# An advice about Handmaiden

**URL:** <https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529>\
**Category:** Gameplay Feedback\
**Created:** [April 27, 2018, 11:48pm UTC](https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529 "2018-04-27T23:48:48Z")\
**Posts on this page:** 4\
**Page:** 3

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**Author:** ![souI23](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/soui23/32/25193_2.png) [@souI23](https://forums.fatsharkgames.com/u/souI23)\
**Post date:** [May 1, 2018, 2:38pm UTC](https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529/42 "2018-05-01T14:38:35Z")

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Uhm yeah, I think she should have some defensive talents. Just a little bit.

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**Author:** ![Avar](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/avar/32/13072_2.png) [@Avar](https://forums.fatsharkgames.com/u/Avar)\
**Post date:** [May 1, 2018, 4:45pm UTC](https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529/43 "2018-05-01T16:45:05Z")

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> [@NikKotovski](#):
>
> Enough? Enough how? She has as much mobility, idk, as a BH. As much mobility as Sienna or Ironbreaker. What was that line about anyways?  
> Adding more mobility doesn’t make her wreck face? Wut? Thanks to +30% moar dodge I can just dance around an enemy group, going in and out, taking no hits and wrecking anything around.

But everyone can do that w/o +30% moar dodge. Could do it in V1 as well. W/o HM’s dodge, everyone can still always hit the max number of targets while moving and never taking hits regardless of enemy type. Pragmatically, her movement kit is best suited for solo speedruns.

> [@Avar](#):
>
> And HM ult can clear an entire subwave. And she can ult TWICE per wave. Twice, Carl. Clearing 2/3 of a wave by herself. Of course that’s only true for tight spaces, but even then your can clear enemy lines pretty decently.

But that’s just trash the group’s gonna vaporize anyways and that doesn’t present a challenge, particularly in tight spaces. WS/Shade both do unique things that help eliminate threats whereas HM dash kinda just does the equivalent of a Shade volley or a Sienna/IB blast. Also, it’s a bleed effect (unless you take Bladedancer) so there’s a good chance everyone else is gonna kill what the HM just dashed through before the bleed does.

> [@Avar](#):
>
> And fun to play.

I mean, that’s really all that matters. If people are enjoying her I’m not trying to tell them not to. Just basically saying the same thing you are in that she’s not as good at killing specials or elites .

Disagree completely regarding talent choices. In team comp, Quiver of Plenty is pretty mandatory. Same with Eldrazor’s Precision. Her lvl 15 talents are all pretty meh as far as teamplay goes. Her lvl 25 talent is the only one that really offers any customization.

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**Author:** ![NikKotovski](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/nikkotovski/32/12188_2.png) [@NikKotovski](https://forums.fatsharkgames.com/u/NikKotovski)\
**Post date:** [May 1, 2018, 7:41pm UTC](https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529/44 "2018-05-01T19:41:24Z")

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> [@Avar](#):
>
> Pragmatically, her movement kit is best suited for solo speedruns.

Pragmatically playing games is just a waste of time.

If you said, that for speedruns her kit is best suited - I would agree. But saying her kit is best suited for solo speedruns - hell no! It’s best suited for lots of things, but mostly kicking asses.

I am not gonna argue anymore, because it is becoming pointless. The arguments are starting to get rejected, and that’s a good sign, that the conversation has become meaningless.

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**Author:** ![Monkey](https://avatars.discourse-cdn.com/v4/letter/m/e79b87/32.png) [@Monkey](https://forums.fatsharkgames.com/u/Monkey)\
**Post date:** [May 1, 2018, 10:15pm UTC](https://forums.fatsharkgames.com/t/an-advice-about-handmaiden/22529/45 "2018-05-01T22:15:37Z")

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Actually hm active gives you the ability to engage ranged specials, help teammates and get out of bad situations on a much shorter cooldown. Her spear can handle anything with easy besides cw and bosses. You can always use daggers/glaive if you prefer an ap build.

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