# Another nail (patch) in the lid

**URL:** <https://forums.fatsharkgames.com/t/another-nail-patch-in-the-lid/92002>\
**Category:** General Discussion\
**Created:** [February 23, 2024, 11:35am UTC](https://forums.fatsharkgames.com/t/another-nail-patch-in-the-lid/92002 "2024-02-23T11:35:19Z")\
**Posts on this page:** 1\
**Showing post:** 36

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**Author:** ![Mezmorki](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/mezmorki/32/20666_2.png) [@Mezmorki](https://forums.fatsharkgames.com/u/Mezmorki)\
**Post date:** [February 25, 2024, 1:26pm UTC](https://forums.fatsharkgames.com/t/another-nail-patch-in-the-lid/92002/36 "2024-02-25T13:26:49Z")

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So @FatsharkCatfish wrote this back in a [June 15, 2023 Comm-Link](https://forums.fatsharkgames.com/t/community-comm-link-15th-june-2023/81135):

> [@Community Comm-link 15th June 2023](https://forums.fatsharkgames.com/t/community-comm-link-15th-june-2023/81135/1):
>
> The team continues to review some of the top issues (areas of feedback) that we see. Most notably, the desire for more agency in things like account based currencies, perk refinements, adjustments to crafting locks and options on the mission board. We are not ready to announce anything concrete yet, but stay tuned. We will share more details on our next steps during summer. **What is important to know is that any upcoming changes aren’t the end of the journey in those areas, rather the beginning** as we continue to evolve Darktide.

Emphasis mine. This was in advance of the patch that tweaked the crafting locks a little bit. And based on the comments above we all assumed that those tweaks were the “first step” in the area of crafting. Yet here we are, still with nothing more substantive in terms of crafting improvements. Where’s the next step of the journey?

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_[View the full topic](https://forums.fatsharkgames.com/t/another-nail-patch-in-the-lid/92002)._
