So far the game is great, but it’s a lot of run and slash. The game has automatic “hordes” that come after a timed horn blow, meaning total stealth is impossible.
Instead of having the horn on a timer, have:
The horn play during choke point events (e.g. wait for the gate up open).
Have a special enemy character with a battle horn, giving players the option of taking this character out first to prevent a horde and maintain stealth. This will make Kerillian more useful in battle.
- Fight or flight: When a group of enemies spots a player, they can either go and fight on their own or one might go run to ring a bell / find a horn enemy. The fight or flight decision will depend on the type of enemies, quantity, where in the level they are, etc.