70/109380)._
