Add True Level or Prestige System

Experience, true level, all kinda irrelevant. someone could spend 4000 hours on smite, and most likely be terrible.

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I feel as though people set expectations on me like clutch spectating

They’re like whoa 1000 class level and I feel bit of pressure

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I think forums is good for critical reading & thinking skills as well, many jumped to conclusion experience equals skill despite my caveat of “often” maybe arguably too strong a word but that’s more of critique debate nor does it specify what kind of experience or skill.

Bad habits exist precisely from bad repetitive experience producing an automotive skill.

True level is more like…

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I’ve gotta agree with them frankly. It can be a rough indicator at absolute best. It’s not uncommon to see atrocious play from people with triple digit true level, like heresy player bad.

Not saying there’s a better parameter (though there could be), that doesn’t change the reliability of true level though. It’s extremely far from a consistent indicator of skill level. A fresh 30 who is team minded rather than narcissistic can often be a bigger boon to a run than a level 200 determined to rush or solo.

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Seen a lot of 2000+ true level players remove knife or ds and instantly die, truly tragic.

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Assuming this statement is even true at all, gosh, I’ve seen a LOT of lottery winners (usually advertised by the lotto companies) so better go out and buy lotto tickets huh?

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True level is no indication of skill, i say this after a significant amount of havoc, picking people at random. Personally at account level 4700.

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I really don’t know how else to say that your personal experience does not make a trend without coming off as insulting at this point, so you do you, and anyone else who can see the logical pitfall of my last post will understand why the mod is fine and even useful to some.

P.S. I’ve never used the mod and I have no clue what my “true level” is or even give a crap about it or what others’ are. Variety is the spice of life.

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Anyone that spends this much time on a single weapon is bound to be dogsht without his crutch. Forums would be a lot more fun if you could see player stats/profiles with weapon usage times.

I’m sure it would shift a lot of the balance discussion into a very funny direction (:

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I don’t think anyone suggests that the correlation is perfect, but there is a correlation between experience and skill.

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I guess i would consider the True level to be more of an indicator of time spent in the game. Similar to what the old call of duty games had with prestige systems. It didnt necessarily mean you were hood, more like, you played a ton. Thats the feeling im hoping to get. Give me prestige level/symbol or a +100 next to my name. Man, i honestly dont even care to get free cosmetics! I just want to see my xp bar keep going up as i slay heritics!

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Most humans get better with practise. Fact.

Ergo: anyone who argues against the idea that a higher true level is indicative of better ability is shouting pointlessly at statistics.

Let me explain the statistics of saturation curves and outliers. Some people peak much earlier than others and don’t improve, and some have really good time-to-ability ratios and are amazing after few days in game. They are anomalies. They aren’t your average player.

tl;dr: you’re best just playing the stats. And the stats say; more time spent = less likely to be a chump. Yes, you’re going to find anomalies, but the best probability of finding someone “okay” is to find someone with a high TrueLevel.

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wrong. There was a exploit a while ago that allowed you to get huge amounts of XP. Seen alot of people get their 2k+ levels that way.

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Stolen Valor!!!

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lol. imagine the guards on the ship finding out and mocking such people.

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If this gona be added to game there should be account lvl on inspecting player and option to hide account and operative lvl.

…but you can’t hide now with mods =p

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hidden level gonna get the same as >30 treatment :smile:

had some wild carries today, one dude complained like a little girl about “rush squad” when his laggard bum-ass wasnt able to leave the starting area of all places.

no way we gonna backtrack for “that” if its incapable of surviving the first encounter.

start was a shitshow, kudos though for the console dude at least he stuck around :+1:

picked him up at every waystation at least once…

so hide levels all you want, i still gonna gauge, judge and wager to my discretion about how i spend my time :man_shrugging:

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Yeah, but if devs decide to add it it pretty much gona be the other way around.

you notice anyway when someone stumbles into the wrong difficulty.

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