I THINK smoke grenade is making the targetting go insane on “advanced combat doctrine” my auto targetting reticle was locking onto team mates instead of enemies - that is the only thing I can figure out that would make sense as to why my reticle was targetting team mates. It refused to lock onto enemies.
Okay i have a GUESS at what may be causing this, I think because my build has me turning advanced combat doctrines off and on and off and on quickly sometimes it seems to be bugging out and targetting team mates… Man I cannot begin to tell you how infuriating this bug is O_O
rips my entire ammo count away from a target that I am aiming at perfectly and unloads it into my team mates who are slightly on screen.
You’d think i’m triggering this on purpose at this point, but it’s miserable. It seems to be caused by holding down fire on an automatic weapon while advanced combat doctrines expires OR it seems to possibly have something to do with switching to a melee weapon while firing with advanced combat doctrines on - it is really hard to tell.
Tagging my post to this one, seeing it when using phosphor blaster and seems to be related to server skulls, resolution for me is picking up grenades when server skulls are depleted.
It’s possible that’s what it is…? some sort of a combination of purgator servo skull deployment while advanced combat doctrines is up? I legit cannot figure out the combination that is triggering it.. i’m sure given enough time I will.
Verified and reproduceable in the psykanium (despite having no friendlies to target, you lose the ability to target enemies with advanced combat doctrines)
Using all 5 servo skulls, turning ACD on, off and on again results in the broken behavior.
Image shows ACD is running but will not target enemies, it would target friendlies if present.