2026 Wishlist

Maps, weapons(dual wield for base classes), enemies, chaos wastes, Felinids, more Sefoni voice work. Let me be able to start a private game on my own. This 2 player restriction shouldn’t be there.

4 Likes

Maps. Missions. New enemy faction. Chaos Wastes derived game mode that does not feel disconnected from base game.

In no particular order. We just need more content.

2 Likes

Alongside this, new Maps and new enemies, be it a whole new faction or even a collection of new elites/specialists.

And for the new weapons and existing weapons of the old classes to have features that the new Scum weapons have like ranged special on melee weapon (melee/ranged duel wield maybe), built-in blessings, and weapons with multiple modes where one isn’t completely out-classed by the other.

2 Likes
  1. account wide curios
    2. more ammo/sustain for vet
    3. big guns for vet
    4. give the people asking for nerfs what they want
    5. make havoc 40 even harder and more ridiculous with even dumber modifiers.
  • Solo game mode
  • Weapon customisation
  • Cosmetics/character customisation rework: review the suitability of class limitations of certain cosmetics, improve the look of female cosmetics (So they don’t just look like lazily resized versions of the male cosmetics and possibly add optional expressly feminine versions of some cosmetics), add more character customisation options, and fix outfit clipping.
  • More Crusader cosmetics for Zealot: We should have a Crusader helmet and more colour options, and I would like an armour set based on the Sisters of the Silvered Sphinx.
  • New weapons for all classes
  • More cosmetics for the Arbitrator based on older yet still lore-friendly art, Arbitrator’s cosmetics from other games, and Enforcers.
  • Hive scum cosmetics based on House Escher and other suitable Necromunda hive gangs.
  • New class (Chiurgeon or Tech-acolyte/Skitarii)
4 Likes

More maps,

More story and lore stuff

Solo mode with my characters as bots aka VerminTide 2

3 Likes

New maps or reworks existing ones in the style of Hub Dreyko finale or first Carnival. They’re atmospheric.
Buffing enemies by adding new abilities to them. Shooters could throw flashbangs that debuff players, etc.
Futuristic weapons (not garden tools)

Hab Dreyko to randomly choose between the original and newer finale.