Active ability callouts are silenced too often

This is just a personal gripe of mine but I’ve been really enjoying the anarchist ganger’s personality, so it’s a shame I don’t really get to hear more of it. All that “YOU WON’T FEEL A THING, PRO-MISE” almost never triggers because there’s other dialogue happening at the same time.

For generic barks (like marking enemies), active ability use voice lines should override those, a bit like they do in VT2, and they should be allowed to play while mission control is talking. I think interactions between characters should still take priority, since they’re so rare anyways.

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This also compounds with the bug of voice lines being cut off too soon in general due to whatever reason.

Facts, and get rid of the “Medipack down” line on Stim Pack pleeeeeease. It’s generic and boring, I’d much rather hear:

More often.

Don’t forget “LET ME SEE THOSE SPLLEEEENS!!!”

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I very rarely get an activation line for ogryn’s taunt, not sure how it correlates to different actions in game but it’s usually just an attention-grabbing fart mid combat. and yeah some of the ganger ult lines are truly great, like anarchist male’s ‘gonna cut me some souvenirs!’ rampage line. I switched ogryn personalities to hear new lines and I’m still farting loudly most of the time with no call out.

i am in LOVE with fem!anarchist because she’s just such a delightful little psycho to listen to. that shriek when she goes OH WE’RE GONNA HAVE SUCH FUN is SSS tier

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