[Log version] 1
[Session] 6bfd77a0-a0d3-4456-88fa-a18affdfff4a
UTC time stamps
02:18:01.186 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
02:18:01.186 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
02:18:01.186 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
02:18:01.186 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
02:18:01.186 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
02:18:01.187 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
02:18:01.805 [RazerChroma] Setup Razer Chroma resources
02:18:01.805 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
02:18:01.834 [Window] Window => active
02:18:01.843 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
02:18:01.883 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
02:18:02.462 [EAC] Init client 110000104816a75
02:18:02.462 [EAC] EAC client initialized
02:18:02.462 warning: [EAC] Failed to initialize localization
02:18:02.463 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
02:18:02.553 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
02:18:03.439 [AFTERMATH] Initialized Aftermath
02:18:03.444 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
02:18:03.489 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
02:18:05.079 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
02:18:05.081 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
02:18:05.507 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
02:18:05.507 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
02:18:05.507 [Save] Save dir: `C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2`
02:18:05.507 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
02:18:05.507 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
02:18:05.698 [RazerChroma] Setup Razer Chroma
02:18:05.730 [LightFX ] Loaded DLL.
02:18:05.730 [LightFX ] Init()
02:18:05.736 [LightFX ] LightFX failed to initialize
02:18:05.813 [Lua] boot.lua start, os clock: 8.4830000000000005
02:18:05.813 [Lua] Boot:setup() entered. time: 0 os-clock: 8.484
02:18:05.813 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8078MB
Available: 3039MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID c9309100-9431-4fda-9176-45cdc8d94e13
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4021MB) Driver version: 44259
Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): HIDI2C Device
02:18:05.814 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
02:18:05.833 [SteamStats] RequestCurrentStats success: true
02:18:11.450 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.4279882125556469 os-clock: 14.120000000000001
02:18:11.450 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
02:18:11.452 [Lua] Flushing: resource_packages/strings [ResourcePackage]
02:18:11.452 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
02:18:11.455 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
02:18:11.455 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
02:18:11.455 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
02:18:11.455 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
02:18:11.455 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
02:18:11.457 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
02:18:11.459 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
02:18:11.460 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
02:18:11.461 [Lua] *****************************************************************
02:18:11.461 [Lua] ** Initial contents of script_data **
02:18:11.461 [Lua] script_data.beta_level_progression = false
02:18:11.461 [Lua] script_data.build_identifier = 75756469c168
02:18:11.461 [Lua] script_data.debug_interactions = false
02:18:11.461 [Lua] script_data.disable_debug_draw = true
02:18:11.461 [Lua] script_data.disable_intro_trailer = false
02:18:11.461 [Lua] script_data.disable_tutorial_at_start = false
02:18:11.461 [Lua] script_data.enable_detailed_tooltips = false
02:18:11.461 [Lua] script_data.force_debug_disabled = true
02:18:11.461 [Lua] script_data.force_steam = true
02:18:11.461 [Lua] script_data.hide_fps = true
02:18:11.461 [Lua] script_data.hide_version_info = true
02:18:11.461 [Lua] script_data.matchmaking_debug = true
02:18:11.461 [Lua] script_data.network_debug = true
02:18:11.461 [Lua] script_data.package_debug = true
02:18:11.461 [Lua] script_data.packaged_build = true
02:18:11.461 [Lua] script_data.settings = { }
02:18:11.461 [Lua] script_data.show_fps = false
02:18:11.461 [Lua] script_data.spawn_empty_chest = true
02:18:11.461 [Lua] script_data.telemetry_log_interval = 600
02:18:11.461 [Lua] script_data.test_backend = stage_steam_playfab
02:18:11.461 [Lua] script_data.tobii_button = false
02:18:11.461 [Lua] script_data.use_beta_overlay = false
02:18:11.461 [Lua] script_data.use_local_backend = false
02:18:11.461 [Lua] script_data.use_tech_telemetry = true
02:18:11.461 [Lua] script_data.use_telemetry = true
02:18:11.461 [Lua] *****************************************************************
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
02:18:11.461 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
02:18:11.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
02:18:11.533 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
02:18:11.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
02:18:12.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
02:18:12.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
02:18:12.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
02:18:12.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
02:18:12.134 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
02:18:12.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
02:18:12.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
02:18:12.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
02:18:12.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
02:18:13.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
02:18:13.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
02:18:13.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
02:18:13.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
02:18:13.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
02:18:13.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
02:18:13.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
02:18:13.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
02:18:13.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
02:18:14.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
02:18:14.048 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
02:18:14.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
02:18:14.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
02:18:14.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
02:18:14.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
02:18:14.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
02:18:14.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
02:18:14.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
02:18:14.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
02:18:14.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
02:18:14.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
02:18:14.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
02:18:14.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
02:18:14.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
02:18:14.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
02:18:14.785 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
02:18:14.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
02:18:14.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
02:18:14.997 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
02:18:14.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
02:18:15.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
02:18:15.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
02:18:15.068 [Lua] Using test backend: stage_steam_playfab
02:18:15.068 [Lua] nil
02:18:15.068 [Lua] table: 000000000005FA20
02:18:15.146 [Lua] [1] = beastmen_minotaur (string)
02:18:15.146 [Lua] [2] = critter_rat (string)
02:18:15.146 [Lua] [3] = skaven_stormfiend_demo (string)
02:18:15.146 [Lua] [4] = chaos_dummy_troll (string)
02:18:15.146 [Lua] [5] = skaven_storm_vermin_warlord (string)
02:18:15.146 [Lua] [6] = chaos_vortex (string)
02:18:15.146 [Lua] [7] = skaven_loot_rat (string)
02:18:15.146 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
02:18:15.146 [Lua] [9] = chaos_dummy_sorcerer (string)
02:18:15.146 [Lua] [10] = chaos_tentacle (string)
02:18:15.146 [Lua] [11] = skaven_rat_ogre (string)
02:18:15.146 [Lua] [12] = skaven_grey_seer (string)
02:18:15.146 [Lua] [13] = skaven_stormfiend (string)
02:18:15.146 [Lua] [14] = skaven_storm_vermin_champion (string)
02:18:15.146 [Lua] [15] = chaos_spawn (string)
02:18:15.146 [Lua] [16] = skaven_stormfiend_boss (string)
02:18:15.146 [Lua] [17] = critter_pig (string)
02:18:15.146 [Lua] [18] = chaos_plague_wave_spawner (string)
02:18:15.146 [Lua] [19] = skaven_explosive_loot_rat (string)
02:18:15.146 [Lua] [20] = chaos_troll (string)
02:18:15.146 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
02:18:15.146 [Lua] [22] = skaven_warpfire_thrower (string)
02:18:15.146 [Lua] [23] = chaos_exalted_champion_warcamp (string)
02:18:15.146 [Lua] [24] = chaos_plague_sorcerer (string)
02:18:15.146 [Lua] [25] = skaven_pack_master (string)
02:18:15.146 [Lua] [26] = chaos_exalted_sorcerer (string)
02:18:15.146 [Lua] [27] = chaos_tentacle_sorcerer (string)
02:18:15.146 [Lua] [28] = chaos_mutator_sorcerer (string)
02:18:15.146 [Lua] [29] = skaven_poison_wind_globadier (string)
02:18:15.146 [Lua] [30] = skaven_gutter_runner (string)
02:18:15.146 [Lua] [31] = skaven_ratling_gunner (string)
02:18:15.146 [Lua] [32] = chaos_vortex_sorcerer (string)
02:18:15.146 [Lua] [33] = chaos_warrior (string)
02:18:15.146 [Lua] [34] = chaos_corruptor_sorcerer (string)
02:18:15.146 [Lua] [35] = chaos_exalted_champion_norsca (string)
02:18:15.146 [Lua] [36] = skaven_plague_monk (string)
02:18:15.146 [Lua] [37] = chaos_berzerker (string)
02:18:15.146 [Lua] [38] = beastmen_gor (string)
02:18:15.146 [Lua] [39] = beastmen_standard_bearer (string)
02:18:15.146 [Lua] [40] = beastmen_ungor (string)
02:18:15.146 [Lua] [41] = beastmen_ungor_archer (string)
02:18:15.146 [Lua] [42] = skaven_storm_vermin_commander (string)
02:18:15.146 [Lua] [43] = beastmen_standard_bearer_crater (string)
02:18:15.146 [Lua] [44] = skaven_storm_vermin (string)
02:18:15.146 [Lua] [45] = beastmen_ungor_dummy (string)
02:18:15.146 [Lua] [46] = beastmen_bestigor (string)
02:18:15.146 [Lua] [47] = chaos_raider (string)
02:18:15.146 [Lua] [48] = beastmen_bestigor_dummy (string)
02:18:15.146 [Lua] [49] = skaven_storm_vermin_with_shield (string)
02:18:15.146 [Lua] [50] = beastmen_gor_dummy (string)
02:18:15.146 [Lua] [51] = chaos_raider_tutorial (string)
02:18:15.146 [Lua] [52] = skaven_clan_rat_tutorial (string)
02:18:15.146 [Lua] [53] = chaos_marauder (string)
02:18:15.146 [Lua] [54] = skaven_dummy_clan_rat (string)
02:18:15.146 [Lua] [55] = chaos_fanatic (string)
02:18:15.146 [Lua] [56] = chaos_marauder_with_shield (string)
02:18:15.146 [Lua] [57] = chaos_zombie (string)
02:18:15.146 [Lua] [58] = skaven_clan_rat (string)
02:18:15.146 [Lua] [59] = skaven_clan_rat_with_shield (string)
02:18:15.146 [Lua] [60] = chaos_marauder_tutorial (string)
02:18:15.146 [Lua] [61] = skaven_dummy_slave (string)
02:18:15.146 [Lua] [62] = skaven_slave (string)
02:18:15.203 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
02:18:15.203 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
02:18:15.203 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
02:18:15.203 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
02:18:15.203 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
02:18:15.213 [Lua] level display name dlc_bogenhafen_city
02:18:15.213 [Lua] level display name cemetery
02:18:15.213 [Lua] level display name forest_ambush
02:18:15.213 [Lua] level display name mines
02:18:15.213 [Lua] level display name nurgle
02:18:15.213 [Lua] level display name warcamp
02:18:15.213 [Lua] level display name bell
02:18:15.213 [Lua] level display name dlc_celebrate_crawl
02:18:15.213 [Lua] level display name skittergate
02:18:15.213 [Lua] level display name magnus
02:18:15.213 [Lua] level display name prologue
02:18:15.213 [Lua] level display name military
02:18:15.213 [Lua] level display name skaven_stronghold
02:18:15.213 [Lua] level display name fort
02:18:15.213 [Lua] level display name ground_zero
02:18:15.213 [Lua] level display name elven_ruins
02:18:15.213 [Lua] level display name farmlands
02:18:15.213 [Lua] level display name crater
02:18:15.213 [Lua] level display name plaza
02:18:15.213 [Lua] level display name ussingen
02:18:15.213 [Lua] level display name dlc_portals
02:18:15.213 [Lua] level display name catacombs
02:18:15.213 [Lua] level display name dlc_bogenhafen_slum
02:18:15.213 [Lua] level display name dlc_bastion
02:18:15.248 [Lua] TIME: 0.024999999999999
02:18:15.805 [Lua] [ConflictSettings] Contained breeds generated in: 0.51200000000000045
02:18:15.805 [Lua] ####### Testing HordeCompositions ########
02:18:15.805 [Lua] ####### Testing HordeCompositionsPacing ########
02:18:15.936 [Lua] <>realm = official<>
02:18:16.057 warning: [ModManager] Mod with id 1570226884ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
02:18:16.058 warning: [ModManager] Mod with id 1545823051ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping
02:18:16.254 [Lua]
02:18:16.254 [Lua] [1] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1369573612 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 58813412 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = Tools (string)
02:18:16.254 [Lua] [2] = approved (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
02:18:16.254 [Lua] [num_children] = 0 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
02:18:16.254 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Vermintide Mod Framework (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [2] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1374248490 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 45268594 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = approved (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
02:18:16.254 [Lua] [num_children] = 1 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
02:18:16.254 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Penlight Lua Libraries (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [3] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1389872347 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 4821406 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = UI (string)
02:18:16.254 [Lua] [2] = approved (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
02:18:16.254 [Lua] [num_children] = 1 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
02:18:16.254 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Simple UI (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [4] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1393343095 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.254 [Lua] [2] = 1374248490 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 45268594 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = approved (string)
02:18:16.254 [Lua] [2] = UI (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
02:18:16.254 [Lua] [num_children] = 2 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
02:18:16.254 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Scoreboard Tweaks (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [5] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1445717962 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.254 [Lua] [2] = 1389872347 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 38895286 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = UI (string)
02:18:16.254 [Lua] [2] = QoL (string)
02:18:16.254 [Lua] [3] = applied (string)
02:18:16.254 [Lua] [4] = approved (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
02:18:16.254 [Lua] [num_children] = 2 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
02:18:16.254 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Loadout Manager (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [6] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1395453301 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.254 [Lua] [banned] = false (boolean)
02:18:16.254 [Lua] [author_id] = 58813412 (number)
02:18:16.254 [Lua] [tags] = table
02:18:16.254 [Lua] [1] = QoL (string)
02:18:16.254 [Lua] [2] = applied (string)
02:18:16.254 [Lua] [3] = approved (string)
02:18:16.254 [Lua] [author] = fetching... (string)
02:18:16.254 [Lua] [sanctioned] = true (boolean)
02:18:16.254 [Lua] [out_of_date] = false (boolean)
02:18:16.254 [Lua] [downloading] = false (boolean)
02:18:16.254 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
02:18:16.254 [Lua] [num_children] = 1 (number)
02:18:16.254 [Lua] [ugc_status] = 3 (number)
02:18:16.254 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
02:18:16.254 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
02:18:16.254 [Lua] [installed] = true (boolean)
02:18:16.254 [Lua] [enabled] = true (boolean)
02:18:16.254 [Lua] [name] = Skip Intro (string)
02:18:16.254 [Lua] [dependency_error] = (string)
02:18:16.254 [Lua] [7] = table
02:18:16.254 [Lua] [download_pending] = false (boolean)
02:18:16.254 [Lua] [id] = 1402971136 (string)
02:18:16.254 [Lua] [children] = table
02:18:16.254 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 38300192 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = approved (string)
02:18:16.256 [Lua] [2] = UI (string)
02:18:16.256 [Lua] [3] = QoL (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = true (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
02:18:16.256 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = false (boolean)
02:18:16.256 [Lua] [name] = Needii (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [8] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1402835022 (string)
02:18:16.256 [Lua] [installed] = false (boolean)
02:18:16.256 [Lua] [ugc_status] = 2 (number)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [banned] = true (boolean)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [name] = ... (string)
02:18:16.256 [Lua] [description] = (string)
02:18:16.256 [Lua] [url] = (string)
02:18:16.256 [Lua] [enabled] = false (boolean)
02:18:16.256 [Lua] [last_updated] = (string)
02:18:16.256 [Lua] [author] = unknown (string)
02:18:16.256 [Lua] [9] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1570226884 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 107014304 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = applied (string)
02:18:16.256 [Lua] [2] = UI (string)
02:18:16.256 [Lua] [3] = Art (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = false (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
02:18:16.256 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = false (boolean)
02:18:16.256 [Lua] [name] = More Loading Screens (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [10] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1545823051 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 44096463 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = applied (string)
02:18:16.256 [Lua] [2] = QoL (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = false (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = [h1]Description[/h1]
Patches the elf [spoiler]right in the kisser[/spoiler].
In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm.
[i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i]
[h1]Configuration[/h1]
Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]).
[h1]Acknowledgements[/h1]
[list]
[*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url].
[*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep.
[*] arandom -- Suggested increasing the duration of the "duct taped" dialogue.
[/list] (string)
02:18:16.256 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = false (boolean)
02:18:16.256 [Lua] [name] = Duct Tape Mod (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [11] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1502859403 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 96578995 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = QoL (string)
02:18:16.256 [Lua] [2] = approved (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = true (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
02:18:16.256 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = true (boolean)
02:18:16.256 [Lua] [name] = Notice Key Pickup (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [12] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1395655171 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 59593500 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = QoL (string)
02:18:16.256 [Lua] [2] = Balance/Tweaks (string)
02:18:16.256 [Lua] [3] = approved (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = true (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
02:18:16.256 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = true (boolean)
02:18:16.256 [Lua] [name] = Bot Improvements - Combat (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [13] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1569650837 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 81851809 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = approved (string)
02:18:16.256 [Lua] [2] = UI (string)
02:18:16.256 [Lua] [3] = QoL (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = true (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
02:18:16.256 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = true (boolean)
02:18:16.256 [Lua] [name] = Crosshairs Fix (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua] [14] = table
02:18:16.256 [Lua] [download_pending] = false (boolean)
02:18:16.256 [Lua] [id] = 1459917022 (string)
02:18:16.256 [Lua] [children] = table
02:18:16.256 [Lua] [1] = 1369573612 (string)
02:18:16.256 [Lua] [banned] = false (boolean)
02:18:16.256 [Lua] [author_id] = 155839973 (number)
02:18:16.256 [Lua] [tags] = table
02:18:16.256 [Lua] [1] = approved (string)
02:18:16.256 [Lua] [2] = UI (string)
02:18:16.256 [Lua] [3] = QoL (string)
02:18:16.256 [Lua] [author] = fetching... (string)
02:18:16.256 [Lua] [sanctioned] = true (boolean)
02:18:16.256 [Lua] [out_of_date] = false (boolean)
02:18:16.256 [Lua] [downloading] = false (boolean)
02:18:16.256 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
02:18:16.256 [Lua] [num_children] = 1 (number)
02:18:16.256 [Lua] [ugc_status] = 3 (number)
02:18:16.256 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
02:18:16.256 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
02:18:16.256 [Lua] [installed] = true (boolean)
02:18:16.256 [Lua] [enabled] = true (boolean)
02:18:16.256 [Lua] [name] = Parry Indicator (string)
02:18:16.256 [Lua] [dependency_error] = (string)
02:18:16.256 [Lua]
02:18:16.256 [Lua]
02:18:16.256 [Lua] [1459917022] = 7 (number)
02:18:16.256 [Lua] [1502859403] = 10 (number)
02:18:16.256 [Lua] [1374248490] = 1 (number)
02:18:16.256 [Lua] [1395453301] = 3 (number)
02:18:16.256 [Lua] [1393343095] = 0 (number)
02:18:16.256 [Lua] [1395655171] = 9 (number)
02:18:16.256 [Lua] [1445717962] = 2 (number)
02:18:16.256 [Lua] [1569650837] = 8 (number)
02:18:16.256 [Lua] [1402971136] = 4 (number)
02:18:16.256 [Lua] [1369573612] = 5 (number)
02:18:16.256 [Lua] [1389872347] = 6 (number)
02:18:16.256 [Lua]
02:18:16.266 [Lua]
02:18:16.266 [Lua] [1459917022] = 7 (number)
02:18:16.266 [Lua] [1502859403] = 10 (number)
02:18:16.266 [Lua] [1374248490] = 1 (number)
02:18:16.266 [Lua] [1395453301] = 3 (number)
02:18:16.266 [Lua] [1393343095] = 0 (number)
02:18:16.266 [Lua] [1395655171] = 9 (number)
02:18:16.266 [Lua] [1445717962] = 2 (number)
02:18:16.266 [Lua] [1569650837] = 8 (number)
02:18:16.266 [Lua] [1402971136] = 4 (number)
02:18:16.266 [Lua] [1369573612] = 5 (number)
02:18:16.266 [Lua] [1389872347] = 6 (number)
02:18:16.266 [Lua]
02:18:16.267 [Lua] <>modded = true<>
02:18:16.267 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
02:18:16.280 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
02:18:16.319 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
02:18:16.319 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c7917a0)
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c7918c0)
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024ea950)
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024eaae0)
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13f40)
02:18:16.320 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc14230)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e978720)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e978870)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce3ca40)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce900)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8e5b0)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce81230)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da11c30)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce81270)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce81210)
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
02:18:16.321 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed08b20)
02:18:16.321 [Lua] <>modded = true<>
02:18:16.321 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
02:18:16.347 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
02:18:16.380 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
02:18:16.380 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
02:18:16.381 [Lua] <>modded = true<>
02:18:16.381 [Lua] <>Mod:1389872347:Simple UI = true<>
02:18:16.414 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
02:18:16.430 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
02:18:16.430 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
02:18:16.430 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
02:18:16.430 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c42ccf0)
02:18:16.431 [Lua] <>modded = true<>
02:18:16.431 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
02:18:16.464 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
02:18:16.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
02:18:16.481 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
02:18:16.482 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98c0)
02:18:16.482 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5f0b0)
02:18:16.482 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6d40)
02:18:16.482 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5f380)
02:18:16.482 [Lua] <>modded = true<>
02:18:16.482 [Lua] <>Mod:1445717962:Loadout Manager = true<>
02:18:16.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
02:18:16.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
02:18:16.531 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da80df0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b34c0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b33b0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b33f0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3630)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da81260)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031dbea0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031dbf60)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008bb1b0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005adec0)
02:18:16.531 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
02:18:16.532 [Lua] <>modded = true<>
02:18:16.532 [Lua] <>Mod:1395453301:Skip Intro = true<>
02:18:16.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
02:18:16.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
02:18:16.581 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
02:18:16.581 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024ebee0)
02:18:16.581 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024ebf90)
02:18:16.581 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
02:18:16.582 [Lua] <>modded = true<>
02:18:16.582 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
02:18:16.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
02:18:16.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
02:18:16.630 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02747e60)
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012ff910)
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012ff840)
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf7b1e0)
02:18:16.630 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
02:18:16.631 [Lua] <>modded = true<>
02:18:16.631 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
02:18:16.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
02:18:16.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
02:18:16.680 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
02:18:16.680 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
02:18:16.680 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002febb0)
02:18:16.680 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a46eb0)
02:18:16.680 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b35130)
02:18:16.680 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019c3bb0)
02:18:16.681 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b34f80)
02:18:16.681 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2fa90)
02:18:16.681 [Lua] <>modded = true<>
02:18:16.681 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
02:18:16.713 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
02:18:16.730 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
02:18:16.730 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
02:18:16.730 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cf88130)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87fa0)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87fc0)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87fe0)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf88000)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cf88060)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cf88080)
02:18:16.730 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
02:18:16.731 [Lua] <>modded = true<>
02:18:16.731 [Lua] <>Mod:1459917022:Parry Indicator = true<>
02:18:16.763 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
02:18:16.781 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
02:18:16.781 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
02:18:16.781 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
02:18:16.781 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf8bd10)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00460420)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x004602b0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00460330)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01943210)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x019434e0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01943510)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194e1e0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194e9b0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092dde0] (Origin: function: 0x0092dd10)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092dde0] (Origin: function: 0x0092de50)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092dde0] (Origin: function: 0x0092de70)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092e270] (Origin: function: 0x0092e1a0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092e270] (Origin: function: 0x0092e2e0)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092e270] (Origin: function: 0x0092e300)
02:18:16.782 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092ebc0] (Origin: function: 0x0092eaf0)
02:18:16.783 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092ebc0] (Origin: function: 0x0092ec30)
02:18:16.783 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092ebc0] (Origin: function: 0x0092ec50)
02:18:16.783 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
02:18:16.797 [Lua] <>project = vermintide 2<>
02:18:16.797 [Lua] <>build = release<>
02:18:16.797 [Lua] <>platform = win32<>
02:18:16.797 [Lua] <>title_id = 5107<>
02:18:16.797 [Lua] <>content_revision = 7770<>
02:18:16.797 [Lua] <>engine_revision = 75756469c168<>
02:18:16.797 [Lua] <>release_version = 2.2<>
02:18:16.797 [Lua] <>rendering_backend = dx11<>
02:18:16.797 [Lua] <>teamcity_build_id = 58776<>
02:18:16.797 [Lua] <>steam_id = 110000104816a75<>
02:18:16.797 [Lua] <>steam_profile_name = Footlong<>
02:18:16.798 [Lua] <>machine_id = c9309100-9431-4fda-9176-45cdc8d94e13<>
02:18:16.798 [Lua] [Boot] Application build: release
02:18:16.798 [Lua] [Boot] Content revision: 7770
02:18:16.798 [Lua] [Boot] Engine revision: 75756469c168
02:18:16.798 [Lua] [Boot] Release version: 2.2
02:18:16.809 [Lua] Game:_handle_win32_graphics_quality() total time: 0.012
02:18:16.809 [Lua] save: 0.012000000000000455
02:18:16.809 [Lua]
02:18:16.809 [Lua] unaccounted: 0
02:18:16.809 [Lua] [Boot] User ID: 110000104816a75 Footlong
02:18:16.821 [Lua] [SmokeTest] Disabled
02:18:16.821 [Lua] initializing mechanism to: adventure
02:18:16.821 [Lua] Game:setup() total time: 0.024000000000001
02:18:16.821 [Lua] handle rev info: 0
02:18:16.821 [Lua] handle gfx quality: 0.012000000000000455
02:18:16.821 [Lua] default settings: 0
02:18:16.821 [Lua] user settings: 0
02:18:16.821 [Lua] set frame times: 0
02:18:16.821 [Lua] init random: 0
02:18:16.821 [Lua] managers: 0.012000000000000455
02:18:16.821 [Lua]
02:18:16.821 [Lua] unaccounted: 0
02:18:16.821 [Lua] [Boot] use baked enemy meshes: false
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
02:18:16.821 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
02:18:16.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
02:18:16.821 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
02:18:16.821 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
02:18:16.821 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
02:18:16.821 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
02:18:16.821 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
02:18:16.822 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
02:18:16.822 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e61a0)
02:18:16.822 error: [SteamCloud] File `loadout_manager_vt2.data` not found
02:18:17.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
02:18:17.231 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
02:18:17.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
02:18:18.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
02:18:18.025 [Lua] [PackageManager] Force_load: resource_packages/title_screen
02:18:18.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
02:18:18.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
02:18:18.162 [Lua] [PackageManager] Force_load: resource_packages/menu
02:18:18.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
02:18:18.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
02:18:18.313 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
02:18:18.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
02:18:19.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
02:18:19.665 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
02:18:19.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
02:18:19.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
02:18:19.868 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
02:18:19.868 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
02:18:19.869 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
02:18:20.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
02:18:20.020 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
02:18:20.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
02:18:20.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
02:18:20.814 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
02:18:20.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
02:18:21.882 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
02:18:21.882 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
02:18:21.882 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
02:18:21.882 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0c7ab780)
02:18:21.882 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02347990)
02:18:21.882 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02346c40)
02:18:21.882 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0cf9b340)
02:18:21.882 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0ced6fe0)
02:18:21.882 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
02:18:21.883 [Lua] [Gamestate] Enter StateTitleScreen
02:18:21.884 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:18:21.884 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:18:21.884 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:18:21.884 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:18:21.884 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:18:21.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
02:18:21.898 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:18:21.898 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:18:21.898 [Save] Loading `save_data`
02:18:21.899 [Save] Load done
02:18:21.915 [Lua] [BackendManagerPlayFab] Backend Enabled
02:18:22.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
02:18:22.183 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
02:18:22.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
02:18:23.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
02:18:23.803 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
02:18:23.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
02:18:24.429 [Lua] <>playfab_id = 6B72F67EEB9C90BE<>
02:18:24.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
02:18:24.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
02:18:24.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:18:25.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:18:25.347 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:18:25.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
02:18:25.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
02:18:25.817 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
02:18:25.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
02:18:26.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
02:18:26.019 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
02:18:26.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
02:18:26.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
02:18:26.102 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
02:18:26.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
02:18:26.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
02:18:26.584 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
02:18:26.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
02:18:26.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
02:18:26.693 [Lua] [PackageManager] Force_load: resource_packages/inventory
02:18:26.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
02:18:26.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
02:18:26.757 [Lua] [PackageManager] Force_load: resource_packages/careers
02:18:26.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
02:18:26.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
02:18:26.790 [Lua] [PackageManager] Force_load: resource_packages/decals
02:18:26.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
02:18:26.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
02:18:26.896 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
02:18:26.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
02:18:28.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
02:18:28.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
02:18:28.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
02:18:30.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
02:18:30.094 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
02:18:30.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
02:18:31.203 [Lua] Populating data for character 1 15
02:18:31.424 [Lua] Requesting character data for index 2 15
02:18:31.424 [Lua] Populating data for character 2 15
02:18:31.642 [Lua] Requesting character data for index 3 15
02:18:31.642 [Lua] Populating data for character 3 15
02:18:31.861 [Lua] Requesting character data for index 4 15
02:18:31.861 [Lua] Populating data for character 4 15
02:18:32.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
02:18:32.044 [Lua] [PackageManager] Force_load: resource_packages/ingame
02:18:32.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
02:18:32.078 [Lua] Requesting character data for index 5 15
02:18:32.078 [Lua] Populating data for character 5 15
02:18:32.296 [Lua] Requesting character data for index 6 15
02:18:32.296 [Lua] Populating data for character 6 15
02:18:32.515 [Lua] Requesting character data for index 7 15
02:18:32.515 [Lua] Populating data for character 7 15
02:18:32.767 [Lua] Requesting character data for index 8 15
02:18:32.767 [Lua] Populating data for character 8 15
02:18:32.984 [Lua] Requesting character data for index 9 15
02:18:32.984 [Lua] Populating data for character 9 15
02:18:33.202 [Lua] Requesting character data for index 10 15
02:18:33.202 [Lua] Populating data for character 10 15
02:18:33.420 [Lua] Requesting character data for index 11 15
02:18:33.420 [Lua] Populating data for character 11 15
02:18:33.641 [Lua] Requesting character data for index 12 15
02:18:33.641 [Lua] Populating data for character 12 15
02:18:33.858 [Lua] Requesting character data for index 13 15
02:18:33.858 [Lua] Populating data for character 13 15
02:18:33.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
02:18:33.892 [Lua] [PackageManager] Force_load: resource_packages/pickups
02:18:33.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
02:18:34.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
02:18:34.060 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
02:18:34.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
02:18:34.077 [Lua] Requesting character data for index 14 15
02:18:34.077 [Lua] Populating data for character 14 15
02:18:34.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
02:18:34.244 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
02:18:34.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
02:18:34.295 [Lua] Requesting character data for index 15 15
02:18:34.295 [Lua] Populating data for character 15 15
02:18:34.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
02:18:34.328 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
02:18:34.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
02:18:34.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
02:18:34.531 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
02:18:34.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
02:18:34.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
02:18:34.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
02:18:34.766 [Lua] Player statistics loaded!
02:18:35.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
02:18:35.506 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
02:18:35.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
02:18:35.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
02:18:35.947 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
02:18:35.949 [Lua] [BackendInterfacePeddlerPlayFab] Added 85 item(s) to the peddler stock
02:18:35.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
02:18:36.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
02:18:36.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
02:18:36.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
02:18:36.597 [Lua] [UnlockManager] All unlocks ready
02:18:36.612 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:18:37.639 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
02:18:37.640 [Lua] [Managers] Destroying state managers...
02:18:37.640 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
02:18:37.640 [Lua] [Gamestate] Enter state StateLoading
02:18:37.642 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:18:37.642 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:18:37.642 [Lua] [LobbyManager] Setting up network options
02:18:37.642 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:18:37.642 [Lua] registering RPCs
02:18:37.642 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:18:37.642 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:18:37.642 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:18:37.643 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
02:18:37.643 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:18:37.643 [Lua] [LevelTransitionHandler] load_level inn_level
02:18:37.643 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:18:37.643 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:18:37.643 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:18:37.643 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:18:37.643 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:18:37.644 [SteamVoipRoom] Creating room 6dd5a0349330ce03
02:18:37.644 [SteamVoipRoom] Joining room 6dd5a0349330ce03
02:18:37.645 [EAC] EAC server 110000104816a75 is initializing
02:18:37.660 [EAC] Server is also client 110000104816a75
02:18:37.660 [EACServer] [15:18:37:660][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
02:18:37.660 [Lua] ### Created peer state machine for 110000104816a75
02:18:37.660 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:18:37.661 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
02:18:37.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:18:37.663 warning: [Application] Application.update_render_world is deprecated.
02:18:37.665 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:18:37.665 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:18:37.665 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:18:37.665 [Lua] Set lobby begin:
02:18:37.665 [Lua] Set lobby end.
02:18:37.665 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
02:18:37.665 [Lua] [LobbyHost] Changed state from 0 to creating
02:18:37.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:18:37.782 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:18:37.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:18:37.818 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
02:18:38.002 [SteamLobby] Detected added member 110000104816a75
02:18:38.006 [Lua] [LobbyHost] Changed state from creating to joined
02:18:38.007 [Lua] [PartyManager] Leader is set to 110000104816a75
02:18:38.007 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
02:18:38.007 [Lua] [ChatManager] Registering channel 1
02:18:38.007 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:18:38.007 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:18:38.007 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:18:38.020 [Lua] [NetworkServer] Changing num_players from nil to 1
02:18:38.020 [Lua] Players: 1
02:18:38.020 [Lua] Set lobby begin:
02:18:38.020 [Lua] Lobby data num_players = 1
02:18:38.021 [Lua] Lobby data level_key = inn_level
02:18:38.021 [Lua] Lobby data game_mode = 3
02:18:38.021 [Lua] Lobby data matchmaking = false
02:18:38.021 [Lua] Set lobby end.
02:18:38.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:18:38.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:18:38.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:18:38.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:18:38.273 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:18:38.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:18:39.673 [Lua] player (110000104816a75,1) was put into party 0
02:18:39.673 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:18:39.674 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:18:54.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:18:54.392 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:18:54.410 [Lua] [LevelTransitionHandler] Level load completed!
02:18:54.410 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1116740 - weave: nil
02:18:54.417 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:18:54.417 [Lua] checking dlc's against conflict directors
02:18:54.417 [Lua] - removing conflict director 'chaos_beastmen'
02:18:54.417 [Lua] - removing conflict director 'skaven_beastmen'
02:18:54.417 [Lua] - removing conflict director 'beastmen'
02:18:54.417 [Lua] number of factions to include 3
02:18:54.417 [Lua] number of factions added 2
02:18:54.417 [Lua] --- --- ---
02:18:54.417 [Lua] Starting... difficulty 'normal'
02:18:54.417 [Lua] These are the starting conflict directors:
02:18:54.417 [Lua] inn_level
02:18:54.417 [Lua] --- --- ---
02:18:54.417 [Lua]
02:18:54.417 [Lua] DONE! Found the following directors:
02:18:54.417 [Lua] (free: 35), Master hash is:
02:18:54.417 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:18:54.418 [Lua] ### Sending rpc_level_loaded
02:18:54.418 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
02:18:54.418 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
02:18:54.426 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:18:54.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:18:54.443 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:18:54.444 [Lua] ### Sending rpc_level_loaded
02:18:54.444 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
02:18:54.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:18:54.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:18:54.597 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:18:54.597 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:18:54.597 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:18:55.607 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:18:55.607 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:18:55.607 [Lua] Set lobby begin:
02:18:55.607 [Lua] Lobby data host = 110000104816a75
02:18:55.607 [Lua] Lobby data level_key = inn_level
02:18:55.608 [Lua] Lobby data game_mode = 3
02:18:55.608 [Lua] Lobby data country_code = NZ
02:18:55.608 [Lua] Lobby data unique_server_name = Footlong
02:18:55.608 [Lua] Lobby data num_players = 1
02:18:55.608 [Lua] Lobby data matchmaking = false
02:18:55.608 [Lua] Set lobby end.
02:18:55.608 [Lua] [Managers] Destroying state managers...
02:18:55.609 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:18:55.609 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
02:18:55.609 [Lua] [Gamestate] Enter StateIngame HOST
02:18:55.610 [Lua] <>level = inn_level<>
02:18:55.610 [Lua] Set lobby begin:
02:18:55.610 [Lua] Lobby data host = 110000104816a75
02:18:55.610 [Lua] Lobby data level_key = inn_level
02:18:55.610 [Lua] Lobby data game_mode = 3
02:18:55.610 [Lua] Lobby data selected_level_key = inn_level
02:18:55.611 [Lua] Lobby data country_code = NZ
02:18:55.611 [Lua] Lobby data unique_server_name = Footlong
02:18:55.611 [Lua] Lobby data num_players = 1
02:18:55.611 [Lua] Lobby data matchmaking = false
02:18:55.611 [Lua] Set lobby end.
02:18:55.612 [Lua] [StateIngame] Server ingame
02:18:55.619 [Lua] Set lobby begin:
02:18:55.619 [Lua] Lobby data level_key = inn_level
02:18:55.619 [Lua] Lobby data selected_level_key = inn_level
02:18:55.619 [Lua] Lobby data unique_server_name = Footlong
02:18:55.619 [Lua] Lobby data matchmaking = false
02:18:55.619 [Lua] Lobby data host = 110000104816a75
02:18:55.619 [Lua] Lobby data country_code = NZ
02:18:55.620 [Lua] Lobby data game_mode = 3
02:18:55.620 [Lua] Lobby data difficulty = normal
02:18:55.620 [Lua] Lobby data num_players = 1
02:18:55.620 [Lua] Set lobby end.
02:18:55.620 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:18:55.620 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:18:55.620 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:18:55.620 [Lua] [Matchmaking] initializing
02:18:55.620 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server
02:18:55.620 [Lua] [Matchmaking] register rpcs
02:18:55.620 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:18:55.621 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
02:18:55.621 [Lua] [GameNetworkManager] self.is_server = true
02:18:55.621 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
02:18:55.621 [Network] Setting artificial MTU limit to 576
02:18:55.629 [Lua] Switching ConflictSettings: to: inn_level
02:18:55.629 [Lua] pacing=disabled
02:18:55.629 [Lua] roaming=nil
02:18:55.629 [Lua] disabled=false
02:18:55.629 [Lua] pack_spawning=disabled
02:18:55.629 [Lua] contained_breeds=nil
02:18:55.629 [Lua] boss=disabled
02:18:55.629 [Lua] horde=disabled
02:18:55.629 [Lua] specials=disabled
02:18:55.629 [Lua] name=inn_level
02:18:55.629 [Lua] intensity=disabled
02:18:55.629 [Lua] ---
02:18:55.629 [Lua] [LevelAnalysis] set_random_seed( 1116740)
02:18:55.633 [Lua] [AIInterestPointSystem] Level Seed: 1116740
02:18:55.633 [Lua]
02:18:55.633 [Lua] [entity_system_bag] = table
02:18:55.633 [Lua] [entity_system_bag] = metatable
02:18:55.633 [Lua] [startup_data] = table
02:18:55.633 [Lua] [entity_manager] = table
02:18:55.633 [Lua] [entity_manager] = metatable
02:18:55.633 [Lua] [unit_spawner] = table
02:18:55.633 [Lua] [unit_spawner] = metatable
02:18:55.633 [Lua] [unit_storage] = table
02:18:55.633 [Lua] [unit_storage] = metatable
02:18:55.633 [Lua] [dice_keeper] = table
02:18:55.633 [Lua] [dice_keeper] = metatable
02:18:55.633 [Lua] [is_server] = true (boolean)
02:18:55.633 [Lua] [world] = [World]
02:18:55.633 [Lua] [system_api] = table
02:18:55.633 [Lua] [entity_system] = table
02:18:55.633 [Lua] [entity_system] = metatable
02:18:55.633 [Lua] [network_lobby] = table
02:18:55.633 [Lua] [network_lobby] = metatable
02:18:55.633 [Lua] [profile_synchronizer] = table
02:18:55.633 [Lua] [profile_synchronizer] = metatable
02:18:55.633 [Lua] [level_transition_handler] = table
02:18:55.633 [Lua] [level_transition_handler] = metatable
02:18:55.633 [Lua] [num_local_human_players] = 1 (number)
02:18:55.633 [Lua] [statistics_db] = table
02:18:55.633 [Lua] [statistics_db] = metatable
02:18:55.633 [Lua] [network_server] = table
02:18:55.633 [Lua] [network_server] = metatable
02:18:55.633 [Lua] [input_manager] = table
02:18:55.633 [Lua] [input_manager] = metatable
02:18:55.633 [Lua] [network_clock] = table
02:18:55.633 [Lua] [network_clock] = metatable
02:18:55.633 [Lua] [network_transmit] = table
02:18:55.633 [Lua] [network_transmit] = metatable
02:18:55.633 [Lua] [free_flight_manager] = table
02:18:55.633 [Lua] [free_flight_manager] = metatable
02:18:55.633 [Lua] [network_manager] = table
02:18:55.633 [Lua] [network_manager] = metatable
02:18:55.633 [Lua] [network_event_delegate] = table
02:18:55.633 [Lua] [network_event_delegate] = metatable
02:18:55.633 [Lua]
02:18:55.633 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:18:55.633 [Lua] ignoring extension VersusInteractObjectiveExtension
02:18:55.633 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:18:55.633 [Lua] ignoring extension VersusSocketObjectiveExtension
02:18:55.633 [Lua] ignoring extension VersusTargetObjectiveExtension
02:18:55.633 [Lua] ignoring extension VersusMissionObjectiveExtension
02:18:55.634 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:18:55.637 [Lua] [AchievementManager] Achievements using the steam platform
02:18:55.638 [Lua] [StateIngame] Level seed: 1116740
02:18:55.638 [World] Spawning level.
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:18:55.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:18:55.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
02:18:55.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:18:55.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:18:55.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:18:55.799 [Lua] [LevelAnalysis] set_random_seed( 1116740)
02:18:55.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
02:18:55.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
02:18:55.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
02:18:55.816 [Lua] [IngameUI] init
02:18:55.828 [SteamVoipClient] select_out(110000104816a75, off)
02:18:55.835 [Lua] cb_razer_chroma_setup
02:18:55.870 [Lua] [Matchmaking] Cancelling matchmaking
02:18:55.870 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:18:55.870 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:18:55.870 [Lua] Set lobby begin:
02:18:55.870 [Lua] Lobby data level_key = inn_level
02:18:55.870 [Lua] Lobby data power_level = 0
02:18:55.870 [Lua] Lobby data selected_level_key = inn_level
02:18:55.870 [Lua] Lobby data unique_server_name = Footlong
02:18:55.871 [Lua] Lobby data matchmaking = false
02:18:55.871 [Lua] Lobby data host = 110000104816a75
02:18:55.871 [Lua] Lobby data country_code = NZ
02:18:55.871 [Lua] Lobby data game_mode = 3
02:18:55.871 [Lua] Lobby data difficulty = normal
02:18:55.871 [Lua] Lobby data num_players = 1
02:18:55.871 [Lua] Set lobby end.
02:18:55.872 [Flow] complete_skittergate_legend false
02:18:55.872 [Flow] complete_all_helmgart_levels_recruit true
02:18:55.873 [Flow] WitchHunterLevel:1
02:18:55.873 [Flow] LeaderYes
02:18:55.873 [Flow] ALL PC XP:62759.3
02:18:55.873 [Flow] WH XP:0
02:18:55.873 [Flow] Number of crafted items:67
02:18:55.873 [Flow] Sum of Powe Levels:957
02:18:55.873 [Flow] lodestone diff 1:false
02:18:55.873 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:18:55.874 [Lua] CurrentConflictSettings inn_level
02:18:55.874 [Lua] [ConflictDirector] conflict_director is ai_ready
02:18:55.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:18:55.874 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:18:55.877 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:18:55.877 [Lua] Forming navigation groups in one frame
02:18:55.877 [Lua] Forming navigation groups
02:18:55.898 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465
02:18:55.899 [Lua] NavigationGroupManager -> calulation time B: 0
02:18:55.899 [Lua] number of nav groups: 45
02:18:55.899 [Lua] number of refined nav groups : 25
02:18:55.901 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
02:18:55.901 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:18:55.902 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:18:55.902 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:18:55.904 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:18:55.904 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:18:55.904 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:18:55.904 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:18:55.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:18:55.914 [Lua] MUSIC: nil -> explore
02:18:55.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
02:18:56.201 [Lua] player (110000104816a75,1) was put into party 1
02:18:56.201 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2)
02:18:56.201 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2)
02:18:56.201 [Lua] Set lobby begin:
02:18:56.201 [Lua] Lobby data level_key = inn_level
02:18:56.202 [Lua] Lobby data power_level = 0
02:18:56.202 [Lua] Lobby data selected_level_key = inn_level
02:18:56.202 [Lua] Lobby data difficulty = normal
02:18:56.202 [Lua] Lobby data player_slot_4 = 0:0
02:18:56.202 [Lua] Lobby data unique_server_name = Footlong
02:18:56.202 [Lua] Lobby data matchmaking = false
02:18:56.202 [Lua] Lobby data host = 110000104816a75
02:18:56.202 [Lua] Lobby data country_code = NZ
02:18:56.202 [Lua] Lobby data game_mode = 3
02:18:56.203 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:18:56.203 [Lua] Lobby data player_slot_2 = 0:0
02:18:56.203 [Lua] Lobby data player_slot_1 = 0:0
02:18:56.203 [Lua] Lobby data player_slot_3 = 0:0
02:18:56.203 [Lua] Lobby data num_players = 1
02:18:56.203 [Lua] Set lobby end.
02:18:56.203 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
02:18:56.204 [Lua]
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:18:56.204 [Lua] [wwise/handgun_rifle] = false (boolean)
02:18:56.204 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:18:56.204 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:18:56.204 [Lua]
02:18:56.204 [Lua]
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:18:56.204 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:18:56.204 [Lua] [wwise/handgun_rifle] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:18:56.204 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
02:18:56.204 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean)
02:18:56.204 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
02:18:56.204 [Lua]
02:18:56.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:18:56.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:18:56.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:18:56.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:18:56.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
02:18:56.216 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:18:56.277 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:18:56.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
02:18:56.277 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:18:56.278 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:18:56.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:18:56.817 [Flow] DISABLE
02:18:59.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:18:59.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:18:59.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:18:59.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:18:59.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:18:59.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:18:59.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:18:59.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:18:59.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:18:59.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:18:59.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
02:19:00.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
02:19:00.029 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
02:19:00.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:19:00.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:19:00.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:19:00.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:19:00.623 [Lua] PlayFabMirror:_commit_internal 1
02:19:00.623 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:19:00.632 [Lua] generate_backend_stats 110000104816a75:1
02:19:00.647 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:19:00.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
02:19:00.648 [Lua] Set lobby begin:
02:19:00.648 [Lua] Lobby data level_key = inn_level
02:19:00.648 [Lua] Lobby data power_level = 475
02:19:00.648 [Lua] Lobby data selected_level_key = inn_level
02:19:00.649 [Lua] Lobby data difficulty = normal
02:19:00.649 [Lua] Lobby data player_slot_4 = 0:0
02:19:00.649 [Lua] Lobby data unique_server_name = Footlong
02:19:00.649 [Lua] Lobby data matchmaking = false
02:19:00.649 [Lua] Lobby data host = 110000104816a75
02:19:00.649 [Lua] Lobby data country_code = NZ
02:19:00.649 [Lua] Lobby data game_mode = 3
02:19:00.649 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:19:00.649 [Lua] Lobby data player_slot_2 = 0:0
02:19:00.649 [Lua] Lobby data player_slot_1 = 0:0
02:19:00.649 [Lua] Lobby data player_slot_3 = 0:0
02:19:00.649 [Lua] Lobby data num_players = 1
02:19:00.649 [Lua] Set lobby end.
02:19:00.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
02:19:00.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:19:00.738 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:19:00.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:19:00.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
02:19:00.898 [Lua] commit result success 1
02:19:01.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:19:01.152 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:19:01.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:19:01.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:19:01.823 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:19:01.825 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:19:02.120 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:19:02.120 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:19:02.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:19:02.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:19:02.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:19:02.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:19:02.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:19:02.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:19:02.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:19:03.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:19:03.249 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:19:03.250 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
02:19:03.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:19:03.489 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:19:03.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:19:04.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:19:04.640 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:19:04.666 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:19:04.701 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:19:04.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:19:04.702 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:19:04.731 [Lua] Players are leaving the safe zone
02:19:05.149 [Lua] StateInGameRunning:_game_actually_starts()
02:19:05.149 [Lua] [IngameUI] menu view on_enter start_menu_view
02:19:05.149 [Lua] hero_fullscreen_menu_on_enter
02:19:05.149 [Lua] #################################################################################################################
02:19:05.149 [Lua] [Loading Time]: 00:00:27 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:19:05.149 [Lua] #################################################################################################################
02:19:05.150 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
02:19:05.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf3220
02:19:05.159 [World] Spawning level.
02:19:05.168 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:19:05.172 [SteamVoipClient] select_out(110000104816a75, off)
02:19:05.179 [Lua] cb_razer_chroma_setup
02:19:05.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
02:19:05.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560F30, async-read, prioritized
02:19:05.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560F30, async-read, prioritized
02:19:05.195 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 0000000002560F30, async-read, prioritized
02:19:05.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560F30
02:19:05.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560F30, async-read, prioritized
02:19:05.477 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 0000000002560F30 -> Package still referenced, NOT unloaded:
02:19:05.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 0000000002560F30, async-read, prioritized
02:19:05.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
02:19:05.487 [Lua] Commit load time data
02:19:05.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
02:19:05.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
02:19:06.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5f4, position: 0
02:19:06.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5f4, position: 27249
02:20:31.553 [Lua] [IngameUI] menu view on_exit start_menu_view
02:20:31.553 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:20:31.553 [Lua] hero_fullscreen_menu_on_exit
02:20:31.561 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf3220
02:20:31.561 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560F30 -> Package still referenced, NOT unloaded:
02:20:31.561 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 0000000002560F30 -> Package still referenced, NOT unloaded:
02:20:31.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002560F30
02:20:50.767 [Lua] [IngameUI] menu view on_enter start_game_view
02:20:50.771 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf4ba0
02:20:50.771 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:20:50.775 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:20:50.775 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:20:50.777 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:20:50.777 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:20:51.916 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:20:51.916 [Lua] ............................................................................................................
02:20:51.916 [Lua] ............................................................................................................
02:20:51.916 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:20:51.916 [Lua] ............................................................................................................
02:20:51.916 [Lua] ............................................................................................................
02:20:51.916 [Lua] [Matchmaking] Cancelling matchmaking
02:20:51.916 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:20:51.928 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:20:51.928 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
02:20:51.928 [Lua] [Matchmaking] Filter: Free slots = 1
02:20:51.928 [Lua] [Matchmaking] Filter: Distance = close
02:20:51.928 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:20:51.928 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:20:51.928 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:20:51.928 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:20:51.928 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:20:51.928 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:20:51.928 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:20:51.928 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:20:51.928 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:20:51.928 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:20:51.928 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:20:51.928 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:20:51.928 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:20:51.928 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:20:51.928 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:20:51.928 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:20:51.928 [SteamServerBrowser] Starting refresh of type 0.
02:20:51.974 [Lua] Set lobby begin:
02:20:51.974 [Lua] Lobby data time_of_search = 1585016451
02:20:51.974 [Lua] Lobby data level_key = inn_level
02:20:51.974 [Lua] Lobby data power_level = 475
02:20:51.974 [Lua] Lobby data selected_level_key = inn_level
02:20:51.974 [Lua] Lobby data difficulty = normal
02:20:51.975 [Lua] Lobby data player_slot_4 = 0:0
02:20:51.975 [Lua] Lobby data unique_server_name = Footlong
02:20:51.975 [Lua] Lobby data matchmaking = searching
02:20:51.975 [Lua] Lobby data host = 110000104816a75
02:20:51.975 [Lua] Lobby data country_code = NZ
02:20:51.975 [Lua] Lobby data game_mode = 3
02:20:51.975 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:20:51.975 [Lua] Lobby data player_slot_2 = 0:0
02:20:51.975 [Lua] Lobby data player_slot_1 = 0:0
02:20:51.975 [Lua] Lobby data player_slot_3 = 0:0
02:20:51.975 [Lua] Lobby data num_players = 1
02:20:51.975 [Lua] Set lobby end.
02:20:51.975 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:20:51.976 [SteamServerBrowser] Server refresh done
02:20:51.976 [SteamServerBrowser] Starting refresh of type 0.
02:20:52.020 [Lua] [ChatManager][1]System: Starting search
02:20:52.020 [Lua] [ChatManager][1]System: Veteran
02:20:52.233 [Lua] [IngameUI] menu view on_exit start_game_view
02:20:52.233 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:20:52.233 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:20:52.233 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:20:52.233 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:20:52.233 [Save] Saving `save_data`
02:20:52.248 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf4ba0
02:20:52.250 [Save] Save done
02:20:52.893 [SteamServerBrowser] Server refresh done
02:20:52.895 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:20:52.911 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:20:52.912 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman discarded due to 'secondary lobby before reaching max distance'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:52.912 [Lua] [Matchmaking] Changing distance filter from close to medium
02:20:52.912 [Lua] [Matchmaking] Filter: Free slots = 1
02:20:52.912 [Lua] [Matchmaking] Filter: Distance = medium
02:20:52.912 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:20:52.912 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:20:52.912 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:20:52.912 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:20:52.912 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:20:52.912 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:20:52.912 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:20:52.912 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:20:52.912 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:20:52.912 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:20:52.912 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:20:52.912 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:20:52.912 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:20:52.912 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:20:52.912 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:20:52.912 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:20:52.912 [SteamServerBrowser] Starting refresh of type 0.
02:20:52.956 [Lua] [ChatManager][1]System: Increased search range
02:20:52.957 [SteamServerBrowser] Server refresh done
02:20:52.957 [SteamServerBrowser] Starting refresh of type 0.
02:20:53.444 [SteamServerBrowser] Server refresh done
02:20:53.445 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:20:53.461 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:20:53.461 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by [Ru!N]Pat Bateman failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by Zakathuus failed lobby match due to 'wrong level'
02:20:53.461 [Lua] [Matchmaking] Lobby hosted by NippleTassle failed lobby match due to 'wrong level'
02:20:53.478 [Lua] [ChatManager][1]System: Found game...
02:20:53.478 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
02:20:53.478 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
02:20:53.478 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:20:53.478 [Lua] [ChatManager][1]System: Connecting to game session.
02:20:53.494 [Lua] [LobbyClient] Changed state from nil to joining
02:20:53.843 [SteamLobby] Detected added member 110000101f52ece
02:20:53.843 [SteamLobby] Detected added member 110000104816a75
02:20:53.847 [Lua] [LobbyClient] Changed state from joining to joined
02:20:53.847 [Lua] [PartyManager] Leader is set to 110000101f52ece
02:20:53.847 [Lua] [Matchmaking] Joined lobby, checking network hash...
02:20:53.863 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name '[Ru!N]Pat Bateman'...
02:20:54.509 [Steam] Accepted session request from 110000101f52ece
02:20:58.438 [Connection] Creating endpoint 110000101f52ece - inbound message
02:20:58.438 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
02:20:58.438 [SteamAuthenticator] Got ticket request from 110000101f52ece
02:20:58.438 [SteamAuthenticator] GetAuthSessionTicket 110000101f52ece
02:20:58.439 [SteamAuthenticator] Sent ticket to 110000101f52ece
02:20:58.440 [Lua] [ChatManager][1]System: [Ru!N]Pat Bateman is joining the game
02:20:58.461 [SteamAuthenticator] Sent ticket request to 110000101f52ece
02:20:58.510 [SteamAuthenticator] Got ticket from 110000101f52ece
02:20:58.510 [SteamAuthenticator] BeginAuthSession 110000101f52ece
02:20:58.510 [SteamAuthenticator] Authenticating 110000101f52ece
02:20:58.945 [SteamAuthenticator] Steam validation for 110000101f52ece with response 0
02:20:58.968 [Connection] New session id 130 to 110000101f52ece.
02:20:59.036 [Connection] Established a connection <67.130> to 110000101f52ece
02:20:59.038 [Lua] [Matchmaking] Connected, starting handshake...
02:20:59.038 [Lua] [Matchmaking] Starting handshake with host 110000101f52ece using client cookie HSC-0000274907-client-[110000104816a75]
02:20:59.179 [Lua] [Matchmaking] Handshake successful (110000101f52ece) (HSC-0000274907-client-[110000104816a75]) (HSC-0000443299-host-[110000101f52ece])
02:20:59.181 [Lua] [Matchmaking] Handshake done, requesting to join game...
02:20:59.181 [Lua] holly
02:20:59.181 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000101f52ece
02:20:59.336 [Lua] [Matchmaking] Successfully joined game after 0.16 seconds: lobby_id=1860000015507cc host_id:[Ru!N]Pat Bateman
02:20:59.336 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
02:20:59.336 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
02:20:59.336 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000101f52ece
02:20:59.336 [Lua] [ChatManager][1]System: Requesting profiles
02:20:59.453 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000101f52ece REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000101f52ece
02:20:59.455 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
02:20:59.455 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
02:20:59.455 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:20:59.455 [Lua] [ChatManager][1]System: Acquiring profiles
02:21:00.134 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:02.178 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:04.144 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:06.171 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:08.196 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:09.440 [Lua] [Matchmaking] Popup accepted
02:21:09.440 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000101f52ece
02:21:09.544 [Lua] [ChatManager][1]System: Joining game...
02:21:09.548 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
02:21:09.548 [Lua] TRANSITION start_lobby table: 0000000008ADD2F0 nil
02:21:09.548 [Lua] [GameNetworkManager] Leaving game...
02:21:09.548 [Lua] [GameNetworkManager] Shutting down game session host.
02:21:09.548 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:21:09.548 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:21:09.548 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=135.14
02:21:09.564 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:21:10.229 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:21:11.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:21:11.581 [Lua] Clearing all global lookup lists
02:21:11.581 [Lua] [IngamePlayerListUI] - Destroy
02:21:11.581 [Lua] [EquipmentUI] - Destroy
02:21:11.581 [Lua] [GamePadEquipmentUI] - Destroy
02:21:11.581 [Lua] [AbilityUI] - Destroy
02:21:11.581 [Lua] [GamePadAbilityUI] - Destroy
02:21:11.583 [Lua] [IngameUI] destroy
02:21:11.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
02:21:11.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
02:21:11.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
02:21:11.652 [Lua] [Managers] Destroying state managers...
02:21:11.659 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:21:11.708 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:21:11.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:21:11.708 [Lua] [Matchmaking] unregister rpcs
02:21:11.708 [Lua] [Matchmaking] destroying
02:21:11.708 [Lua] [ChatManager] Unregistering channel 1
02:21:11.708 [Lua] [EnemyPackageLoader] network_context_destroyed
02:21:11.708 [Lua] [PartyManager] network_context_destroyed
02:21:11.708 [Lua] [GameMechanismManager] network_context_destroyed
02:21:11.708 [Lua] initializing mechanism to: adventure
02:21:11.709 [EACServer] [15:21:11:708][Windows][EAC Server] [Info][Destroy] Called
02:21:11.712 [SteamVoipRoom] Leaving room 6dd5a0349330ce03
02:21:11.712 [SteamVoipRoom] Destroying room 6dd5a0349330ce03
02:21:11.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
02:21:11.713 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
02:21:11.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
02:21:11.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
02:21:11.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:21:11.720 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:21:11.722 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:21:11.724 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:21:11.725 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
02:21:11.726 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:21:11.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
02:21:11.731 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:21:11.731 [Lua] [LobbyHost] Destroying
02:21:11.732 [Lua] ############### UNLOADING PACKAGES ###############
02:21:11.732 [Lua] [Gamestate] Enter state StateLoading
02:21:11.734 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:21:11.734 [Lua] registering RPCs
02:21:11.734 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000008ADD2F0
02:21:11.734 warning: [Lua] Setting up network client
02:21:11.734 [EAC] Connection reset
02:21:11.735 [EAC] Set platform user auth ticket
02:21:11.735 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101f52ece my_peer_id:110000104816a75
02:21:11.735 [Lua] [ChatManager] Registering channel 1
02:21:11.735 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101f52ece, own_peer_id=110000104816a75)
02:21:11.735 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101f52ece, own_peer_id=110000104816a75)
02:21:11.735 [Lua] [PartyManager] network_context_created (server_peer_id=110000101f52ece, own_peer_id=110000104816a75)
02:21:11.735 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
02:21:11.735 [Lua] MUSIC MANAGER unmute_all_world_sounds 21409 0
02:21:11.735 [Lua] [PartyManager] Leader is set to 110000101f52ece
02:21:11.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:21:11.807 [EAC] Set host peer 110000101f52ece to state undetermined
02:21:11.807 [EAC] Validating host 110000101f52ece
02:21:11.875 [Lua] Server sends mechanism to client adventure
02:21:11.875 [Lua] initializing mechanism to: adventure
02:21:11.875 [Lua] Received new state from server ingame
02:21:11.875 [Lua] [EnemyPackageLoader] New connection established (110000101f52ece) (key=0) (num_bitmasks=2)
02:21:11.875 [SteamVoipRoom] Joining room 65de56e605b6df5
02:21:11.879 [SteamVoipClient] select_out(110000101f52ece, on)
02:21:11.879 [SteamVoipClient] select_in(110000101f52ece, on)
02:21:11.879 [SteamVoipClient] select_out(110000101f52ece, off)
02:21:13.908 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000101f52ece 1 1 1
02:21:13.908 [Lua] player (110000101f52ece,1) was put into party 1
02:21:13.908 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000101f52ece 2 1 2
02:21:13.908 [Lua] player (110000101f52ece,2) was put into party 1
02:21:13.908 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000101f52ece 3 1 3
02:21:13.908 [Lua] player (110000101f52ece,3) was put into party 1
02:21:13.908 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000101f52ece 4 1 4
02:21:13.908 [Lua] player (110000101f52ece,4) was put into party 1
02:21:13.908 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000104816a75 1 0 1
02:21:13.908 [Lua] player (110000104816a75,1) was put into party 0
02:21:13.908 [Lua] [StateLoading] got rpc_load_level 129 catacombs
02:21:13.908 [Lua] GameMechanismManager setting level seed: 8059096
02:21:13.908 [Lua] [NetworkClient] Setting difficulty to: hard, level_seed to: 8059096
02:21:13.908 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
02:21:13.908 [Lua] [LevelTransitionHandler] prepare_load_level : catacombs seed: 8059096. New level, resetting package load status.
02:21:13.909 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
02:21:13.909 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[catacombs]
02:21:13.909 [Lua] [LevelTransitionHandler] load_level catacombs
02:21:14.043 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:21:14.044 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:21:14.044 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:21:14.044 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
02:21:14.044 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
02:21:14.044 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
02:21:14.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
02:21:14.346 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
02:21:14.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
02:21:14.648 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_02 21411 0
02:21:14.653 [Lua] MUSIC MANAGER Play_loading_screen_music 21412 0
02:21:14.860 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
02:21:16.587 [Lua] PlayFabMirror:_commit_internal 2
02:21:16.587 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:21:16.604 [Lua] commit result success 2
02:21:22.232 [EAC] EAC host 110000101f52ece validated and trusted
02:21:27.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
02:21:27.353 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
02:21:27.371 [Lua] [LevelTransitionHandler] Level load completed!
02:21:27.372 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 8059096 - weave: nil
02:21:27.404 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:21:27.404 [Lua] checking dlc's against conflict directors
02:21:27.404 [Lua] - removing conflict director 'chaos_beastmen'
02:21:27.404 [Lua] - removing conflict director 'skaven_beastmen'
02:21:27.404 [Lua] - removing conflict director 'beastmen'
02:21:27.404 [Lua] number of factions to include 2
02:21:27.404 [Lua] number of factions added 2
02:21:27.404 [Lua] --- --- ---
02:21:27.404 [Lua] Starting... difficulty 'hard'
02:21:27.404 [Lua] There are no starting conflict directors!
02:21:27.404 [Lua] --- --- ---
02:21:27.404 [Lua]
02:21:27.404 [Lua] Looking for a new director:
02:21:27.404 [Lua] (free: 21) master hash is: chaos_marauder skaven_clan_rat skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier skaven_pack_master chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield
02:21:27.404 [Lua] ->trying director: skaven
02:21:27.404 [Lua] --> success!
02:21:27.404 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer skaven_clan_rat_with_shield chaos_raider skaven_rat_ogre skaven_plague_monk skaven_stormfiend
02:21:27.404 [Lua]
02:21:27.404 [Lua] Looking for a new director:
02:21:27.404 [Lua] (free: 12) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_raider chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder_with_shield skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_with_shield
02:21:27.404 [Lua] ->trying director: chaos
02:21:27.404 [Lua] --> success!
02:21:27.404 [Lua] --> Added these breeds: chaos_vortex_sorcerer chaos_spawn chaos_troll chaos_warrior
02:21:27.404 [Lua]
02:21:27.404 [Lua] Looking for a new director:
02:21:27.404 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer chaos_raider chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder_with_shield skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_with_shield
02:21:27.404 [Lua] ->trying director: default
02:21:27.404 [Lua] --> success!
02:21:27.404 [Lua] --> re-used the same breeds
02:21:27.404 [Lua]
02:21:27.404 [Lua] Looking for a new director:
02:21:27.404 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer chaos_raider chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder_with_shield skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_with_shield
02:21:27.404 [Lua] ->trying director: chaos
02:21:27.404 [Lua] --> success!
02:21:27.404 [Lua] --> re-used the same breeds
02:21:27.404 [Lua]
02:21:27.404 [Lua] Looking for a new director:
02:21:27.404 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer chaos_raider chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder_with_shield skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_with_shield
02:21:27.404 [Lua] ->trying director: default
02:21:27.404 [Lua] --> success!
02:21:27.404 [Lua] --> re-used the same breeds
02:21:27.404 [Lua]
02:21:27.404 [Lua] DONE! Found the following directors:
02:21:27.404 [Lua] skaven
02:21:27.404 [Lua] chaos
02:21:27.404 [Lua] default
02:21:27.404 [Lua] chaos
02:21:27.404 [Lua] default
02:21:27.404 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer chaos_raider chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder_with_shield skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_with_shield
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:21:27.405 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:21:28.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:21:28.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:21:28.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:21:29.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:21:29.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:21:29.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:21:29.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:21:29.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:21:29.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:21:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:21:30.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:21:30.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:21:32.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:21:32.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:21:32.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:21:32.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:21:32.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:21:32.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:21:33.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:21:33.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:21:33.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:21:33.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:21:33.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:21:33.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:21:34.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:21:34.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:21:34.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:21:34.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:21:34.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:21:34.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:21:35.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:21:35.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:21:35.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:21:36.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:21:36.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:21:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:21:37.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:21:37.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:21:37.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:21:38.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:21:38.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:21:38.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:21:39.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:21:39.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:21:39.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:21:39.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:21:39.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:21:39.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:21:39.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:21:39.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:21:39.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:21:40.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:21:40.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:21:40.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:21:41.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:21:41.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:21:41.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:21:41.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:21:41.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:21:41.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:21:42.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:21:42.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:21:42.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:21:43.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:21:43.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:21:43.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:21:44.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:21:44.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:21:44.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:21:44.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:21:44.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:21:44.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:21:45.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:21:45.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:21:45.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:21:46.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:21:46.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:21:46.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:21:47.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:21:47.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:21:47.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:21:47.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:21:47.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:21:47.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:21:48.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:21:48.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:21:48.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:21:49.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:21:49.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:21:49.682 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
02:21:49.684 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
02:21:49.684 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom
02:21:49.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:21:49.764 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f52ece) local_player_id(4) profile_index(1) career_index(2)
02:21:49.764 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f52ece) local_player_id(2) profile_index(3) career_index(1)
02:21:49.764 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f52ece) local_player_id(3) profile_index(4) career_index(1)
02:21:49.764 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f52ece) local_player_id(1) profile_index(5) career_index(2)
02:21:49.764 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101f52ece inventory_sync_id:5 my_peer_id:110000104816a75
02:21:49.764 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
02:21:49.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
02:21:49.949 [Lua] [PackageManager] Force_load: wwise/crossbow
02:21:49.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
02:21:50.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
02:21:50.033 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
02:21:50.037 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
02:21:50.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:21:50.134 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:21:50.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:21:50.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:21:50.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:21:50.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:21:50.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:21:50.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:21:50.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:21:50.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:21:50.687 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:21:50.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
02:21:50.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
02:21:50.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
02:21:50.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
02:21:51.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
02:21:51.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
02:21:51.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:21:51.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:21:51.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:21:51.326 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
02:21:51.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:21:51.495 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:21:51.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:21:51.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:21:51.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
02:21:51.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p
02:21:52.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p
02:21:52.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p
02:21:52.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:53.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:53.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
02:21:53.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
02:21:53.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
02:21:53.707 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
02:21:53.708 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
02:21:53.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
02:21:53.841 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
02:21:53.842 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:21:53.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:21:53.961 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:21:53.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:21:54.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:21:54.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:21:54.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:21:54.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:21:54.568 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:21:54.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
02:21:54.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
02:21:54.906 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
02:21:54.908 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:21:55.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:21:55.024 [Lua] [PackageManager] Force_load: wwise/bow
02:21:55.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:21:55.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:21:55.194 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:21:55.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:21:56.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:21:56.159 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
02:21:56.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
02:21:56.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
02:21:56.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
02:21:56.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:21:56.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:21:56.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:21:56.955 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:21:57.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:21:57.188 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:21:57.189 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
02:21:58.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
02:21:58.238 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
02:21:58.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
02:21:59.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
02:21:59.439 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
02:21:59.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:21:59.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:21:59.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:21:59.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:22:00.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:22:00.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:22:00.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:22:00.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:22:00.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
02:22:00.300 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
02:22:00.388 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:22:01.395 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:22:01.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:22:01.395 [Lua] [Managers] Destroying state managers...
02:22:01.405 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
02:22:01.405 [Lua] MUSIC MANAGER Stop_loading_screen_music 21413 0
02:22:01.405 [Lua] [Gamestate] Enter StateIngame CLIENT
02:22:01.406 [Lua] <>level = catacombs<>
02:22:01.406 [Umbra] Init version: 3.4.15 :: 16 threads
02:22:01.406 [Lua] [StateIngame] Client ingame
02:22:01.415 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:22:01.415 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:22:01.416 [Lua] [Matchmaking] Starting handshake with host 110000101f52ece using client cookie HSC-0000262900-client-[110000104816a75]
02:22:01.416 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:22:01.416 [Lua] [Matchmaking] initializing
02:22:01.416 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am client
02:22:01.416 [Lua] [Matchmaking] register rpcs
02:22:01.416 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:22:01.416 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
02:22:01.416 [Lua] [GameNetworkManager] self.is_server = false
02:22:01.416 [Lua] [GameNetworkManager] Network caps: min/peer 256 kbps, total 256 kbps
02:22:01.416 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
02:22:01.416 [Network] Setting artificial MTU limit to 576
02:22:01.427 [Lua] Switching ConflictSettings: to: default
02:22:01.427 [Lua] pacing=default
02:22:01.427 [Lua] roaming=nil
02:22:01.427 [Lua] specials=default
02:22:01.427 [Lua] debug_color=maroon
02:22:01.427 [Lua] contained_breeds=nil
02:22:01.427 [Lua] pack_spawning=default
02:22:01.427 [Lua] disabled=false
02:22:01.427 [Lua] factions=nil
02:22:01.427 [Lua] boss=default
02:22:01.427 [Lua] horde=default
02:22:01.427 [Lua] name=default
02:22:01.427 [Lua] intensity=default
02:22:01.427 [Lua] ---
02:22:01.427 [Lua] [LevelAnalysis] set_random_seed( 8059096)
02:22:01.439 [Lua] [AIInterestPointSystem] Level Seed: 8059096
02:22:01.439 [Lua]
02:22:01.439 [Lua] [network_manager] = table
02:22:01.439 [Lua] [network_manager] = metatable
02:22:01.439 [Lua] [startup_data] = table
02:22:01.439 [Lua] [entity_manager] = table
02:22:01.439 [Lua] [entity_manager] = metatable
02:22:01.439 [Lua] [unit_spawner] = table
02:22:01.439 [Lua] [unit_spawner] = metatable
02:22:01.439 [Lua] [unit_storage] = table
02:22:01.439 [Lua] [unit_storage] = metatable
02:22:01.439 [Lua] [dice_keeper] = table
02:22:01.439 [Lua] [dice_keeper] = metatable
02:22:01.439 [Lua] [is_server] = false (boolean)
02:22:01.439 [Lua] [world] = [World]
02:22:01.439 [Lua] [system_api] = table
02:22:01.439 [Lua] [input_manager] = table
02:22:01.439 [Lua] [input_manager] = metatable
02:22:01.439 [Lua] [profile_synchronizer] = table
02:22:01.439 [Lua] [profile_synchronizer] = metatable
02:22:01.439 [Lua] [entity_system] = table
02:22:01.439 [Lua] [entity_system] = metatable
02:22:01.439 [Lua] [level_transition_handler] = table
02:22:01.439 [Lua] [level_transition_handler] = metatable
02:22:01.439 [Lua] [num_local_human_players] = 1 (number)
02:22:01.439 [Lua] [statistics_db] = table
02:22:01.439 [Lua] [statistics_db] = metatable
02:22:01.439 [Lua] [entity_system_bag] = table
02:22:01.439 [Lua] [entity_system_bag] = metatable
02:22:01.439 [Lua] [network_lobby] = table
02:22:01.439 [Lua] [network_lobby] = metatable
02:22:01.439 [Lua] [network_transmit] = table
02:22:01.439 [Lua] [network_transmit] = metatable
02:22:01.439 [Lua] [network_clock] = table
02:22:01.439 [Lua] [network_clock] = metatable
02:22:01.439 [Lua] [free_flight_manager] = table
02:22:01.439 [Lua] [free_flight_manager] = metatable
02:22:01.439 [Lua] [network_event_delegate] = table
02:22:01.439 [Lua] [network_event_delegate] = metatable
02:22:01.439 [Lua]
02:22:01.439 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:22:01.439 [Lua] ignoring extension VersusInteractObjectiveExtension
02:22:01.439 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:22:01.439 [Lua] ignoring extension VersusSocketObjectiveExtension
02:22:01.439 [Lua] ignoring extension VersusTargetObjectiveExtension
02:22:01.439 [Lua] ignoring extension VersusMissionObjectiveExtension
02:22:01.442 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:22:01.461 [Lua] [AchievementManager] Achievements using the steam platform
02:22:01.462 [Lua] [StateIngame] Level seed: 8059096
02:22:01.462 [World] Spawning level.
02:22:01.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.497 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.504 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.510 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.555 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.555 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.557 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.558 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.559 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.560 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.576 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.576 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.577 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.577 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.579 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.648 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.648 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.649 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.849 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:22:01.870 [Lua] respawn_unit_spawned with group id: end_event
02:22:01.870 [Lua] respawn_unit_spawned with group id: end_event
02:22:01.870 [Lua] respawn_unit_spawned with group id: end_event
02:22:01.870 [Lua] respawn_unit_spawned with group id: middle_event
02:22:01.870 [Lua] respawn_unit_spawned with group id: middle_event
02:22:01.870 [Lua] respawn_unit_spawned with group id: middle_event
02:22:01.979 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
02:22:02.002 [Lua] [IngameUI] init
02:22:02.011 [SteamVoipClient] select_out(110000101f52ece, off)
02:22:02.011 [SteamVoipClient] select_out(110000104816a75, off)
02:22:02.018 [Lua] cb_razer_chroma_setup
02:22:02.040 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:02.040 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:02.040 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:02.041 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:02.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:22:02.088 [Lua] [Matchmaking] Invalid client cookie HSC-0000274907-client-[110000104816a75]
02:22:02.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
02:22:02.425 [Lua] [Matchmaking] Handshake successful (110000101f52ece) (HSC-0000262900-client-[110000104816a75]) (HSC-0000443299-host-[110000101f52ece])
02:22:02.425 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:22:02.425 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:22:02.425 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101f52ece, self.peer_id = 110000104816a75
02:22:02.425 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101f52ece
02:22:02.438 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101f52ece go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:22:02.438 [Lua] Adding player sync data to peer=110000101f52ece local_player_id=1
02:22:02.438 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.439 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.440 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.441 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101f52ece go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.442 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101f52ece go_type=music_states go_created_func_name=game_object_created_music_states
02:22:02.443 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:22:02.443 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:22:02.443 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000101f52ece, self.peer_id = 110000104816a75
02:22:02.443 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101f52ece
02:22:02.456 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:22:02.456 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:22:02.456 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 110000101f52ece, self.peer_id = 110000104816a75
02:22:02.456 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101f52ece
02:22:02.470 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:22:02.470 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:22:02.470 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 110000101f52ece, self.peer_id = 110000104816a75
02:22:02.470 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101f52ece
02:22:02.485 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101f52ece go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
02:22:02.487 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:22:02.487 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101f52ece go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
02:22:02.488 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:22:02.488 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101f52ece go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
02:22:02.490 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:22:02.490 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101f52ece go_type=player_unit go_created_func_name=game_object_created_player_unit
02:22:02.491 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:22:02.491 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.492 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.493 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.494 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.495 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.496 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.497 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.498 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.499 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.500 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.501 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.502 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.503 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.504 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.504 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.505 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.506 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.507 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.508 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.509 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.510 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.511 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.513 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.514 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.515 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.516 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.518 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.519 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.520 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.521 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.522 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.523 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.523 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.524 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.525 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.526 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.527 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.528 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.529 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.529 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.530 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.531 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.532 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.533 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.534 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.535 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.536 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.537 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.538 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.538 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.539 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.540 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.541 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.542 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.542 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.543 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.544 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.545 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.545 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.546 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.547 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.548 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.549 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.550 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.550 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.551 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.552 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.553 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.553 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.554 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.555 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.556 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.557 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.558 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.558 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.559 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.560 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.561 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.562 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.562 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.563 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.564 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.565 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.566 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.566 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.567 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.568 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.569 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.569 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:02.570 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.570 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.571 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.571 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.571 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.571 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.571 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.572 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:02.572 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.572 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.573 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.573 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.574 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:02.574 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:02.588 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:36
02:22:02.588 [Lua] --> got 0 of chaos_marauder
02:22:02.588 [Lua] --> got 19 of skaven_clan_rat
02:22:02.588 [Lua] --> got 0 of skaven_storm_vermin
02:22:02.588 [Lua] --> got 16 of skaven_slave
02:22:02.588 [Lua] --> got 1 of chaos_fanatic
02:22:02.588 [Lua] --> got 0 of chaos_raider
02:22:02.588 [Lua] --> got 0 of chaos_warrior
02:22:02.588 [Lua] --> got 0 of chaos_berzerker
02:22:02.588 [Lua] --> got 0 of skaven_plague_monk
02:22:02.588 [Lua] Breed freezer counts: 9 9
02:22:02.588 [Lua] Comitting breed freezer frozen units
02:22:02.594 error: [Lua] SETTING ROUND ID
02:22:02.594 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:22:02.594 [Lua] [GameNetworkManager] game_object_created_player, go_id=328, owner_peer_id=110000101f52ece peer_id=110000104816a75
02:22:02.594 [Lua] [GameNetworkManager] PLAYER is local player
02:22:02.594 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
02:22:02.595 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
02:22:02.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(4) career_index(3)
02:22:02.596 [Lua]
02:22:02.596 [Lua] [wwise/repeating_crossbow] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
02:22:02.596 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
02:22:02.596 [Lua] [wwise/two_handed_axes] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
02:22:02.596 [Lua]
02:22:02.596 [Lua]
02:22:02.596 [Lua] [wwise/repeating_crossbow] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1] = false (boolean)
02:22:02.596 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:22:02.596 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile] = false (boolean)
02:22:02.596 [Lua] [wwise/two_handed_axes] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean)
02:22:02.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
02:22:02.596 [Lua]
02:22:02.596 [Lua] PartyManager:rpc_remove_peer_from_party() 110000101f52ece 110000101f52ece 3 1
02:22:02.596 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=56 owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:22:02.596 [Lua] [GameNetworkManager] removing peer_id=110000101f52ece local_player_id=3
02:22:02.596 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:22:02.596 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 110000104816a75 1 1 3
02:22:02.596 [Lua] player (110000104816a75,1) was put into party 1
02:22:02.596 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:22:02.596 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:02.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
02:22:02.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:22:02.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:22:02.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:22:03.025 [Flow] DISABLE
02:22:03.034 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
02:22:03.034 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:22:03.034 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
02:22:03.441 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:03.442 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:03.488 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:03.672 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101f52ece inventory_sync_id:6 my_peer_id:110000104816a75
02:22:03.672 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:22:03.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read,
02:22:04.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:22:04.458 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:22:04.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:04.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:04.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:04.705 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:22:04.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:22:04.890 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:22:04.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:22:05.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:22:05.106 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:22:05.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:22:05.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:22:05.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:22:05.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
02:22:05.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
02:22:05.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
02:22:05.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:22:06.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:22:06.336 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:22:06.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
02:22:06.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
02:22:06.553 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
02:22:06.554 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:22:07.152 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:07.285 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.287 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:07.287 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:07.287 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:07.287 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.352 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.353 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.385 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.387 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.440 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.443 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.476 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.477 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.541 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.542 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:22:07.546 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:22:07.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
02:22:07.585 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.586 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.588 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:07.635 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.636 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.668 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.670 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:07.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
02:22:07.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
02:22:07.738 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:22:08.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:22:08.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:22:08.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
02:22:08.285 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:08.719 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:08.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
02:22:08.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
02:22:08.785 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
02:22:09.253 [Lua] StateInGameRunning:_game_actually_starts()
02:22:09.253 [Lua] #################################################################################################################
02:22:09.253 [Lua] [Loading Time]: 00:00:58 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
02:22:09.253 [Lua] #################################################################################################################
02:22:09.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
02:22:09.253 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:22:09.269 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:09.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
02:22:09.403 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:22:09.685 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:09.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
02:22:09.878 [Lua] Commit load time data
02:22:10.035 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:13.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:22:13.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:22:13.967 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:14.451 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.451 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.452 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:14.868 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:14.968 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:14.968 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:18.075 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:18.622 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:18.804 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:19.066 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:20.482 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:20.599 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:21.131 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:21.315 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:21.782 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:22.525 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:22.965 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:23.152 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:23.152 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:23.152 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:23.468 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:23.512 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:23.569 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:23.682 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:23.739 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:23.739 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:23.854 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:24.131 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:24.580 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:24.847 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:25.551 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:25.670 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:25.757 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:25.757 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:25.778 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:25.816 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:25.856 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:25.880 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:25.901 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.029 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.031 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.067 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.068 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:26.086 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.151 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.189 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.213 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.233 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.298 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.335 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.398 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:22:26.400 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:26.523 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:26.586 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:26.647 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:26.647 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:26.647 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:26.648 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:26.994 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:27.136 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:27.136 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:27.136 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:27.270 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:27.768 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:28.052 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:28.281 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:28.367 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:28.824 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:28.883 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:29.333 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:29.775 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:30.101 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:30.522 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:31.074 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:31.534 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:31.830 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:32.279 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:32.731 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:33.204 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:33.512 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:33.945 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:34.344 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:34.878 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:37.681 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:39.398 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:22:39.440 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:22:39.443 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:22:39.495 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.513 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.549 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.609 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.627 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.647 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:39.709 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:22:40.378 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:41.242 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:41.415 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:42.329 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:22:42.840 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:22:45.223 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:22:45.224 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:22:45.274 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:46.143 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:46.143 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:46.145 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:46.390 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000101f52ece go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
02:22:50.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:22:50.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:22:50.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:22:50.944 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:50.944 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:51.956 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:52.372 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:52.372 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:52.639 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:52.755 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:52.906 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:52.907 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:53.054 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:54.087 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:22:54.087 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:22:55.104 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:55.620 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:56.023 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:22:57.058 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:57.456 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:58.469 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:58.904 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:22:59.885 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:00.319 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:01.368 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:01.768 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:02.538 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:02.571 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:02.804 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:02.933 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:03.050 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:03.408 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:03.920 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:15.541 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:15.541 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:15.763 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:15.763 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:15.763 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:16.031 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:23:16.362 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:16.363 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:16.465 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:18.962 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:19.996 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:19.997 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:23:20.278 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:20.879 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:22.027 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:22.027 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:22.331 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:22.415 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:24.944 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:25.177 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:25.177 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:23:26.942 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:26.993 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:26.994 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:23:27.193 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:28.475 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:29.093 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:29.142 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:29.559 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:30.724 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:31.275 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:31.590 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:32.141 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:33.341 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:33.475 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:33.608 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:34.157 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:35.074 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:35.507 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:36.589 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:37.089 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:37.323 [Lua] [ChatManager][1]System: Footlong picked up a piece of Ravaged Art
02:23:37.440 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:37.457 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.221 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:23:39.255 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.355 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.357 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.371 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.407 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:39.555 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:40.672 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:41.270 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:42.055 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:42.105 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:42.788 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:43.222 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:43.736 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:43.822 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:45.136 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:45.438 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:45.852 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:46.352 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:46.385 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:23:46.421 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:46.469 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:46.536 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:23:46.702 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:47.405 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:23:59.352 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:24:00.635 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:00.636 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:00.636 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:00.636 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:07.028 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:24:07.679 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:07.878 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:07.929 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:09.750 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
02:24:10.643 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:10.693 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:11.095 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:11.228 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:12.377 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:12.910 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:13.344 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:13.429 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:13.860 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:16.541 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:20.823 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:20.858 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:24:21.208 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:22.409 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:22.706 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:24.106 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000101f52ece go_type=ai_unit go_created_func_name=game_object_created_network_unit
02:24:25.006 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:25.340 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:29.055 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:30.472 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:32.024 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:32.071 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:34.637 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:37.369 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:37.984 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:39.902 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:39.984 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:40.185 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:41.534 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:41.990 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000101f52ece go_type=prop_unit go_created_func_name=game_object_created_network_unit
02:24:42.517 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000101f52ece go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:42.517 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:42.840 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:43.490 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:43.871 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:44.317 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:44.318 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:24:44.740 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:44.943 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.002 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.004 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.039 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.105 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.125 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.204 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.243 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.266 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:45.287 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:24:47.938 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:50.018 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:24:50.018 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:24:52.056 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:52.638 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:54.596 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:55.632 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:24:56.344 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:24:58.929 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:02.545 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:04.761 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:05.243 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:05.243 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:06.609 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:25:11.759 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:12.007 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:12.622 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:16.789 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:18.104 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:18.338 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:18.526 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:24.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:25:24.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:25:24.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:25:24.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:25:27.004 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:27.285 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:30.351 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:25:30.467 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:31.932 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:25:35.747 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:35.781 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:25:36.081 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:39.196 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:39.197 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:42.963 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:53.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:25:53.893 [Lua] [ChatManager][1]System: Footlong pushed a suspicious brick
02:25:57.358 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:57.875 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:25:59.073 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:59.525 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:00.189 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:00.673 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:00.873 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:00.873 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:26:02.390 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:02.956 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:03.605 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:04.323 [Lua] [ChatManager][1]System: [Ru!N]Pat Bateman picked up a Loot Die (1)
02:26:04.323 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:05.055 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:05.323 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:08.287 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:08.289 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:08.455 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:08.620 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:09.853 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:09.853 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:09.903 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:11.469 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:12.139 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:13.788 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:24.167 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:25.749 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:25.997 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:25.997 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:29.663 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:29.663 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:29.663 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:30.282 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:30.737 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:30.737 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:30.737 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:32.580 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:33.979 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:38.479 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:38.893 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:39.487 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:42.459 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:45.509 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:26:45.510 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:26:46.596 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:26:46.596 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:26:53.290 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:53.290 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:57.871 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:57.871 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:26:58.222 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.222 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.222 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.223 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.223 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.223 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:26:58.223 [Lua] [ChatManager][1]System: [Ru!N]Pat Bateman pushed the suspicious brick under the painted squid
02:27:08.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:08.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:08.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:11.967 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:11.967 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:19.063 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:19.063 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.911 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:22.912 [Lua] [ChatManager][1]System: Footlong pushed the suspicious brick under the painted crosshair
02:27:32.226 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:32.226 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:33.001 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:33.001 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:33.001 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:36.257 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:36.791 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:44.305 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:44.305 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:45.605 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:45.605 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:47.238 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:47.238 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:47.287 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:47.288 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:47.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.754 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.755 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:47.755 [Lua] [ChatManager][1]System: Footlong pushed the suspicious brick under the painted triangle
02:27:49.004 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:49.004 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:52.301 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:52.301 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:54.851 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:54.851 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.790 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:27:55.934 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:56.434 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:27:57.003 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000101f52ece go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
02:27:57.004 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
02:27:57.650 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:27:57.650 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:02.665 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:04.399 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:04.648 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:04.649 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:28:04.650 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000101f52ece go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
02:28:05.066 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:05.115 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:06.433 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:07.282 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:07.747 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:07.886 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
02:28:09.762 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:09.862 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:10.314 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:11.797 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:12.213 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:12.911 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:13.944 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:14.363 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:16.944 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:16.944 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:17.176 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:20.042 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 57807 0
02:28:21.826 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:21.910 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:28:22.342 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:22.476 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:22.959 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:23.259 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:24.024 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:26.411 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:26.523 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:32.955 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:28:40.904 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:41.636 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:42.101 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:48.266 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:48.317 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:28:48.349 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
02:28:49.066 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:49.766 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:51.616 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:52.967 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:53.098 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:53.147 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:28:53.197 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:53.300 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:53.381 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:53.383 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:53.448 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:53.834 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:53.834 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:54.531 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:54.531 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:54.565 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:55.348 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:55.797 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:56.764 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:57.164 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:57.549 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:57.632 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:58.047 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:28:58.497 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:59.113 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:28:59.314 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:00.380 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:00.930 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:02.129 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:04.527 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:04.694 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:05.794 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:06.761 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:08.576 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:09.576 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:29:14.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:29:18.926 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:29:20.678 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:22.011 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.030 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.073 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.112 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.172 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.211 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.249 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.290 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.311 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.353 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.376 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.420 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.440 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.478 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.522 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.560 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.602 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.642 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.663 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.705 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.746 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.770 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.809 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.852 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.894 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.914 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.955 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:22.996 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:23.018 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:23.059 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:23.765 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:24.421 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:30.983 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:29:30.983 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:29:31.431 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:31.772 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:31.837 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:29:32.168 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:33.688 [Flow] Boss DoorStormfiend
02:29:33.688 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000101f52ece go_type=ai_unit go_created_func_name=game_object_created_network_unit
02:29:35.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:29:35.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:29:35.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:29:35.342 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:39.467 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:39.599 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:40.208 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:41.386 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:41.386 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:41.386 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:41.920 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:29:41.922 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:41.976 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:45.288 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:45.650 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:47.198 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:49.480 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 2447835
02:29:51.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:29:53.995 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 67992 0
02:29:56.923 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:29:58.335 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:58.802 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:58.961 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:29:59.681 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:00.596 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:00.977 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:01.478 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:01.855 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:03.196 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:12.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 2447835
02:30:12.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:30:16.539 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:16.934 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:17.162 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:17.546 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:17.929 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:18.373 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:18.587 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:18.990 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:19.435 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:19.812 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:20.161 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:20.526 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:21.153 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:21.480 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:23.966 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:23.966 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:26.932 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:27.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 2447835
02:30:27.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:30:27.622 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:31.684 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:32.114 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:32.231 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:30:33.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:30:33.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:30:33.426 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:30:36.963 [Lua] [ChatManager][1]System: Footlong picked up a Loot Die (2)
02:30:36.963 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:47.725 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:30:48.591 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.691 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.755 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.756 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.839 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.840 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:03.871 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:04.154 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:04.652 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:05.454 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:05.671 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:06.055 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:06.603 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:07.187 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:07.291 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:07.353 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:07.354 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:07.803 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:08.335 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:08.768 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:31:08.970 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:09.384 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:11.683 [Lua] [ChatManager][1]System: Footlong picked up a piece of Ravaged Art
02:31:14.050 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:16.467 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:16.467 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:17.283 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:18.082 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:18.915 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:19.398 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:20.367 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:31:20.452 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:20.866 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:20.900 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:21.616 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:22.047 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:23.813 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:24.033 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:24.033 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:24.033 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:24.033 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:24.365 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:25.712 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:26.246 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:26.913 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:27.528 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:32.927 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:35.593 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:35.912 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:36.358 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:37.858 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:39.142 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:39.608 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:43.106 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:46.889 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:31:59.367 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:32:09.199 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:32:11.531 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (sender=110000101f52ece, connection_key=0, breed_name=chaos_dummy_sorcerer)
02:32:11.531 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
02:32:11.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
02:32:11.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
02:32:15.363 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 79623 0
02:32:16.679 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:16.762 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:32:17.079 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:17.962 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 79835 0
02:32:18.015 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:32:18.662 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:18.746 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:32:19.094 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:20.445 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:20.811 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:23.412 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:23.860 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:25.011 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:25.511 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:26.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x13a5d, position: 0
02:32:26.309 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:27.027 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:27.359 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:27.976 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:29.675 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:33.525 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:34.341 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:40.804 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:41.305 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:41.470 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:42.037 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:42.087 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:42.686 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:43.521 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:44.019 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:44.869 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:45.656 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:46.155 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:46.974 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:47.310 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:48.120 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:48.177 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:48.541 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:49.425 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:49.506 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:32:49.792 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:50.368 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:50.733 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:32:54.789 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:03.402 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:06.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:16.344 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:33:16.459 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:16.609 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:33:16.659 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:33:17.680 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:17.717 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:19.359 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:21.007 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:33:21.258 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:21.675 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:33:21.776 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:30.388 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:33:30.389 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:33:31.138 [Flow] ENABLE
02:33:31.138 [Lua] [ChatManager][1]System: Footlong picked up a key
02:33:31.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:31.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 1212304
02:33:34.404 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:34.404 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:33:55.511 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:33:57.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:57.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 1212304
02:33:58.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:58.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:58.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:58.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:33:58.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:34:00.115 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:34:00.642 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=110000101f52ece go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
02:34:00.643 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
02:34:00.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 97882
02:34:00.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 97882
02:34:00.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 97882
02:34:09.374 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 90036 0
02:34:09.374 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:09.841 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:09.842 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:09.923 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:34:10.224 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:10.257 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:10.639 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 90104 0
02:34:10.640 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:11.957 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:12.973 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:13.141 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:34:13.426 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:13.477 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:15.757 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:16.005 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:17.122 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:17.238 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:19.338 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:19.388 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:20.288 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:34:20.373 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:34:20.670 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:21.571 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:21.620 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:34:21.622 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:34:22.170 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:22.170 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:22.703 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:34:23.604 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:30.166 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:57.658 [Flow] DISABLE
02:34:57.658 [Flow] DISABLE
02:34:58.807 [Lua] [ChatManager][1]System: Footlong picked up a Grimoire
02:34:58.808 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:34:59.156 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:35:18.403 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:18.818 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:22.616 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:22.983 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:23.034 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:23.367 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:24.182 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:24.515 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:25.515 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:26.014 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:31.746 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:32.432 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:36.019 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.020 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.080 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.083 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.145 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.146 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.166 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.207 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.248 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.288 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.330 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
02:35:36.353 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:35:39.002 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=110000101f52ece go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
02:35:39.002 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=110000101f52ece go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
02:35:47.519 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:47.520 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:48.705 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:35:49.676 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:49.676 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:50.113 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:50.234 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:50.234 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:51.611 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:51.611 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:35:51.673 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:35:52.178 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:35:59.154 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:35:59.671 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:01.544 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:02.003 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:03.997 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
02:36:04.340 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:04.727 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:08.052 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:08.500 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:09.367 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:09.851 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:10.510 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:10.899 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:11.402 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:11.549 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:11.550 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:36:11.933 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:12.016 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:12.366 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:12.870 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:13.384 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:13.539 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:13.914 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:14.215 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:14.682 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:15.474 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:15.933 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:16.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:36:16.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:36:16.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:36:16.498 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:16.930 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:24.727 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:30.226 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:30.226 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:30.910 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:30.960 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:30.960 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:30.960 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:31.809 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:32.343 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:33.142 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:33.309 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:33.309 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:33.309 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:33.476 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:33.726 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:33.859 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:33.976 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:33.976 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:34.075 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:34.474 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:34.957 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:35.542 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:35.542 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:35.874 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:35.874 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:35.874 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:35.924 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:36.308 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:36.509 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:36.509 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:36.509 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:37.858 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:37.892 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:37.940 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:38.224 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:38.410 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:38.624 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:38.858 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:38.957 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:40.356 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:40.508 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:41.006 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:41.224 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:41.225 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:41.257 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:41.307 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:42.139 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:42.554 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:43.621 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:43.922 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:44.889 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:44.889 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:44.889 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:45.688 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:45.688 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:45.688 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:45.689 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:45.689 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:45.738 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:46.090 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:46.090 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:46.121 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:46.586 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:47.004 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:47.237 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:36:52.770 [Lua] [ChatManager][1]System: Footlong picked up a Tome
02:36:52.770 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:52.870 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:36:54.202 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:54.735 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:55.218 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:55.702 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:55.853 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:56.273 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:57.584 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:57.585 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:58.101 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:58.268 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:58.784 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:36:58.966 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:36:59.349 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:00.100 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:00.650 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:01.082 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:01.583 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:01.899 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:02.050 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:02.251 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:02.423 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:02.698 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:03.199 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:03.599 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:04.115 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:04.510 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:04.866 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:05.298 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:06.848 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:08.963 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:09.280 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:09.365 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:37:09.662 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:14.078 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:14.561 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:17.228 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:17.960 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:18.860 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:21.726 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:22.159 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:22.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x192f2, position: 2193363
02:37:22.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x1932a, position: 2193363
02:37:23.925 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:25.008 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:25.042 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:25.043 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:25.043 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:25.044 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:25.092 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:25.176 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:37:25.243 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:25.243 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:26.074 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:26.074 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:26.375 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:28.391 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:37:28.890 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:29.573 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:29.740 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:30.940 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:32.356 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:34.122 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=110000101f52ece go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
02:37:34.122 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
02:37:36.822 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:37.188 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:38.806 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=110000101f52ece go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
02:37:38.955 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:39.010 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:41.354 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:41.545 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:41.975 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=110000101f52ece go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
02:37:42.343 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:43.141 [Lua] 1 4
02:37:45.052 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:45.052 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:45.520 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:45.573 [Lua] 1 4
02:37:46.054 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:46.217 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:46.737 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:46.808 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:47.222 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:48.087 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=110000101f52ece go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
02:37:48.105 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:48.458 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:48.917 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:48.970 [Lua] 1 4
02:37:49.301 [Lua] [ChatManager][1]System: Footlong discarded a Tome
02:37:49.301 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:49.301 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:49.402 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:37:49.469 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:49.950 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:50.133 [Lua] 1 4
02:37:50.439 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:50.440 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=110000101f52ece go_type=pickup_unit go_created_func_name=game_object_created_network_unit
02:37:50.566 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:50.682 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:50.919 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:51.466 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:51.500 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:51.517 [Lua] [ChatManager][1]System: Footlong picked up a Tome
02:37:51.517 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:51.804 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:52.401 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:52.552 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:53.426 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:53.970 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:54.037 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.059 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.098 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.120 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.161 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.165 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:54.182 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.450 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:54.624 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.682 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:54.685 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:54.873 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:55.193 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:55.231 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:55.351 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:55.496 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:55.533 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:55.739 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:55.760 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:56.282 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:56.303 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:56.831 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:57.355 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:37:57.501 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:37:58.533 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:06.396 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:06.894 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:10.960 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:11.544 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:13.025 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:14.257 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:19.839 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:20.740 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:21.005 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:21.174 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:21.772 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:22.371 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:22.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:38:22.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:38:22.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:38:22.772 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:23.555 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:33.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:38:33.801 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:34.420 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:35.967 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:41.133 [Flow] Overcharge unit cooled off
02:38:41.133 [Flow] Overcharge unit cooled off
02:38:41.133 [Flow] Overcharge unit cooled off
02:38:42.332 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:43.498 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:44.148 [SteamLobby] Detected added member 11000010dd48766
02:38:44.149 [Lua] [LobbyMembers] Member joined 11000010dd48766
02:38:44.165 [Lua] [ChatManager][1]System: paulyotooley is joining the game
02:38:45.198 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:48.464 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:49.562 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
02:38:51.528 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:52.078 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:52.861 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:52.911 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:53.594 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:53.928 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 11000010dd48766 1 0 1
02:38:53.928 [Lua] player (11000010dd48766,1) was put into party 0
02:38:54.779 [SteamVoipClient] select_out(11000010dd48766, on)
02:38:54.779 [SteamVoipClient] select_in(11000010dd48766, on)
02:38:54.779 [SteamVoipClient] select_out(11000010dd48766, off)
02:38:55.044 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:38:56.976 [Flow] current health: 0
02:38:56.976 [Flow] 0/12
02:38:58.036 [Flow] current health: 0
02:38:59.101 [Flow] current health: 0
02:39:00.186 [Flow] current health: 0
02:39:01.252 [Flow] current health: 0
02:39:02.318 [Flow] current health: 0
02:39:02.508 [Flow] 1/12
02:39:02.508 [Flow] current health: 0
02:39:02.508 [Flow] current health: 0
02:39:03.384 [Flow] current health: 0
02:39:03.559 [Flow] current health: 0
02:39:03.559 [Flow] current health: 0
02:39:04.450 [Flow] current health: 0
02:39:04.673 [Flow] current health: 0
02:39:04.673 [Flow] current health: 0
02:39:05.522 [Flow] current health: 0
02:39:05.712 [Flow] current health: 0
02:39:05.712 [Flow] current health: 0
02:39:06.598 [Flow] current health: 0
02:39:06.772 [Flow] current health: 0
02:39:06.772 [Flow] current health: 0
02:39:07.667 [Flow] current health: 0
02:39:07.858 [Flow] current health: 0
02:39:07.858 [Flow] current health: 0
02:39:08.765 [Flow] current health: 0
02:39:08.956 [Flow] current health: 0
02:39:08.956 [Flow] current health: 0
02:39:09.815 [Flow] current health: 0
02:39:10.072 [Flow] current health: 0
02:39:10.072 [Flow] current health: 0
02:39:10.882 [Flow] current health: 0
02:39:11.139 [Flow] current health: 0
02:39:11.139 [Flow] current health: 0
02:39:11.965 [Flow] current health: 0
02:39:12.203 [Flow] current health: 0
02:39:12.203 [Flow] current health: 0
02:39:12.560 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:12.598 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:13.065 [Flow] current health: 0
02:39:13.290 [Flow] current health: 0
02:39:13.290 [Flow] current health: 0
02:39:14.155 [Flow] current health: 0
02:39:14.427 [Flow] current health: 0
02:39:14.427 [Flow] current health: 0
02:39:15.270 [Flow] current health: 0
02:39:15.487 [Flow] 2/12
02:39:15.487 [Flow] current health: 0
02:39:15.487 [Flow] current health: 0
02:39:15.953 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:16.347 [Flow] current health: 0
02:39:16.470 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:16.589 [Flow] current health: 0
02:39:16.589 [Flow] current health: 0
02:39:17.454 [Flow] current health: 0
02:39:17.653 [Flow] current health: 0
02:39:17.653 [Flow] current health: 0
02:39:18.552 [Flow] current health: 0
02:39:18.704 [Flow] current health: 0
02:39:18.704 [Flow] current health: 0
02:39:19.356 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:19.356 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:19.356 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:19.709 [Flow] current health: 0
02:39:19.803 [Flow] current health: 0
02:39:19.803 [Flow] current health: 0
02:39:20.005 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:20.005 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:20.070 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:20.405 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:20.405 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:20.405 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:20.789 [Flow] current health: 0
02:39:20.902 [Flow] current health: 0
02:39:20.902 [Flow] current health: 0
02:39:21.126 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:21.126 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:21.170 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:21.888 [Flow] current health: 0
02:39:22.018 [Flow] current health: 0
02:39:22.018 [Flow] current health: 0
02:39:22.754 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=110000101f52ece go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
02:39:22.755 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
02:39:22.758 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:39:22.972 [Flow] current health: 0
02:39:23.120 [Flow] current health: 0
02:39:23.120 [Flow] current health: 0
02:39:24.085 [Flow] current health: 0
02:39:24.258 [Flow] current health: 0
02:39:24.258 [Flow] current health: 0
02:39:25.186 [Flow] current health: 0
02:39:25.338 [Flow] current health: 0
02:39:25.339 [Flow] current health: 0
02:39:26.269 [Flow] current health: 0
02:39:26.319 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=110000101f52ece go_type=player go_created_func_name=game_object_created_player
02:39:26.319 [Lua] [GameNetworkManager] game_object_created_player, go_id=867, owner_peer_id=110000101f52ece peer_id=11000010dd48766
02:39:26.319 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 867, peer_id = 11000010dd48766, self.peer_id = 110000104816a75
02:39:26.319 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010dd48766
02:39:26.319 [Connection] Creating endpoint 11000010dd48766 - reliable message sent
02:39:26.320 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
02:39:26.337 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
02:39:26.337 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010dd48766) local_player_id(1) profile_index(3) career_index(3)
02:39:26.337 [Lua] PartyManager:rpc_remove_peer_from_party() 110000101f52ece 110000101f52ece 2 1
02:39:26.337 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:39:26.337 [Lua] [GameNetworkManager] removing peer_id=110000101f52ece local_player_id=2
02:39:26.337 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:39:26.337 [Lua] PartyManager:rpc_peer_assigned_to_party() 110000101f52ece 11000010dd48766 1 1 2
02:39:26.337 [Lua] player (11000010dd48766,1) was put into party 1
02:39:26.337 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:39:26.337 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:26.354 [SteamAuthenticator] Sent ticket request to 11000010dd48766
02:39:26.506 [Flow] current health: 0
02:39:26.506 [Flow] current health: 0
02:39:26.611 [SteamAuthenticator] Got ticket from 11000010dd48766
02:39:26.611 [SteamAuthenticator] BeginAuthSession 11000010dd48766
02:39:26.611 [SteamAuthenticator] Authenticating 11000010dd48766
02:39:26.653 [SteamAuthenticator] Got ticket request from 11000010dd48766
02:39:26.653 [SteamAuthenticator] GetAuthSessionTicket 11000010dd48766
02:39:26.653 [SteamAuthenticator] Sent ticket to 11000010dd48766
02:39:26.736 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010dd48766 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:39:26.736 [Lua] Adding player sync data to peer=11000010dd48766 local_player_id=1
02:39:26.736 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101f52ece inventory_sync_id:7 my_peer_id:110000104816a75
02:39:26.736 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
02:39:26.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:39:27.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
02:39:27.017 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
02:39:27.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:39:27.101 [SteamAuthenticator] Steam validation for 11000010dd48766 with response 0
02:39:27.314 [Connection] New session id 38 to 11000010dd48766.
02:39:27.390 [Connection] Established a connection <38.158> to 11000010dd48766
02:39:27.410 [Flow] current health: 0
02:39:27.656 [Flow] current health: 0
02:39:27.656 [Flow] current health: 0
02:39:28.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:39:28.095 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:39:28.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
02:39:28.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
02:39:28.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
02:39:28.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:39:28.525 [Flow] current health: 0
02:39:28.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:39:28.611 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:39:28.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
02:39:28.922 [Flow] current health: 0
02:39:28.922 [Flow] current health: 0
02:39:29.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
02:39:29.056 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
02:39:29.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
02:39:29.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
02:39:29.324 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
02:39:29.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
02:39:29.591 [Flow] current health: 0
02:39:29.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
02:39:29.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
02:39:29.643 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
02:39:30.024 [Flow] 3/12
02:39:30.024 [Flow] current health: 0
02:39:30.024 [Flow] current health: 0
02:39:30.632 [Flow] current health: 0
02:39:30.798 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=110000101f52ece go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
02:39:30.864 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010dd48766 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:39:30.866 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=110000101f52ece go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
02:39:31.150 [Flow] current health: 0
02:39:31.150 [Flow] current health: 0
02:39:31.727 [Flow] current health: 0
02:39:31.931 [Lua] 1 4
02:39:32.326 [Flow] current health: 0
02:39:32.326 [Flow] current health: 0
02:39:32.687 [Lua] 1 4
02:39:32.819 [Flow] current health: 0
02:39:32.918 [Lua] 1 4
02:39:33.381 [Flow] current health: 0
02:39:33.381 [Flow] current health: 0
02:39:33.406 [Lua] 1 4
02:39:33.542 [Lua] 1 4
02:39:33.686 [Lua] 1 4
02:39:33.830 [Lua] 1 4
02:39:33.896 [Flow] current health: 0
02:39:34.031 [Lua] 1 4
02:39:34.051 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:34.381 [Flow] current health: 0
02:39:34.381 [Flow] current health: 0
02:39:34.453 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:34.964 [Flow] current health: 0
02:39:35.467 [Flow] current health: 0
02:39:35.467 [Flow] current health: 0
02:39:36.035 [Flow] current health: 0
02:39:36.515 [Flow] current health: 0
02:39:36.515 [Flow] current health: 0
02:39:37.150 [Flow] current health: 0
02:39:37.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:39:37.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 3064913
02:39:37.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 3064918
02:39:37.597 [Flow] current health: 0
02:39:37.597 [Flow] current health: 0
02:39:38.231 [Flow] current health: 0
02:39:38.646 [Flow] current health: 0
02:39:38.646 [Flow] current health: 0
02:39:39.204 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:39.312 [Flow] current health: 0
02:39:39.754 [Flow] current health: 0
02:39:39.754 [Flow] current health: 0
02:39:40.407 [Flow] current health: 0
02:39:40.950 [Flow] current health: 0
02:39:40.950 [Flow] current health: 0
02:39:41.484 [Flow] current health: 0
02:39:42.000 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:42.000 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:42.000 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:42.000 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:42.064 [Flow] current health: 0
02:39:42.064 [Flow] current health: 0
02:39:42.543 [Flow] current health: 0
02:39:43.084 [Flow] 4/12
02:39:43.084 [Flow] current health: 0
02:39:43.084 [Flow] current health: 0
02:39:43.084 [Flow] current health: 0
02:39:43.634 [Flow] current health: 0
02:39:44.199 [Flow] current health: 0
02:39:44.199 [Flow] current health: 0
02:39:44.767 [Flow] current health: 0
02:39:45.265 [Flow] current health: 0
02:39:45.265 [Flow] current health: 0
02:39:45.843 [Flow] current health: 0
02:39:46.343 [Flow] current health: 0
02:39:46.343 [Flow] current health: 0
02:39:46.912 [Flow] current health: 0
02:39:47.493 [Flow] current health: 0
02:39:47.493 [Flow] current health: 0
02:39:48.016 [Flow] current health: 0
02:39:48.513 [Flow] current health: 0
02:39:48.513 [Flow] current health: 0
02:39:49.080 [Flow] current health: 0
02:39:49.577 [Flow] current health: 0
02:39:49.577 [Flow] current health: 0
02:39:50.215 [Flow] current health: 0
02:39:50.693 [Flow] current health: 0
02:39:50.693 [Flow] current health: 0
02:39:50.846 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:39:50.890 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=110000101f52ece go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
02:39:50.891 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:50.959 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:51.294 [Flow] current health: 0
02:39:51.409 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:39:51.795 [Flow] current health: 0
02:39:51.795 [Flow] current health: 0
02:39:52.413 [Flow] current health: 0
02:39:52.881 [Flow] current health: 0
02:39:52.881 [Flow] current health: 0
02:39:53.518 [Flow] current health: 0
02:39:54.032 [Flow] current health: 0
02:39:54.032 [Flow] current health: 0
02:39:54.639 [Flow] current health: 0
02:39:55.108 [Flow] current health: 0
02:39:55.108 [Flow] current health: 0
02:39:55.760 [Flow] current health: 0
02:39:56.212 [Flow] current health: 0
02:39:56.212 [Flow] current health: 0
02:39:56.842 [Flow] current health: 0
02:39:57.227 [Flow] current health: 0
02:39:57.227 [Flow] current health: 0
02:39:57.979 [Flow] current health: 0
02:39:58.384 [Flow] current health: 0
02:39:58.384 [Flow] current health: 0
02:39:59.088 [Flow] current health: 0
02:39:59.417 [Flow] current health: 0
02:39:59.417 [Flow] current health: 0
02:40:00.154 [Flow] current health: 0
02:40:00.524 [Flow] current health: 0
02:40:00.524 [Flow] current health: 0
02:40:01.271 [Flow] current health: 0
02:40:01.655 [Flow] current health: 0
02:40:01.655 [Flow] current health: 0
02:40:01.729 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:02.366 [Flow] current health: 0
02:40:02.727 [Flow] current health: 0
02:40:02.727 [Flow] current health: 0
02:40:03.452 [Flow] current health: 0
02:40:03.757 [Flow] current health: 0
02:40:03.757 [Flow] current health: 0
02:40:04.604 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:04.620 [Flow] current health: 0
02:40:04.823 [Flow] current health: 0
02:40:04.823 [Flow] current health: 0
02:40:05.076 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:05.670 [Flow] current health: 0
02:40:05.989 [Flow] current health: 0
02:40:05.989 [Flow] current health: 0
02:40:06.802 [Flow] current health: 0
02:40:06.972 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:07.105 [Flow] current health: 0
02:40:07.105 [Flow] current health: 0
02:40:07.924 [Flow] current health: 0
02:40:08.155 [Flow] current health: 0
02:40:08.155 [Flow] current health: 0
02:40:08.982 [Flow] current health: 0
02:40:09.327 [Flow] current health: 0
02:40:09.327 [Flow] current health: 0
02:40:10.028 [Flow] current health: 0
02:40:10.136 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:40:10.170 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:40:10.386 [Flow] current health: 0
02:40:10.387 [Flow] current health: 0
02:40:11.100 [Flow] current health: 0
02:40:11.470 [Flow] current health: 0
02:40:11.470 [Flow] current health: 0
02:40:12.189 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:12.275 [Flow] current health: 0
02:40:12.327 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:12.551 [Flow] current health: 0
02:40:12.551 [Flow] current health: 0
02:40:13.361 [Flow] current health: 0
02:40:13.605 [Flow] current health: 0
02:40:13.605 [Flow] current health: 0
02:40:14.385 [Flow] current health: 0
02:40:14.710 [Flow] current health: 0
02:40:14.710 [Flow] current health: 0
02:40:15.520 [Flow] current health: 0
02:40:15.901 [Flow] current health: 0
02:40:15.901 [Flow] current health: 0
02:40:16.607 [Flow] current health: 0
02:40:16.957 [Flow] current health: 0
02:40:16.957 [Flow] current health: 0
02:40:17.650 [Flow] current health: 0
02:40:17.991 [Flow] current health: 0
02:40:17.991 [Flow] current health: 0
02:40:18.756 [Flow] current health: 0
02:40:19.091 [Flow] current health: 0
02:40:19.091 [Flow] current health: 0
02:40:19.847 [Flow] current health: 0
02:40:20.164 [Flow] current health: 0
02:40:20.164 [Flow] current health: 0
02:40:20.902 [Flow] current health: 0
02:40:21.304 [Flow] current health: 0
02:40:21.305 [Flow] current health: 0
02:40:21.986 [Flow] current health: 0
02:40:22.347 [Flow] current health: 0
02:40:22.348 [Flow] current health: 0
02:40:23.069 [Flow] current health: 0
02:40:23.451 [Flow] current health: 0
02:40:23.451 [Flow] current health: 0
02:40:24.170 [Flow] current health: 0
02:40:24.564 [Flow] current health: 0
02:40:24.565 [Flow] current health: 0
02:40:25.267 [Flow] current health: 0
02:40:25.588 [Flow] current health: 0
02:40:25.588 [Flow] current health: 0
02:40:26.352 [Flow] current health: 0
02:40:26.662 [Flow] current health: 0
02:40:26.662 [Flow] current health: 0
02:40:27.461 [Flow] current health: 0
02:40:27.814 [Flow] current health: 0
02:40:27.814 [Flow] current health: 0
02:40:28.561 [Flow] current health: 0
02:40:28.815 [Flow] current health: 0
02:40:28.815 [Flow] current health: 0
02:40:29.658 [Flow] current health: 0
02:40:29.914 [Flow] current health: 0
02:40:29.914 [Flow] current health: 0
02:40:30.412 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=110000101f52ece go_type=ai_unit go_created_func_name=game_object_created_network_unit
02:40:30.746 [Flow] current health: 0
02:40:31.000 [Flow] current health: 0
02:40:31.000 [Flow] current health: 0
02:40:31.880 [Flow] current health: 0
02:40:32.133 [Flow] current health: 0
02:40:32.133 [Flow] current health: 0
02:40:32.980 [Flow] current health: 0
02:40:33.196 [Flow] current health: 0
02:40:33.196 [Flow] current health: 0
02:40:33.948 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:33.949 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:33.949 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:34.109 [Flow] current health: 0
02:40:34.264 [Flow] current health: 0
02:40:34.264 [Flow] current health: 0
02:40:34.649 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:34.649 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:34.649 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:35.222 [Flow] current health: 0
02:40:35.365 [Flow] current health: 0
02:40:35.365 [Flow] current health: 0
02:40:35.443 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:35.917 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:36.130 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:36.130 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:36.130 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:36.354 [Flow] current health: 0
02:40:36.422 [Flow] current health: 0
02:40:36.422 [Flow] current health: 0
02:40:36.681 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=110000101f52ece go_type=prop_unit go_created_func_name=game_object_created_network_unit
02:40:36.782 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:36.782 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:36.782 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:37.133 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:37.134 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:37.460 [Flow] current health: 0
02:40:37.460 [Flow] current health: 0
02:40:37.460 [Flow] current health: 0
02:40:37.471 [Flow] current health: 0
02:40:37.533 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:38.580 [Flow] current health: 0
02:40:38.580 [Flow] current health: 0
02:40:38.581 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:38.581 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:38.581 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:38.645 [Flow] current health: 0
02:40:39.713 [Flow] current health: 0
02:40:39.797 [Flow] current health: 0
02:40:39.797 [Flow] current health: 0
02:40:40.793 [Flow] current health: 0
02:40:40.814 [Flow] current health: 0
02:40:40.815 [Flow] current health: 0
02:40:41.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 0
02:40:41.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 3064913
02:40:41.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53a7, position: 3064918
02:40:41.861 [Flow] current health: 0
02:40:41.861 [Flow] current health: 0
02:40:41.969 [Flow] current health: 0
02:40:42.992 [Flow] current health: 0
02:40:42.992 [Flow] current health: 0
02:40:43.054 [Flow] current health: 0
02:40:44.024 [Flow] current health: 0
02:40:44.024 [Flow] current health: 0
02:40:44.111 [Flow] current health: 0
02:40:45.043 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:45.107 [Flow] current health: 0
02:40:45.107 [Flow] current health: 0
02:40:45.111 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:45.224 [Flow] current health: 0
02:40:46.291 [Flow] current health: 0
02:40:46.291 [Flow] current health: 0
02:40:46.325 [Flow] current health: 0
02:40:47.199 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:47.272 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:47.293 [Flow] current health: 0
02:40:47.293 [Flow] current health: 0
02:40:47.416 [Flow] current health: 0
02:40:48.441 [Flow] current health: 0
02:40:48.441 [Flow] current health: 0
02:40:48.475 [Flow] current health: 0
02:40:49.483 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:49.483 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:49.483 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:49.587 [Flow] current health: 0
02:40:49.591 [Flow] current health: 0
02:40:49.591 [Flow] current health: 0
02:40:49.997 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:49.997 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:49.997 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:40:50.658 [Flow] current health: 0
02:40:50.724 [Flow] current health: 0
02:40:50.724 [Flow] current health: 0
02:40:51.729 [Flow] current health: 0
02:40:51.730 [Flow] current health: 0
02:40:51.767 [Flow] current health: 0
02:40:52.791 [Flow] current health: 0
02:40:52.791 [Flow] current health: 0
02:40:52.853 [Flow] current health: 0
02:40:53.796 [Flow] current health: 0
02:40:53.796 [Flow] current health: 0
02:40:53.946 [Flow] current health: 0
02:40:54.930 [Flow] current health: 0
02:40:54.931 [Flow] current health: 0
02:40:55.002 [Flow] current health: 0
02:40:56.008 [Flow] current health: 0
02:40:56.008 [Flow] current health: 0
02:40:56.103 [Flow] current health: 0
02:40:57.139 [Flow] current health: 0
02:40:57.139 [Flow] current health: 0
02:40:57.192 [Flow] current health: 0
02:40:58.205 [Flow] current health: 0
02:40:58.205 [Flow] current health: 0
02:40:58.334 [Flow] current health: 0
02:40:59.355 [Flow] current health: 0
02:40:59.355 [Flow] current health: 0
02:40:59.420 [Flow] current health: 0
02:41:00.502 [Flow] current health: 0
02:41:00.506 [Flow] current health: 0
02:41:00.506 [Flow] current health: 0
02:41:01.566 [Flow] current health: 0
02:41:01.656 [Flow] current health: 0
02:41:01.656 [Flow] current health: 0
02:41:02.636 [Flow] current health: 0
02:41:02.636 [Flow] current health: 0
02:41:02.652 [Flow] current health: 0
02:41:03.736 [Flow] current health: 0
02:41:03.789 [Flow] current health: 0
02:41:03.789 [Flow] current health: 0
02:41:04.839 [Flow] current health: 0
02:41:04.912 [Flow] current health: 0
02:41:04.912 [Flow] current health: 0
02:41:05.873 [Flow] current health: 0
02:41:05.921 [Flow] current health: 0
02:41:05.921 [Flow] current health: 0
02:41:06.437 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=110000101f52ece go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
02:41:06.459 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=110000101f52ece go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
02:41:06.987 [Flow] current health: 0
02:41:07.068 [Flow] current health: 0
02:41:07.068 [Flow] current health: 0
02:41:08.034 [Flow] current health: 0
02:41:08.123 [Flow] current health: 0
02:41:08.123 [Flow] current health: 0
02:41:09.102 [Flow] current health: 0
02:41:09.107 [Flow] current health: 0
02:41:09.107 [Flow] current health: 0
02:41:10.114 [Flow] current health: 0
02:41:10.114 [Flow] current health: 0
02:41:10.184 [Flow] current health: 0
02:41:11.231 [Flow] current health: 0
02:41:11.231 [Flow] current health: 0
02:41:11.259 [Flow] current health: 0
02:41:12.334 [Flow] current health: 0
02:41:12.348 [Flow] current health: 0
02:41:12.348 [Flow] current health: 0
02:41:13.107 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:41:13.480 [Flow] current health: 0
02:41:13.531 [Flow] current health: 0
02:41:13.531 [Flow] current health: 0
02:41:13.648 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=110000101f52ece go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
02:41:14.098 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:14.587 [Flow] current health: 0
02:41:14.597 [Flow] current health: 0
02:41:14.597 [Flow] current health: 0
02:41:14.818 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:14.951 [Flow] TESTHEJ
02:41:15.187 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:15.187 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:15.187 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:15.632 [Flow] current health: 0
02:41:15.632 [Flow] current health: 0
02:41:15.646 [Flow] current health: 0
02:41:15.686 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:15.686 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:15.686 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:16.751 [Flow] current health: 0
02:41:16.751 [Flow] current health: 0
02:41:16.784 [Flow] current health: 0
02:41:17.875 [Flow] current health: 0
02:41:17.936 [Flow] current health: 0
02:41:17.936 [Flow] current health: 0
02:41:18.929 [Flow] current health: 0
02:41:18.929 [Flow] current health: 0
02:41:18.983 [Flow] current health: 0
02:41:20.030 [Flow] current health: 0
02:41:20.030 [Flow] current health: 0
02:41:20.109 [Flow] current health: 0
02:41:20.573 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:21.104 [Flow] current health: 0
02:41:21.104 [Flow] current health: 0
02:41:21.182 [Flow] current health: 0
02:41:22.212 [Flow] current health: 0
02:41:22.212 [Flow] current health: 0
02:41:22.296 [Flow] current health: 0
02:41:23.228 [Flow] current health: 0
02:41:23.228 [Flow] current health: 0
02:41:23.389 [Flow] current health: 0
02:41:24.368 [Flow] current health: 0
02:41:24.368 [Flow] current health: 0
02:41:24.463 [Flow] current health: 0
02:41:25.452 [Flow] current health: 0
02:41:25.452 [Flow] current health: 0
02:41:25.567 [Flow] current health: 0
02:41:26.517 [Flow] current health: 0
02:41:26.517 [Flow] current health: 0
02:41:26.685 [Flow] current health: 0
02:41:27.677 [Flow] current health: 0
02:41:27.677 [Flow] current health: 0
02:41:27.780 [Flow] current health: 0
02:41:28.718 [Flow] current health: 0
02:41:28.719 [Flow] current health: 0
02:41:28.861 [Flow] current health: 0
02:41:29.808 [Flow] current health: 0
02:41:29.808 [Flow] current health: 0
02:41:29.946 [Flow] current health: 0
02:41:30.797 [Flow] current health: 0
02:41:30.797 [Flow] current health: 0
02:41:31.029 [Flow] current health: 0
02:41:31.926 [Flow] current health: 0
02:41:31.926 [Flow] current health: 0
02:41:31.926 [Flow] current health: 0
02:41:31.926 [Flow] current health: 0
02:41:32.995 [Flow] current health: 0
02:41:33.995 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:33.996 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:33.996 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:34.092 [Flow] current health: 0
02:41:35.092 [Flow] Overcharge unit overheated
02:41:35.093 [Flow] Overcharge unit overheated
02:41:40.821 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:40.856 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:40.913 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:48.291 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:49.038 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:49.268 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:49.635 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=110000101f52ece go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:50.089 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:50.151 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:41:56.240 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=110000101f52ece go_type=aoe_unit go_created_func_name=game_object_created_network_unit
02:42:01.348 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:16.960 [Lua] Received new state from server inn
02:42:16.960 [Save] Saving `save_data`
02:42:16.960 [Lua] gm_event_end_conditions_met true false
02:42:16.971 [Save] Save done
02:42:16.971 [Save] Saving `save_data`
02:42:16.977 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:42:16.977 [Lua] Game won
02:42:16.977 [Save] Save done
02:42:16.977 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:16.980 [Lua] generate_backend_stats 110000104816a75:1
02:42:16.999 [Lua] PlayFabMirror:_commit_internal nil
02:42:16.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
02:42:17.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
02:42:18.565 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
02:42:18.565 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
02:42:20.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
02:42:20.591 [Lua] commit result success 3
02:42:20.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12
02:42:20.592 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
02:42:21.059 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2
02:42:22.280 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
02:42:22.280 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12
02:42:28.589 [Lua] ConflictDirector - destroy all units
02:42:28.670 [Lua] GameMechanismManager setting level seed: 9010569
02:42:28.670 [Lua] [NetworkClient] Setting difficulty to: hard, level_seed to: 9010569
02:42:28.670 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:42:28.670 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 9010569. New level, resetting package load status.
02:42:28.670 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010dd48766
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010dd48766
02:42:28.670 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=867 owner_peer_id=110000101f52ece peer_id=11000010dd48766
02:42:28.670 [Lua] [GameNetworkManager] removing peer_id=11000010dd48766 local_player_id=1
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.670 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.671 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=328 owner_peer_id=110000101f52ece peer_id=110000104816a75
02:42:28.672 [Lua] [GameNetworkManager] not removing peer_id=110000104816a75 local_player_id=1
02:42:28.672 [Lua] destroyed player game object with id 328 callback
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.672 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] removing peer_id=110000101f52ece local_player_id=4
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] MUSIC object destroyed
02:42:28.673 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.673 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101f52ece peer_id=110000101f52ece
02:42:28.674 [Lua] [GameNetworkManager] removing peer_id=110000101f52ece local_player_id=1
02:42:28.674 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101f52ece
02:42:28.675 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
02:42:28.699 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:42:28.699 [Lua] TRANSITION nil nil inn_level
02:42:28.699 [Lua] Transition type "inn_level", is server: false
02:42:28.699 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1212.84
02:42:30.705 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:42:30.706 [Lua] Clearing all global lookup lists
02:42:30.706 [Lua] [IngamePlayerListUI] - Destroy
02:42:30.706 [Lua] [EquipmentUI] - Destroy
02:42:30.706 [Lua] [GamePadEquipmentUI] - Destroy
02:42:30.706 [Lua] [AbilityUI] - Destroy
02:42:30.706 [Lua] [GamePadAbilityUI] - Destroy
02:42:30.707 [Lua] [IngameUI] destroy
02:42:30.816 [Lua] [Managers] Destroying state managers...
02:42:30.830 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:42:30.962 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:42:30.962 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:42:30.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:42:30.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
02:42:30.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:42:30.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:42:30.980 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:42:30.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:42:30.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:42:30.985 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:42:30.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:42:30.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:42:30.993 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:42:30.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:42:30.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:42:31.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:42:31.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:42:31.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:42:31.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:42:31.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:42:31.023 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:42:31.028 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:42:31.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:42:31.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:42:31.037 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:42:31.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:42:31.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:42:31.048 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:42:31.051 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:42:31.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:42:31.081 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:42:31.082 [Lua] [Matchmaking] unregister rpcs
02:42:31.082 [Lua] ############### UNLOADING PACKAGES ###############
02:42:31.082 [Lua] [Gamestate] Enter state StateLoading
02:42:31.084 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:42:31.084 [Lua] [Matchmaking] register rpcs
02:42:31.084 [Lua] registering RPCs
02:42:31.084 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:42:31.084 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:42:31.084 [Lua] MUSIC MANAGER unmute_all_world_sounds 132968 0
02:42:31.084 [Lua] [PartyManager] Leader is set to 110000101f52ece
02:42:31.084 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:42:31.091 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:42:31.091 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
02:42:31.091 [Lua] [LevelTransitionHandler] load_level inn_level
02:42:31.141 [Umbra] Unload tome
02:42:31.236 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
02:42:31.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:42:31.236 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:42:31.236 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:42:31.236 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:42:31.236 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:42:31.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:42:31.531 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:42:31.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:31.637 [Lua] MUSIC MANAGER Play_loading_screen_music 132969 0
02:42:31.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:31.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:31.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:42:31.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:42:31.685 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:42:31.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:42:31.852 [Lua] PartyManager:rpc_remove_peer_from_party() 110000101f52ece 110000101f52ece 4 1
02:42:31.853 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:42:31.853 [Lua] GameMechanismManager setting level seed: 9010569
02:42:31.853 [Lua] [NetworkClient] Setting difficulty to: hard, level_seed to: 9010569
02:42:31.853 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:42:31.853 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 9010569. Same level as previously, NOT resetting package load status.
02:42:31.855 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
02:42:31.855 [Lua] [LevelTransitionHandler] load_level inn_level
02:42:39.910 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12
02:42:39.910 [Save] Saving `save_data`
02:42:39.921 [Save] Save done
02:42:39.921 [Save] Saving `save_data`
02:42:39.929 [Save] Save done
02:42:43.065 [SteamAuthenticator] Steam validation for 110000101f52ece with response 6
02:42:43.065 [SteamAuthenticator] Kickout of 110000101f52ece executed immediately due to failed authentication
02:42:43.065 [SteamAuthenticator] Steam validation for 110000101f52ece with response 6
02:42:43.065 [SteamAuthenticator] Ignored failed authentication of 110000101f52ece in state 6
02:42:43.065 [SteamAuthenticator] Steam validation for 11000010dd48766 with response 6
02:42:43.065 [SteamAuthenticator] Kickout of 11000010dd48766 executed immediately due to failed authentication
02:42:43.065 [SteamAuthenticator] Steam validation for 11000010dd48766 with response 6
02:42:43.065 [SteamAuthenticator] Ignored failed authentication of 11000010dd48766 in state 6
02:42:43.065 [Connection] Connection to 110000101f52ece broken by authenticator.
02:42:43.065 [Connection] Connection to 11000010dd48766 broken by authenticator.
02:42:43.067 [EAC] Connection reset
02:42:43.067 [SteamVoipRoom] Leaving room 65de56e605b6df5
02:42:43.081 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
02:42:43.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
02:42:43.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
02:42:43.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:42:43.083 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
02:42:43.083 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
02:42:43.083 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:42:43.087 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:42:43.087 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
02:42:43.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
02:42:43.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:42:43.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:42:43.094 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:42:43.102 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:42:43.102 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
02:42:43.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:42:43.103 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:42:43.103 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
02:42:43.103 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
02:42:43.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
02:42:43.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
02:42:43.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
02:42:43.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:42:43.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient
02:42:43.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:42:43.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
02:42:43.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
02:42:43.115 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
02:42:43.115 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient
02:42:43.116 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:42:43.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
02:42:43.121 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:42:43.121 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
02:42:43.122 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:42:43.122 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
02:42:43.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:42:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
02:42:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
02:42:43.135 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
02:42:43.136 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
02:42:43.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
02:42:43.137 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:42:43.137 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
02:42:43.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
02:42:43.137 [Lua] [EnemyPackageLoader] network_context_destroyed
02:42:43.137 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/state_loading.lua:772: in function _update_network
[3] @scripts/game_state/state_loading.lua:609: in function update
[4] @foundation/scripts/util/state_machine.lua:145: in function update
[5] @scripts/boot.lua:788: in function game_update
[6] @scripts/boot.lua:552:in function
[1] self = table: 000000000A6AD6F0; error = "broken_connection"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept"
[2] self = table: 000000000A6AD6F0; dt = 0.016877099871635437; bad_state = true; fail_reason = "broken_connection"
[3] self = table: 000000000A6AD6F0; dt = 0.016877099871635437; t = 1449.0281854923815
[4] self = table: 00000000005577E0; dt = 0.016877099871635437; t = 1449.0281854923815
[5] self = table: 00000000000921E0; real_world_dt = 0.016877099871635437; dt = 0.016877099871635437; t = 1449.0281854923815
[6] dt = 0.016877099871635437
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _rpc_load_level_received = true; _lobby_verified = true; _loading_music_triggered = true; _network_transmit = table: 000000000EC21450; _lobby_client = table: 000000000DE66510; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008F7DCE0; _registered_rpcs = true; _wanted_state = table: 0000000002383C70; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _should_start_breed_loading = true; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000DE463F0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000B55FCC0; _input_manager = table: 00000000085A32E0; _loading_view = table: 000000000B2B9360; _local_quickplay_bonus = true;
[2] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _rpc_load_level_received = true; _lobby_verified = true; _loading_music_triggered = true; _network_transmit = table: 000000000EC21450; _lobby_client = table: 000000000DE66510; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008F7DCE0; _registered_rpcs = true; _wanted_state = table: 0000000002383C70; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _should_start_breed_loading = true; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000DE463F0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000B55FCC0; _input_manager = table: 00000000085A32E0; _loading_view = table: 000000000B2B9360; _local_quickplay_bonus = true;
[3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _rpc_load_level_received = true; _lobby_verified = true; _loading_music_triggered = true; _network_transmit = table: 000000000EC21450; _lobby_client = table: 000000000DE66510; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000008F7DCE0; _registered_rpcs = true; _wanted_state = table: 0000000002383C70; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _should_start_breed_loading = true; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000DE463F0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 000000000B55FCC0; _input_manager = table: 00000000085A32E0; _loading_view = table: 000000000B2B9360; _local_quickplay_bonus = true;
[4] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 000000000A6AD6F0;
[5] startup_package_handles = table: 0000000000094360; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000942D0; flow_return_table = table: 0000000000092210; _machine = table: 00000000005577E0; startup_timer = 11.740550547838211; has_booted = true; loading_context = table: 000000000EBD4010;
02:42:43.137 [Lua] PopupManager:queue_default_popup: Broken Connection Error restart_as_server Accept
02:42:43.138 [Lua] [Matchmaking] No connection to host, cancelling matchmaking
02:42:43.138 [Lua] [Matchmaking] Cancelling matchmaking
02:42:43.138 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
02:42:43.138 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:42:43.138 [Lua] [PartyManager] Leader is cleared
02:42:43.138 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:42:43.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:42:43.890 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:42:43.907 [Lua] [LevelTransitionHandler] Level load completed!
02:42:43.907 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9010569 - weave: nil
02:42:43.910 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:42:43.910 [Lua] checking dlc's against conflict directors
02:42:43.910 [Lua] - removing conflict director 'chaos_beastmen'
02:42:43.910 [Lua] - removing conflict director 'skaven_beastmen'
02:42:43.910 [Lua] - removing conflict director 'beastmen'
02:42:43.910 [Lua] number of factions to include 2
02:42:43.910 [Lua] number of factions added 2
02:42:43.910 [Lua] --- --- ---
02:42:43.910 [Lua] Starting... difficulty 'hard'
02:42:43.910 [Lua] These are the starting conflict directors:
02:42:43.910 [Lua] inn_level
02:42:43.910 [Lua] --- --- ---
02:42:43.910 [Lua]
02:42:43.910 [Lua] DONE! Found the following directors:
02:42:43.910 [Lua] (free: 35), Master hash is:
02:42:43.910 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:42:43.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:42:43.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:42:53.207 [Lua] PopupManager:query_result returned result: restart_as_server
02:42:53.207 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
02:42:54.220 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
02:42:54.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:42:54.220 [Lua] [Matchmaking] unregister rpcs
02:42:54.220 [Lua] [Matchmaking] destroying
02:42:54.220 [SteamAuthenticator] CancelAuthTicket 110000101f52ece
02:42:54.221 [SteamAuthenticator] EndAuthSession 110000101f52ece
02:42:54.221 [SteamAuthenticator] CancelAuthTicket 11000010dd48766
02:42:54.221 [SteamAuthenticator] EndAuthSession 11000010dd48766
02:42:54.221 [Lua] [ChatManager] Unregistering channel 1
02:42:54.221 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:42:54.228 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:42:54.228 [Lua] [EnemyPackageLoader] network_context_destroyed
02:42:54.386 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:42:54.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:42:54.386 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:42:54.386 [Lua] [PartyManager] network_context_destroyed
02:42:54.387 [Lua] [GameMechanismManager] network_context_destroyed
02:42:54.387 [Lua] initializing mechanism to: adventure
02:42:54.387 [Lua] [Managers] Destroying state managers...
02:42:54.388 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:42:54.388 [Lua] MUSIC MANAGER Stop_loading_screen_music 132972 0
02:42:54.388 [Lua] [Gamestate] Enter StateTitleScreen
02:42:54.389 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:42:54.389 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:42:54.389 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:42:54.389 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:42:54.389 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:42:54.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
02:42:54.393 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:42:54.393 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:42:54.393 [Save] Loading `save_data`
02:42:54.394 [Save] Load done
02:42:54.411 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:42:54.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
02:42:54.496 [Lua] [Managers] Destroying state managers...
02:42:54.496 [Lua] MUSIC MANAGER Stop_menu_screen_music 132973 0
02:42:54.496 [Lua] [Gamestate] Enter state StateLoading
02:42:54.498 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:42:54.498 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:42:54.498 [Lua] [LobbyManager] Setting up network options
02:42:54.498 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:42:54.498 [Lua] registering RPCs
02:42:54.498 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:42:54.498 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:42:54.498 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:42:54.498 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:42:54.498 [Lua] [LevelTransitionHandler] load_level inn_level
02:42:54.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:42:54.498 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:42:54.498 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:42:54.498 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:42:54.498 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:42:54.499 [SteamVoipRoom] Creating room bd32ffc123c5d62c
02:42:54.499 [SteamVoipRoom] Joining room bd32ffc123c5d62c
02:42:54.500 [EAC] EAC server 110000104816a75 is initializing
02:42:54.513 [EAC] Server is also client 110000104816a75
02:42:54.513 [EACServer] [15:42:54:512][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
02:42:54.513 [Lua] ### Created peer state machine for 110000104816a75
02:42:54.513 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:42:54.514 [Lua] MUSIC MANAGER unmute_all_world_sounds 132974 0
02:42:54.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:42:54.519 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:42:54.519 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:42:54.519 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:42:54.519 [Lua] Set lobby begin:
02:42:54.519 [Lua] Set lobby end.
02:42:54.519 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
02:42:54.519 [Lua] [LobbyHost] Changed state from 0 to creating
02:42:54.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:42:54.551 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:42:54.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:54.568 [Lua] MUSIC MANAGER Play_loading_screen_music 132975 0
02:42:54.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:54.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:42:54.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:42:54.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:42:54.804 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:42:54.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:42:54.873 [SteamLobby] Detected added member 110000104816a75
02:42:54.877 [Lua] [LobbyHost] Changed state from creating to joined
02:42:54.878 [Lua] [PartyManager] Leader is set to 110000104816a75
02:42:54.878 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
02:42:54.878 [Lua] [ChatManager] Registering channel 1
02:42:54.878 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:42:54.878 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:42:54.878 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:42:54.919 [Lua] [NetworkServer] Changing num_players from nil to 1
02:42:54.919 [Lua] Players: 1
02:42:54.919 [Lua] Set lobby begin:
02:42:54.919 [Lua] Lobby data num_players = 1
02:42:54.919 [Lua] Lobby data level_key = inn_level
02:42:54.919 [Lua] Lobby data game_mode = 3
02:42:54.919 [Lua] Lobby data matchmaking = false
02:42:54.919 [Lua] Set lobby end.
02:42:56.529 [Lua] player (110000104816a75,1) was put into party 0
02:42:56.529 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:42:56.529 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:43:06.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:43:06.441 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:43:06.458 [Lua] [LevelTransitionHandler] Level load completed!
02:43:06.458 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15449400 - weave: nil
02:43:06.461 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:43:06.461 [Lua] checking dlc's against conflict directors
02:43:06.461 [Lua] - removing conflict director 'chaos_beastmen'
02:43:06.461 [Lua] - removing conflict director 'skaven_beastmen'
02:43:06.461 [Lua] - removing conflict director 'beastmen'
02:43:06.461 [Lua] number of factions to include 2
02:43:06.461 [Lua] number of factions added 2
02:43:06.461 [Lua] --- --- ---
02:43:06.461 [Lua] Starting... difficulty 'hard'
02:43:06.461 [Lua] These are the starting conflict directors:
02:43:06.461 [Lua] inn_level
02:43:06.461 [Lua] --- --- ---
02:43:06.461 [Lua]
02:43:06.461 [Lua] DONE! Found the following directors:
02:43:06.461 [Lua] (free: 35), Master hash is:
02:43:06.461 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:43:06.461 [Lua] ### Sending rpc_level_loaded
02:43:06.461 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
02:43:06.461 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
02:43:06.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:43:06.475 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:43:06.492 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:43:06.492 [Lua] ### Sending rpc_level_loaded
02:43:06.492 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
02:43:06.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:43:06.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:43:06.528 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:43:06.528 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:43:06.528 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:43:07.536 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:43:07.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:43:07.537 [Lua] Set lobby begin:
02:43:07.537 [Lua] Lobby data host = 110000104816a75
02:43:07.537 [Lua] Lobby data level_key = inn_level
02:43:07.538 [Lua] Lobby data game_mode = 3
02:43:07.538 [Lua] Lobby data country_code = NZ
02:43:07.538 [Lua] Lobby data unique_server_name = Footlong
02:43:07.538 [Lua] Lobby data num_players = 1
02:43:07.538 [Lua] Lobby data matchmaking = false
02:43:07.539 [Lua] Set lobby end.
02:43:07.539 [Lua] [Managers] Destroying state managers...
02:43:07.540 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:43:07.540 [Lua] MUSIC MANAGER Stop_loading_screen_music 132976 0
02:43:07.540 [Lua] [Gamestate] Enter StateIngame HOST
02:43:07.541 [Lua] <>level = inn_level<>
02:43:07.541 [Lua] Set lobby begin:
02:43:07.541 [Lua] Lobby data host = 110000104816a75
02:43:07.541 [Lua] Lobby data level_key = inn_level
02:43:07.541 [Lua] Lobby data game_mode = 3
02:43:07.541 [Lua] Lobby data selected_level_key = inn_level
02:43:07.541 [Lua] Lobby data country_code = NZ
02:43:07.541 [Lua] Lobby data unique_server_name = Footlong
02:43:07.541 [Lua] Lobby data num_players = 1
02:43:07.541 [Lua] Lobby data matchmaking = false
02:43:07.542 [Lua] Set lobby end.
02:43:07.542 [Lua] [StateIngame] Server ingame
02:43:07.545 [Lua] Set lobby begin:
02:43:07.545 [Lua] Lobby data level_key = inn_level
02:43:07.545 [Lua] Lobby data selected_level_key = inn_level
02:43:07.545 [Lua] Lobby data unique_server_name = Footlong
02:43:07.546 [Lua] Lobby data matchmaking = false
02:43:07.546 [Lua] Lobby data host = 110000104816a75
02:43:07.546 [Lua] Lobby data country_code = NZ
02:43:07.546 [Lua] Lobby data game_mode = 3
02:43:07.546 [Lua] Lobby data difficulty = hard
02:43:07.546 [Lua] Lobby data num_players = 1
02:43:07.546 [Lua] Set lobby end.
02:43:07.546 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:43:07.546 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:43:07.546 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:43:07.546 [Lua] [Matchmaking] initializing
02:43:07.546 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server
02:43:07.546 [Lua] [Matchmaking] register rpcs
02:43:07.547 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:43:07.547 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
02:43:07.547 [Lua] [GameNetworkManager] self.is_server = true
02:43:07.547 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
02:43:07.547 [Network] Setting artificial MTU limit to 576
02:43:07.555 [Lua] Switching ConflictSettings: to: inn_level
02:43:07.555 [Lua] pacing=disabled
02:43:07.555 [Lua] roaming=nil
02:43:07.555 [Lua] disabled=false
02:43:07.555 [Lua] pack_spawning=disabled
02:43:07.555 [Lua] contained_breeds=nil
02:43:07.555 [Lua] boss=disabled
02:43:07.555 [Lua] horde=disabled
02:43:07.555 [Lua] specials=disabled
02:43:07.555 [Lua] name=inn_level
02:43:07.555 [Lua] intensity=disabled
02:43:07.555 [Lua] ---
02:43:07.556 [Lua] [LevelAnalysis] set_random_seed( 15449400)
02:43:07.558 [Lua] [AIInterestPointSystem] Level Seed: 15449400
02:43:07.558 [Lua]
02:43:07.558 [Lua] [entity_system_bag] = table
02:43:07.558 [Lua] [entity_system_bag] = metatable
02:43:07.558 [Lua] [startup_data] = table
02:43:07.558 [Lua] [entity_manager] = table
02:43:07.558 [Lua] [entity_manager] = metatable
02:43:07.558 [Lua] [unit_spawner] = table
02:43:07.558 [Lua] [unit_spawner] = metatable
02:43:07.558 [Lua] [unit_storage] = table
02:43:07.558 [Lua] [unit_storage] = metatable
02:43:07.558 [Lua] [dice_keeper] = table
02:43:07.558 [Lua] [dice_keeper] = metatable
02:43:07.558 [Lua] [is_server] = true (boolean)
02:43:07.558 [Lua] [world] = [World]
02:43:07.558 [Lua] [system_api] = table
02:43:07.558 [Lua] [entity_system] = table
02:43:07.558 [Lua] [entity_system] = metatable
02:43:07.558 [Lua] [network_lobby] = table
02:43:07.558 [Lua] [network_lobby] = metatable
02:43:07.558 [Lua] [profile_synchronizer] = table
02:43:07.558 [Lua] [profile_synchronizer] = metatable
02:43:07.558 [Lua] [level_transition_handler] = table
02:43:07.558 [Lua] [level_transition_handler] = metatable
02:43:07.558 [Lua] [num_local_human_players] = 1 (number)
02:43:07.558 [Lua] [statistics_db] = table
02:43:07.558 [Lua] [statistics_db] = metatable
02:43:07.558 [Lua] [network_server] = table
02:43:07.558 [Lua] [network_server] = metatable
02:43:07.558 [Lua] [input_manager] = table
02:43:07.558 [Lua] [input_manager] = metatable
02:43:07.558 [Lua] [network_clock] = table
02:43:07.558 [Lua] [network_clock] = metatable
02:43:07.558 [Lua] [network_transmit] = table
02:43:07.558 [Lua] [network_transmit] = metatable
02:43:07.558 [Lua] [free_flight_manager] = table
02:43:07.558 [Lua] [free_flight_manager] = metatable
02:43:07.558 [Lua] [network_manager] = table
02:43:07.558 [Lua] [network_manager] = metatable
02:43:07.558 [Lua] [network_event_delegate] = table
02:43:07.558 [Lua] [network_event_delegate] = metatable
02:43:07.558 [Lua]
02:43:07.559 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:43:07.559 [Lua] ignoring extension VersusInteractObjectiveExtension
02:43:07.559 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:43:07.559 [Lua] ignoring extension VersusSocketObjectiveExtension
02:43:07.559 [Lua] ignoring extension VersusTargetObjectiveExtension
02:43:07.559 [Lua] ignoring extension VersusMissionObjectiveExtension
02:43:07.559 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:43:07.562 [Lua] [AchievementManager] Achievements using the steam platform
02:43:07.563 [Lua] [StateIngame] Level seed: 15449400
02:43:07.563 [World] Spawning level.
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:43:07.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
02:43:07.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:43:07.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
02:43:07.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
02:43:07.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:43:07.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:43:07.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:43:07.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:43:07.700 [Lua] [LevelAnalysis] set_random_seed( 15449400)
02:43:07.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13
02:43:07.720 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
02:43:07.720 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
02:43:07.720 [Lua] [IngameUI] init
02:43:07.731 [SteamVoipClient] select_out(110000104816a75, off)
02:43:07.738 [Lua] cb_razer_chroma_setup
02:43:07.767 [Lua] [Matchmaking] Cancelling matchmaking
02:43:07.767 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:43:07.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:43:07.767 [Lua] Set lobby begin:
02:43:07.767 [Lua] Lobby data level_key = inn_level
02:43:07.767 [Lua] Lobby data power_level = 0
02:43:07.767 [Lua] Lobby data selected_level_key = inn_level
02:43:07.768 [Lua] Lobby data unique_server_name = Footlong
02:43:07.768 [Lua] Lobby data matchmaking = false
02:43:07.768 [Lua] Lobby data host = 110000104816a75
02:43:07.768 [Lua] Lobby data country_code = NZ
02:43:07.768 [Lua] Lobby data game_mode = 3
02:43:07.768 [Lua] Lobby data difficulty = hard
02:43:07.768 [Lua] Lobby data num_players = 1
02:43:07.768 [Lua] Set lobby end.
02:43:07.769 [Flow] complete_skittergate_legend false
02:43:07.770 [Flow] complete_all_helmgart_levels_recruit true
02:43:07.770 [Flow] WitchHunterLevel:1
02:43:07.770 [Flow] LeaderYes
02:43:07.770 [Flow] ALL PC XP:63869.3
02:43:07.770 [Flow] WH XP:0
02:43:07.770 [Flow] Number of crafted items:67
02:43:07.770 [Flow] Sum of Powe Levels:957
02:43:07.770 [Flow] lodestone diff 1:false
02:43:07.770 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:43:07.771 [Lua] CurrentConflictSettings inn_level
02:43:07.771 [Lua] [ConflictDirector] conflict_director is ai_ready
02:43:07.771 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:43:07.772 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:43:07.773 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:43:07.773 [Lua] Forming navigation groups in one frame
02:43:07.773 [Lua] Forming navigation groups
02:43:07.795 [Lua] NavigationGroupManager -> calulation time A: 0.02200000000016189
02:43:07.796 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
02:43:07.796 [Lua] number of nav groups: 45
02:43:07.797 [Lua] number of refined nav groups : 25
02:43:07.799 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
02:43:07.799 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:43:07.799 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:43:07.799 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:43:07.802 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:43:07.802 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:43:07.802 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:43:07.802 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:43:07.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:43:07.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13
02:43:07.965 [Lua] player (110000104816a75,1) was put into party 1
02:43:07.965 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2)
02:43:07.965 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2)
02:43:07.965 [Lua] Set lobby begin:
02:43:07.965 [Lua] Lobby data level_key = inn_level
02:43:07.965 [Lua] Lobby data power_level = 0
02:43:07.965 [Lua] Lobby data selected_level_key = inn_level
02:43:07.965 [Lua] Lobby data difficulty = hard
02:43:07.965 [Lua] Lobby data player_slot_4 = 0:0
02:43:07.966 [Lua] Lobby data unique_server_name = Footlong
02:43:07.966 [Lua] Lobby data matchmaking = false
02:43:07.966 [Lua] Lobby data host = 110000104816a75
02:43:07.966 [Lua] Lobby data country_code = NZ
02:43:07.966 [Lua] Lobby data game_mode = 3
02:43:07.966 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:43:07.966 [Lua] Lobby data player_slot_2 = 0:0
02:43:07.966 [Lua] Lobby data player_slot_1 = 0:0
02:43:07.966 [Lua] Lobby data player_slot_3 = 0:0
02:43:07.966 [Lua] Lobby data num_players = 1
02:43:07.966 [Lua] Set lobby end.
02:43:07.966 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
02:43:07.966 [Lua]
02:43:07.966 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:43:07.966 [Lua] [wwise/handgun_rifle] = false (boolean)
02:43:07.966 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:43:07.966 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
02:43:07.966 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:43:07.966 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:43:07.966 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:43:07.966 [Lua]
02:43:07.966 [Lua]
02:43:07.966 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:43:07.966 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:43:07.966 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2] = false (boolean)
02:43:07.966 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:43:07.967 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:43:07.967 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:43:07.967 [Lua] [wwise/handgun_rifle] = false (boolean)
02:43:07.967 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:43:07.967 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:43:07.967 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
02:43:07.967 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean)
02:43:07.967 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
02:43:07.967 [Lua]
02:43:07.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:43:07.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:43:07.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:43:07.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:43:07.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:43:08.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13
02:43:08.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:43:08.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:43:08.036 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:43:08.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:43:08.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:43:08.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:43:08.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:43:08.625 [Flow] DISABLE
02:43:08.722 warning: [Steam] Session connect failed 11000010dd48766, error: 4
02:43:10.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:43:10.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:43:10.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:43:10.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:43:10.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:43:10.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:43:10.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:43:10.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:43:10.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:43:10.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:43:10.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:43:10.867 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:43:10.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:43:11.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:43:11.734 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:43:11.737 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
02:43:11.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:43:11.831 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:43:11.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:43:12.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:43:12.111 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:43:12.111 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:43:12.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:43:12.317 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:43:12.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
02:43:12.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
02:43:12.410 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
02:43:12.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:43:12.573 [Lua] PlayFabMirror:_commit_internal 4
02:43:12.573 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:43:12.577 [Lua] generate_backend_stats 110000104816a75:1
02:43:12.594 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:43:12.594 [Lua] Set lobby begin:
02:43:12.594 [Lua] Lobby data level_key = inn_level
02:43:12.594 [Lua] Lobby data power_level = 475
02:43:12.594 [Lua] Lobby data selected_level_key = inn_level
02:43:12.594 [Lua] Lobby data difficulty = hard
02:43:12.595 [Lua] Lobby data player_slot_4 = 0:0
02:43:12.595 [Lua] Lobby data unique_server_name = Footlong
02:43:12.595 [Lua] Lobby data matchmaking = false
02:43:12.595 [Lua] Lobby data host = 110000104816a75
02:43:12.595 [Lua] Lobby data country_code = NZ
02:43:12.595 [Lua] Lobby data game_mode = 3
02:43:12.595 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:43:12.595 [Lua] Lobby data player_slot_2 = 0:0
02:43:12.595 [Lua] Lobby data player_slot_1 = 0:0
02:43:12.595 [Lua] Lobby data player_slot_3 = 0:0
02:43:12.595 [Lua] Lobby data num_players = 1
02:43:12.595 [Lua] Set lobby end.
02:43:12.606 [Lua] commit result success 4
02:43:12.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:43:12.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:43:12.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:43:12.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:43:12.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:43:12.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:43:13.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:43:13.299 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:43:13.301 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:43:13.509 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:43:13.509 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:43:13.533 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:43:13.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:13.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:43:13.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:43:13.600 [Lua] Players are leaving the safe zone
02:43:14.035 [Lua] StateInGameRunning:_game_actually_starts()
02:43:14.035 [Lua] #################################################################################################################
02:43:14.035 [Lua] [Loading Time]: 00:00:20 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:43:14.035 [Lua] #################################################################################################################
02:43:14.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
02:43:14.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
02:43:14.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
02:43:14.279 [Lua] Commit load time data
02:43:21.707 [Lua] [IngameUI] menu view on_enter hero_view
02:43:21.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090d5fc0
02:43:21.719 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:43:21.729 [World] Spawning level.
02:43:21.739 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:43:22.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:43:22.171 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:43:23.039 [Lua] [IngameUI] menu view on_exit hero_view
02:43:23.046 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090d5fc0
02:43:23.046 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:43:23.052 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:43:23.579 [Lua] [IngameUI] menu view on_enter ingame_menu
02:43:24.660 [Lua] [IngameUI] menu view on_exit ingame_menu
02:43:24.660 [Lua] [IngameUI] menu view on_enter options_view
02:43:26.526 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
02:43:26.526 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
02:43:33.482 [Lua] PlayFabMirror:_commit_internal 5
02:43:33.482 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:43:33.486 [Lua] generate_backend_stats 110000104816a75:1
02:43:33.503 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:43:33.512 [Lua] commit result success 5
02:44:13.696 [Lua] [IngameUI] menu view on_exit options_view
02:44:13.697 [Lua] [IngameUI] menu view on_enter ingame_menu
02:44:14.192 [Lua] [IngameUI] menu view on_exit ingame_menu
02:44:20.509 [Lua] [IngameUI] menu view on_enter hero_view
02:44:20.521 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090d5fc0
02:44:20.521 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:44:20.531 [World] Spawning level.
02:44:20.540 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:44:20.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:44:20.835 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:44:22.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15
02:44:22.850 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 3
02:44:23.072 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
02:44:23.072 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15
02:44:25.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15
02:44:25.470 [Save] Saving `save_data`
02:44:25.482 [Save] Save done
02:44:25.482 [Save] Saving `save_data`
02:44:25.488 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:25.488 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:25.488 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:25.492 [Save] Save done
02:44:25.492 [Save] Saving `save_data`
02:44:25.505 [Save] Save done
02:44:26.535 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:44:26.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:44:27.268 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:44:39.459 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:44:39.459 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:44:39.465 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:39.465 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:39.465 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:44:39.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:44:39.612 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:44:42.277 [Lua] [IngameUI] menu view on_exit hero_view
02:44:42.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090d5fc0
02:44:42.285 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:44:42.291 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:44:45.010 [Lua] [IngameUI] menu view on_enter start_game_view
02:44:45.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac9d3e0
02:44:45.015 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:44:45.017 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:44:45.017 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:44:45.018 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:44:45.018 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:44:46.163 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:44:46.163 [Lua] ............................................................................................................
02:44:46.163 [Lua] ............................................................................................................
02:44:46.163 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:44:46.163 [Lua] ............................................................................................................
02:44:46.163 [Lua] ............................................................................................................
02:44:46.163 [Lua] [Matchmaking] Cancelling matchmaking
02:44:46.163 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:44:46.175 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:44:46.175 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
02:44:46.175 [Lua] [Matchmaking] Filter: Free slots = 1
02:44:46.175 [Lua] [Matchmaking] Filter: Distance = close
02:44:46.175 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:44:46.175 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:44:46.175 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:44:46.175 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:44:46.175 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:44:46.175 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:44:46.175 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:44:46.175 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:44:46.175 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:44:46.175 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:44:46.175 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:44:46.175 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:44:46.175 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:44:46.175 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:44:46.175 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:44:46.175 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:44:46.175 [SteamServerBrowser] Starting refresh of type 0.
02:44:46.221 [Lua] Set lobby begin:
02:44:46.221 [Lua] Lobby data time_of_search = 1585017886
02:44:46.221 [Lua] Lobby data level_key = inn_level
02:44:46.221 [Lua] Lobby data power_level = 475
02:44:46.221 [Lua] Lobby data selected_level_key = inn_level
02:44:46.221 [Lua] Lobby data difficulty = hard
02:44:46.221 [Lua] Lobby data player_slot_4 = 0:0
02:44:46.221 [Lua] Lobby data unique_server_name = Footlong
02:44:46.221 [Lua] Lobby data matchmaking = searching
02:44:46.221 [Lua] Lobby data host = 110000104816a75
02:44:46.221 [Lua] Lobby data country_code = NZ
02:44:46.221 [Lua] Lobby data game_mode = 3
02:44:46.221 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:44:46.221 [Lua] Lobby data player_slot_2 = 0:0
02:44:46.221 [Lua] Lobby data player_slot_1 = 0:0
02:44:46.221 [Lua] Lobby data player_slot_3 = 0:0
02:44:46.221 [Lua] Lobby data num_players = 1
02:44:46.222 [Lua] Set lobby end.
02:44:46.222 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:44:46.222 [SteamServerBrowser] Server refresh done
02:44:46.222 [SteamServerBrowser] Starting refresh of type 0.
02:44:46.265 [Lua] [ChatManager][1]System: Starting search
02:44:46.265 [Lua] [ChatManager][1]System: Veteran
02:44:46.507 [Lua] [IngameUI] menu view on_exit start_game_view
02:44:46.507 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:44:46.507 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:44:46.507 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:44:46.507 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:44:46.507 [Save] Saving `save_data`
02:44:46.512 [Save] Save done
02:44:46.517 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac9d3e0
02:44:48.059 [SteamServerBrowser] Server refresh done
02:44:48.060 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:44:48.076 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:44:48.076 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin discarded due to 'secondary lobby before reaching max distance'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.076 [Lua] [Matchmaking] Changing distance filter from close to medium
02:44:48.076 [Lua] [Matchmaking] Filter: Free slots = 1
02:44:48.076 [Lua] [Matchmaking] Filter: Distance = medium
02:44:48.076 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:44:48.076 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:44:48.076 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:44:48.076 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:44:48.076 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:44:48.076 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:44:48.076 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:44:48.076 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:44:48.076 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:44:48.076 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:44:48.076 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:44:48.076 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:44:48.076 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:44:48.076 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:44:48.076 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:44:48.076 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:44:48.076 [SteamServerBrowser] Starting refresh of type 0.
02:44:48.124 [Lua] [ChatManager][1]System: Increased search range
02:44:48.125 [SteamServerBrowser] Server refresh done
02:44:48.125 [SteamServerBrowser] Starting refresh of type 0.
02:44:48.672 [SteamServerBrowser] Server refresh done
02:44:48.674 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:44:48.691 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:44:48.691 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.691 [Lua] [Matchmaking] Lobby hosted by Mcmuffin failed lobby match due to 'wrong level'
02:44:48.707 [Lua] [ChatManager][1]System: Found game...
02:44:48.707 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
02:44:48.707 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
02:44:48.707 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:44:48.707 [Lua] [ChatManager][1]System: Connecting to game session.
02:44:48.723 [Lua] [LobbyClient] Changed state from nil to joining
02:44:49.072 [SteamLobby] Detected added member 110000102b52a9a
02:44:49.072 [SteamLobby] Detected added member 110000101f52ece
02:44:49.072 [SteamLobby] Detected added member 110000102c9d60c
02:44:49.072 [SteamLobby] Detected added member 110000104816a75
02:44:49.076 [Lua] [LobbyClient] Changed state from joining to joined
02:44:49.076 [Lua] [PartyManager] Leader is set to 110000102b52a9a
02:44:49.076 [Lua] [Matchmaking] Joined lobby, checking network hash...
02:44:49.092 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Mcmuffin'...
02:44:49.672 [Steam] Accepted session request from 110000102b52a9a
02:44:51.222 [Connection] Creating endpoint 110000102b52a9a - inbound message
02:44:51.222 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
02:44:51.222 [SteamAuthenticator] Got ticket request from 110000102b52a9a
02:44:51.222 [SteamAuthenticator] GetAuthSessionTicket 110000102b52a9a
02:44:51.223 [SteamAuthenticator] Sent ticket to 110000102b52a9a
02:44:51.225 [Lua] [ChatManager][1]System: Mcmuffin is joining the game
02:44:51.240 [SteamAuthenticator] Sent ticket request to 110000102b52a9a
02:44:51.356 [SteamAuthenticator] Got ticket from 110000102b52a9a
02:44:51.356 [SteamAuthenticator] BeginAuthSession 110000102b52a9a
02:44:51.356 [SteamAuthenticator] Authenticating 110000102b52a9a
02:44:51.806 [SteamAuthenticator] Steam validation for 110000102b52a9a with response 0
02:44:51.856 [Connection] New session id 4 to 110000102b52a9a.
02:44:51.940 [Connection] Established a connection <4.134> to 110000102b52a9a
02:44:51.942 [Lua] [Matchmaking] Connected, starting handshake...
02:44:51.942 [Lua] [Matchmaking] Starting handshake with host 110000102b52a9a using client cookie HSC-0000191207-client-[110000104816a75]
02:44:52.090 [Lua] [Matchmaking] Handshake successful (110000102b52a9a) (HSC-0000191207-client-[110000104816a75]) (HSC-0000912960-host-[110000102b52a9a])
02:44:52.092 [Lua] [Matchmaking] Handshake done, requesting to join game...
02:44:52.092 [Lua] holly
02:44:52.092 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000102b52a9a
02:44:52.225 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=18600000155269e host_id:Mcmuffin
02:44:52.225 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
02:44:52.225 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
02:44:52.225 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000102b52a9a
02:44:52.225 [Lua] [ChatManager][1]System: Requesting profiles
02:44:52.357 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000102b52a9a REPLY wh:0 | we:110000102c9d60c | dr:0 | bw:110000102b52a9a | es:110000101f52ece
02:44:52.359 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
02:44:52.359 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
02:44:52.359 [Lua] [Matchmaking] HERO 5 IS OWNED BY 110000101f52ece:1
02:44:52.359 [Lua] [ChatManager][1]System: Acquiring profiles
02:44:52.708 [Lua] PlayFabMirror:_commit_internal 6
02:44:52.708 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:44:52.711 [Lua] generate_backend_stats 110000104816a75:1
02:44:52.725 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:44:52.738 [Lua] commit result success 6
02:44:53.255 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:44:55.304 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:44:57.253 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:44:59.269 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:45:01.302 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
02:45:01.954 [Lua] [Matchmaking] Popup cancelled
02:45:01.954 [Lua] [Matchmaking] Adding broken lobby: 18600000155269e Due to bad connection or something: false, ignoring it for 20 seconds
02:45:01.954 [Lua] [ChatManager][1]System: Hero Selection Cancelled
02:45:01.954 [Lua] [Matchmaking] Cancelling matchmaking
02:45:01.955 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit()
02:45:01.955 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:45:01.955 [Lua] Set lobby begin:
02:45:01.955 [Lua] Lobby data power_level = 475
02:45:01.955 [Lua] Lobby data unique_server_name = Footlong
02:45:01.955 [Lua] Lobby data host = 110000104816a75
02:45:01.955 [Lua] Lobby data time_of_search = 1585017886
02:45:01.955 [Lua] Lobby data game_mode = 3
02:45:01.955 [Lua] Lobby data level_key = inn_level
02:45:01.955 [Lua] Lobby data player_slot_1 = 0:0
02:45:01.955 [Lua] Lobby data selected_level_key = inn_level
02:45:01.955 [Lua] Lobby data matchmaking = false
02:45:01.955 [Lua] Lobby data weave_name = false
02:45:01.955 [Lua] Lobby data player_slot_4 = 0:0
02:45:01.955 [Lua] Lobby data num_players = 1
02:45:01.956 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:01.956 [Lua] Lobby data player_slot_2 = 0:0
02:45:01.956 [Lua] Lobby data country_code = NZ
02:45:01.956 [Lua] Lobby data player_slot_3 = 0:0
02:45:01.956 [Lua] Lobby data difficulty = normal
02:45:01.956 [Lua] Set lobby end.
02:45:01.959 [Lua] Set lobby begin:
02:45:01.959 [Lua] Lobby data power_level = 475
02:45:01.959 [Lua] Lobby data unique_server_name = Footlong
02:45:01.959 [Lua] Lobby data host = 110000104816a75
02:45:01.959 [Lua] Lobby data time_of_search = 1585017886
02:45:01.959 [Lua] Lobby data game_mode = 3
02:45:01.960 [Lua] Lobby data level_key = inn_level
02:45:01.960 [Lua] Lobby data player_slot_1 = 0:0
02:45:01.960 [Lua] Lobby data selected_level_key = inn_level
02:45:01.960 [Lua] Lobby data matchmaking = false
02:45:01.960 [Lua] Lobby data weave_name = false
02:45:01.960 [Lua] Lobby data player_slot_4 = 0:0
02:45:01.960 [Lua] Lobby data num_players = 1
02:45:01.960 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:01.960 [Lua] Lobby data player_slot_2 = 0:0
02:45:01.960 [Lua] Lobby data country_code = NZ
02:45:01.960 [Lua] Lobby data player_slot_3 = 0:0
02:45:01.960 [Lua] Lobby data difficulty = normal
02:45:01.960 [Lua] Set lobby end.
02:45:01.961 [Lua] [PartyManager] Leader is set to 110000104816a75
02:45:01.961 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:45:01.973 [Connection] Destroying endpoint 110000102b52a9a - explicit request
02:45:01.975 [SteamAuthenticator] CancelAuthTicket 110000102b52a9a
02:45:01.976 [SteamAuthenticator] EndAuthSession 110000102b52a9a
02:45:01.976 [Lua] [ChatManager][1]System: Mcmuffin has left the game
02:45:02.684 [Steam] Accepted session request from 110000102b52a9a
02:45:08.938 [Lua] [IngameUI] menu view on_enter start_game_view
02:45:08.944 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac9d3e0
02:45:08.944 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:45:08.949 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:45:08.949 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:45:08.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:45:08.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:45:09.825 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:45:09.825 [Lua] ............................................................................................................
02:45:09.825 [Lua] ............................................................................................................
02:45:09.825 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:45:09.825 [Lua] ............................................................................................................
02:45:09.825 [Lua] ............................................................................................................
02:45:09.825 [Lua] [Matchmaking] Cancelling matchmaking
02:45:09.825 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:45:09.838 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:45:09.838 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
02:45:09.838 [Lua] [Matchmaking] Filter: Free slots = 1
02:45:09.838 [Lua] [Matchmaking] Filter: Distance = close
02:45:09.838 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:45:09.838 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:45:09.838 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:45:09.838 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:45:09.838 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:45:09.838 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:45:09.838 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:45:09.838 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:45:09.838 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:45:09.838 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:45:09.838 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:45:09.838 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:45:09.838 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:45:09.838 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:45:09.838 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:45:09.838 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:45:09.838 [SteamServerBrowser] Starting refresh of type 0.
02:45:09.884 [Lua] Set lobby begin:
02:45:09.884 [Lua] Lobby data power_level = 475
02:45:09.884 [Lua] Lobby data unique_server_name = Footlong
02:45:09.884 [Lua] Lobby data host = 110000104816a75
02:45:09.884 [Lua] Lobby data time_of_search = 1585017909
02:45:09.884 [Lua] Lobby data game_mode = 3
02:45:09.884 [Lua] Lobby data level_key = inn_level
02:45:09.884 [Lua] Lobby data player_slot_1 = 0:0
02:45:09.884 [Lua] Lobby data selected_level_key = inn_level
02:45:09.884 [Lua] Lobby data matchmaking = searching
02:45:09.884 [Lua] Lobby data weave_name = false
02:45:09.884 [Lua] Lobby data player_slot_4 = 0:0
02:45:09.884 [Lua] Lobby data num_players = 1
02:45:09.884 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:09.884 [Lua] Lobby data player_slot_2 = 0:0
02:45:09.885 [Lua] Lobby data country_code = NZ
02:45:09.885 [Lua] Lobby data player_slot_3 = 0:0
02:45:09.885 [Lua] Lobby data difficulty = normal
02:45:09.885 [Lua] Set lobby end.
02:45:09.885 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:45:09.885 [SteamServerBrowser] Server refresh done
02:45:09.885 [SteamServerBrowser] Starting refresh of type 0.
02:45:09.928 [Lua] [ChatManager][1]System: Starting search
02:45:09.928 [Lua] [ChatManager][1]System: Veteran
02:45:10.069 [Lua] [IngameUI] menu view on_exit start_game_view
02:45:10.069 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:45:10.069 [Save] Saving `save_data`
02:45:10.069 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:45:10.069 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:45:10.069 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:45:10.075 [Save] Save done
02:45:10.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac9d3e0
02:45:17.717 warning: [Steam] Session connect failed 110000102b52a9a, error: 4
02:45:19.997 warning: [SteamServerBrowser] Aborting refresh after 10.000000 seconds.
02:45:19.997 [SteamServerBrowser] Server refresh done
02:45:19.998 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:45:20.014 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:45:22.245 [Lua] [Matchmaking] Removing broken lobby 18600000155269e, perhaps it will now work again?!
02:45:29.879 [Lua] [Matchmaking] Changing distance filter from close to medium
02:45:29.879 [Lua] [Matchmaking] Filter: Free slots = 1
02:45:29.879 [Lua] [Matchmaking] Filter: Distance = medium
02:45:29.879 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:45:29.879 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:45:29.879 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:45:29.879 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:45:29.879 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:45:29.879 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:45:29.879 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:45:29.879 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:45:29.879 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:45:29.879 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:45:29.879 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:45:29.879 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:45:29.879 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:45:29.879 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:45:29.879 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:45:29.879 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:45:29.879 [SteamServerBrowser] Starting refresh of type 0.
02:45:29.925 [Lua] [ChatManager][1]System: Increased search range
02:45:29.925 [SteamServerBrowser] Server refresh done
02:45:29.925 [SteamServerBrowser] Starting refresh of type 0.
02:45:40.244 warning: [SteamServerBrowser] Aborting refresh after 10.000000 seconds.
02:45:40.244 [SteamServerBrowser] Server refresh done
02:45:40.245 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:45:40.265 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:45:49.922 [Lua] [ChatManager][1]System: Cannot find any matching games...
02:45:49.922 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
02:45:49.922 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:45:49.926 [Lua] Set lobby begin:
02:45:49.926 [Lua] Lobby data power_level = 475
02:45:49.926 [Lua] Lobby data unique_server_name = Footlong
02:45:49.926 [Lua] Lobby data host = 110000104816a75
02:45:49.926 [Lua] Lobby data time_of_search = 1585017909
02:45:49.926 [Lua] Lobby data game_mode = 3
02:45:49.926 [Lua] Lobby data level_key = inn_level
02:45:49.926 [Lua] Lobby data player_slot_1 = 0:0
02:45:49.926 [Lua] Lobby data selected_level_key = inn_level
02:45:49.926 [Lua] Lobby data matchmaking = searching
02:45:49.926 [Lua] Lobby data weave_name = false
02:45:49.926 [Lua] Lobby data player_slot_4 = 0:0
02:45:49.926 [Lua] Lobby data num_players = 1
02:45:49.926 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:49.927 [Lua] Lobby data player_slot_2 = 0:0
02:45:49.927 [Lua] Lobby data country_code = NZ
02:45:49.927 [Lua] Lobby data player_slot_3 = 0:0
02:45:49.927 [Lua] Lobby data difficulty = hard
02:45:49.927 [Lua] Set lobby end.
02:45:49.927 [Lua] [PartyManager] Leader is set to 110000104816a75
02:45:49.927 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
02:45:49.927 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:45:49.927 [Lua] Set lobby begin:
02:45:49.927 [Lua] Lobby data twitch_enabled = false
02:45:49.927 [Lua] Lobby data power_level = 475
02:45:49.927 [Lua] Lobby data unique_server_name = Footlong
02:45:49.927 [Lua] Lobby data host = 110000104816a75
02:45:49.927 [Lua] Lobby data time_of_search = 1585017909
02:45:49.927 [Lua] Lobby data game_mode = 1
02:45:49.927 [Lua] Lobby data mechanism = adventure
02:45:49.928 [Lua] Lobby data level_key = inn_level
02:45:49.928 [Lua] Lobby data player_slot_1 = 0:0
02:45:49.928 [Lua] Lobby data selected_level_key = inn_level
02:45:49.928 [Lua] Lobby data difficulty = hard
02:45:49.928 [Lua] Lobby data quick_game = true
02:45:49.928 [Lua] Lobby data matchmaking = true
02:45:49.928 [Lua] Lobby data weave_name = false
02:45:49.928 [Lua] Lobby data player_slot_4 = 0:0
02:45:49.928 [Lua] Lobby data num_players = 1
02:45:49.928 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:49.928 [Lua] Lobby data player_slot_2 = 0:0
02:45:49.928 [Lua] Lobby data country_code = NZ
02:45:49.928 [Lua] Lobby data player_slot_3 = 0:0
02:45:49.928 [Lua] Lobby data eac_authorized = true
02:45:49.928 [Lua] Set lobby end.
02:45:49.928 [Lua] Set lobby begin:
02:45:49.928 [Lua] Lobby data twitch_enabled = false
02:45:49.928 [Lua] Lobby data power_level = 475
02:45:49.928 [Lua] Lobby data unique_server_name = Footlong
02:45:49.929 [Lua] Lobby data host = 110000104816a75
02:45:49.929 [Lua] Lobby data time_of_search = 1585017909
02:45:49.929 [Lua] Lobby data game_mode = 1
02:45:49.929 [Lua] Lobby data is_private = false
02:45:49.929 [Lua] Lobby data mechanism = adventure
02:45:49.929 [Lua] Lobby data level_key = inn_level
02:45:49.929 [Lua] Lobby data player_slot_1 = 0:0
02:45:49.929 [Lua] Lobby data selected_level_key = inn_level
02:45:49.929 [Lua] Lobby data difficulty = hard
02:45:49.929 [Lua] Lobby data quick_game = true
02:45:49.929 [Lua] Lobby data matchmaking = true
02:45:49.929 [Lua] Lobby data weave_name = false
02:45:49.929 [Lua] Lobby data player_slot_4 = 0:0
02:45:49.929 [Lua] Lobby data num_players = 1
02:45:49.929 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:45:49.930 [Lua] Lobby data player_slot_2 = 0:0
02:45:49.930 [Lua] Lobby data country_code = NZ
02:45:49.930 [Lua] Lobby data player_slot_3 = 0:0
02:45:49.930 [Lua] Lobby data eac_authorized = true
02:45:49.930 [Lua] Set lobby end.
02:45:49.934 [Lua] [ChatManager][1]System: Starting hosted game...
02:45:49.951 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:45:49.951 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:46:30.624 [Lua] [IngameUI] menu view on_enter hero_view
02:46:30.641 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090d5fc0
02:46:30.641 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:46:30.641 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da654b0)
02:46:30.641 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da5c2d0)
02:46:30.641 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da45510)
02:46:30.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:46:30.659 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:46:30.661 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:46:30.661 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:46:30.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:46:31.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:46:31.812 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:46:31.826 [World] Spawning level.
02:46:31.859 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:31.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:31.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:31.898 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:31.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:31.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:31.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:31.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1DD10, async-read, prioritized
02:46:48.837 [SteamLobby] Detected removed member 110000104816a75
02:46:48.837 [Lua] [NetworkServer] Changing num_players from 1 to 0
02:46:48.837 [Lua] Players: 0
02:46:48.837 [Lua] Set lobby begin:
02:46:48.837 [Lua] Lobby data twitch_enabled = false
02:46:48.838 [Lua] Lobby data power_level = 475
02:46:48.838 [Lua] Lobby data unique_server_name = Footlong
02:46:48.838 [Lua] Lobby data host = 110000104816a75
02:46:48.838 [Lua] Lobby data time_of_search = 1585017909
02:46:48.838 [Lua] Lobby data game_mode = 1
02:46:48.838 [Lua] Lobby data is_private = false
02:46:48.838 [Lua] Lobby data mechanism = adventure
02:46:48.838 [Lua] Lobby data level_key = inn_level
02:46:48.838 [Lua] Lobby data player_slot_1 = 0:0
02:46:48.838 [Lua] Lobby data selected_level_key = inn_level
02:46:48.838 [Lua] Lobby data difficulty = hard
02:46:48.838 [Lua] Lobby data quick_game = true
02:46:48.839 [Lua] Lobby data matchmaking = true
02:46:48.839 [Lua] Lobby data weave_name = false
02:46:48.839 [Lua] Lobby data player_slot_4 = 0:0
02:46:48.839 [Lua] Lobby data num_players = 0
02:46:48.839 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:46:48.839 [Lua] Lobby data player_slot_2 = 0:0
02:46:48.839 [Lua] Lobby data country_code = NZ
02:46:48.839 [Lua] Lobby data player_slot_3 = 0:0
02:46:48.839 [Lua] Lobby data eac_authorized = true
02:46:48.839 [Lua] Set lobby end.
02:46:48.840 [Lua] [LobbyMembers] Member left 110000104816a75
02:46:48.840 [Lua] [LobbyHost] Lost connection to the lobby
02:46:48.842 [Lua] Lost connection to lobby, restarting to inn.
02:46:48.842 [Lua] [GameNetworkManager] Leaving game...
02:46:48.842 [Lua] [GameNetworkManager] Shutting down game session host.
02:46:48.842 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:46:48.842 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:46:48.842 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=219.26
02:46:48.842 [Lua] [IngameUI] menu view on_exit hero_view
02:46:48.848 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090d5fc0
02:46:48.848 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:46:48.848 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:46:48.848 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:46:48.848 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:48.848 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:48.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:48.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA1DD10 -> Package still referenced, NOT unloaded:
02:46:48.859 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:46:48.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:46:48.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:46:48.865 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:46:50.817 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
02:46:50.817 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:46:50.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:46:50.818 [Lua] Clearing all global lookup lists
02:46:50.818 [Lua] [IngamePlayerListUI] - Destroy
02:46:50.821 [Lua] [EquipmentUI] - Destroy
02:46:50.821 [Lua] [GamePadEquipmentUI] - Destroy
02:46:50.821 [Lua] [AbilityUI] - Destroy
02:46:50.821 [Lua] [GamePadAbilityUI] - Destroy
02:46:50.822 [Lua] [IngameUI] destroy
02:46:50.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
02:46:50.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
02:46:50.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
02:46:50.883 [Lua] [Managers] Destroying state managers...
02:46:50.889 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:46:50.940 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:46:50.940 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:46:50.941 [Lua] [Matchmaking] unregister rpcs
02:46:50.941 [Lua] [Matchmaking] destroying
02:46:50.941 [Lua] [ChatManager] Unregistering channel 1
02:46:50.941 [Lua] [EnemyPackageLoader] network_context_destroyed
02:46:50.941 [Lua] [PartyManager] network_context_destroyed
02:46:50.941 [Lua] [GameMechanismManager] network_context_destroyed
02:46:50.941 [Lua] initializing mechanism to: adventure
02:46:50.941 [EACServer] [15:46:50:940][Windows][EAC Server] [Info][Destroy] Called
02:46:50.945 [SteamVoipRoom] Leaving room bd32ffc123c5d62c
02:46:50.945 [SteamVoipRoom] Destroying room bd32ffc123c5d62c
02:46:50.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
02:46:50.946 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
02:46:50.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
02:46:50.946 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
02:46:50.946 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:46:50.958 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:46:50.959 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:46:50.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:46:50.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
02:46:50.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:46:50.962 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
02:46:50.970 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:46:50.970 [Lua] [LobbyHost] Destroying
02:46:50.970 [Lua] ############### UNLOADING PACKAGES ###############
02:46:50.970 [Lua] [Gamestate] Enter StateTitleScreen
02:46:50.971 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:46:50.971 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:46:50.971 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:46:50.971 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:46:50.971 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:46:50.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
02:46:50.977 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:46:50.977 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:46:50.977 [Save] Loading `save_data`
02:46:50.978 [Save] Load done
02:46:50.997 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:46:51.097 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
02:46:51.098 [Lua] [Managers] Destroying state managers...
02:46:51.098 [Lua] MUSIC MANAGER Stop_menu_screen_music 170428 0
02:46:51.098 [Lua] [Gamestate] Enter state StateLoading
02:46:51.100 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:46:51.100 [Lua] [LobbyManager] Setting up network options
02:46:51.100 [Lua] registering RPCs
02:46:51.101 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:46:51.101 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:46:51.101 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:46:51.101 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:46:51.101 [Lua] [LevelTransitionHandler] load_level inn_level
02:46:51.101 [SteamVoipRoom] Creating room 803e00e38a1a70e6
02:46:51.101 [SteamVoipRoom] Joining room 803e00e38a1a70e6
02:46:51.102 [EAC] EAC server 110000104816a75 is initializing
02:46:51.116 [EAC] Server is also client 110000104816a75
02:46:51.116 [EACServer] [15:46:51:116][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
02:46:51.116 [Lua] ### Created peer state machine for 110000104816a75
02:46:51.116 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:46:51.117 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:81: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:788: in function game_update
[15] @scripts/boot.lua:552:in function
[1] self = table: 000000000956D700; error = "broken_connection"; header = nil; action = "continue"; right_button = nil
[2] self = table: 000000000329B830; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000AB28390; increment_lobby_port = true; network_options = table: 000000000C7A64A0; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection"
[3] self = table: 000000000329B830; params = table: 00000000032A2650
[4] self = table: 000000000B407890; new_state = table: 00000000027DECF0; params = table: 00000000032A2650; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 000000000B407890; new_state = table: 00000000027DECF0; notify = nil; old_state = nil
[6] self = table: 000000000B407890; parent = table: 000000000956D700; start_state = table: 00000000027DECF0; params = table: 00000000032A2650; profiling_debugging_enabled = true
[7] self = table: 000000000B407890; parent = table: 000000000956D700; start_state = table: 00000000027DECF0; params = table: 00000000032A2650; profiling_debugging_enabled = true
[8] self = table: 00000000024C9280; object = table: 000000000B407890
[9] self = table: 000000000956D700; params = table: 00000000032A2650
[10] self = table: 000000000956D700; param_block = table: 000000000D6CF8D0
[11] self = table: 00000000005577E0; new_state = table: 00000000027E0FA0; params = table: 000000000D6CF8D0; scope_name = "StateLoading:on_enter"
[12] self = table: 00000000005577E0; new_state = table: 00000000027E0FA0; notify = true; old_state = table: 00000000085B36A0
[13] self = table: 00000000005577E0; dt = 0.016901800408959389; t = 1693.0493652708828; new_state = table: 00000000027E0FA0
[14] self = table: 00000000000921E0; real_world_dt = 0.016901800408959389; dt = 0.016901800408959389; t = 1693.0493652708828
[15] dt = 0.016901800408959389
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000003298060; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B4078C0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 000000000DE106C0; _network_transmit = table: 000000000329C160; _network_server = table: 000000000C516DB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 00000000029D2F00; _loadout_resync_state = "check_resync"; _input_manager = table: 0000000003293970;
[2] _previous_session_error_headers_lookup = table: 000000000329B860; _loading_view = table: 00000000029D2F00; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000956D700; _world = [World];
[3] _previous_session_error_headers_lookup = table: 000000000329B860; _loading_view = table: 00000000029D2F00; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000956D700; _world = [World];
[4] _params = table: 00000000032A2650; _profiling_debugging_enabled = true; _parent = table: 000000000956D700; _state = table: 000000000329B830;
[5] _params = table: 00000000032A2650; _profiling_debugging_enabled = true; _parent = table: 000000000956D700; _state = table: 000000000329B830;
[6] _params = table: 00000000032A2650; _profiling_debugging_enabled = true; _parent = table: 000000000956D700; _state = table: 000000000329B830;
[7] _params = table: 00000000032A2650; _profiling_debugging_enabled = true; _parent = table: 000000000956D700; _state = table: 000000000329B830;
[8] __index = table: 00000000024C9280; ___is_class_metatable___ = true; super = table: 00000000000A3B80; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000003298060; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B4078C0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 000000000DE106C0; _network_transmit = table: 000000000329C160; _network_server = table: 000000000C516DB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 00000000029D2F00; _loadout_resync_state = "check_resync"; _input_manager = table: 0000000003293970;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000003298060; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B4078C0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 000000000DE106C0; _network_transmit = table: 000000000329C160; _network_server = table: 000000000C516DB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 00000000029D2F00; _loadout_resync_state = "check_resync"; _input_manager = table: 0000000003293970;
[11] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 000000000956D700;
[12] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 000000000956D700;
[13] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 000000000956D700;
[14] startup_package_handles = table: 0000000000094360; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000942D0; flow_return_table = table: 0000000000092210; _machine = table: 00000000005577E0; startup_timer = 11.740550547838211; has_booted = true; loading_context = table: 000000000AB28390;
02:46:51.117 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK
02:46:51.117 [Lua] MUSIC MANAGER unmute_all_world_sounds 170429 0
02:46:51.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:46:51.125 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1962663 - weave: nil
02:46:51.132 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:46:51.132 [Lua] checking dlc's against conflict directors
02:46:51.132 [Lua] - removing conflict director 'chaos_beastmen'
02:46:51.132 [Lua] - removing conflict director 'skaven_beastmen'
02:46:51.132 [Lua] - removing conflict director 'beastmen'
02:46:51.132 [Lua] number of factions to include 1
02:46:51.132 [Lua] Updated list weights for random:
02:46:51.132 [Lua] skaven, 0.50 (0.00-0.50)
02:46:51.132 [Lua] chaos, 0.50 (0.50-1.00)
02:46:51.132 [Lua] Rolled random faction: 0.202413409948349 skaven
02:46:51.132 [Lua] number of factions added 1
02:46:51.132 [Lua] --- --- ---
02:46:51.132 [Lua] Starting... difficulty 'hard'
02:46:51.132 [Lua] These are the starting conflict directors:
02:46:51.132 [Lua] inn_level
02:46:51.132 [Lua] --- --- ---
02:46:51.132 [Lua]
02:46:51.132 [Lua] DONE! Found the following directors:
02:46:51.132 [Lua] (free: 35), Master hash is:
02:46:51.132 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:46:51.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:46:51.132 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:46:51.132 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:46:51.132 [Lua] Set lobby begin:
02:46:51.132 [Lua] Set lobby end.
02:46:51.132 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
02:46:51.132 [Lua] [LobbyHost] Changed state from 0 to creating
02:46:51.132 [Lua] ### Sending rpc_level_loaded
02:46:51.132 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
02:46:51.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:46:51.157 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:46:51.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:46:51.176 [Lua] MUSIC MANAGER Play_loading_screen_music 170430 0
02:46:51.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:46:51.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:46:51.496 [SteamLobby] Detected added member 110000104816a75
02:46:51.498 [Lua] [LobbyHost] Changed state from creating to joined
02:46:51.499 [Lua] [PartyManager] Leader is set to 110000104816a75
02:46:51.499 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
02:46:51.499 [Lua] [ChatManager] Registering channel 1
02:46:51.499 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:46:51.499 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:46:51.499 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:46:51.499 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:46:51.499 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:46:51.513 [Lua] [NetworkServer] Changing num_players from nil to 1
02:46:51.513 [Lua] Players: 1
02:46:51.513 [Lua] Set lobby begin:
02:46:51.513 [Lua] Lobby data num_players = 1
02:46:51.513 [Lua] Lobby data level_key = inn_level
02:46:51.513 [Lua] Lobby data game_mode = 3
02:46:51.514 [Lua] Lobby data matchmaking = false
02:46:51.514 [Lua] Set lobby end.
02:46:53.130 [Lua] player (110000104816a75,1) was put into party 0
02:46:53.130 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:46:53.130 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:46:53.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:46:53.147 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:46:53.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:46:53.163 [Lua] ### Sending rpc_level_loaded
02:46:53.163 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
02:46:53.788 [Lua] PlayFabMirror:_commit_internal 7
02:46:53.788 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:46:53.805 [Lua] commit result success 7
02:46:54.259 [Lua] PopupManager:query_result returned result: continue
02:46:54.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:46:55.271 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:46:55.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:46:55.271 [Lua] Set lobby begin:
02:46:55.271 [Lua] Lobby data host = 110000104816a75
02:46:55.272 [Lua] Lobby data level_key = inn_level
02:46:55.272 [Lua] Lobby data game_mode = 3
02:46:55.272 [Lua] Lobby data country_code = NZ
02:46:55.272 [Lua] Lobby data unique_server_name = Footlong
02:46:55.272 [Lua] Lobby data num_players = 1
02:46:55.272 [Lua] Lobby data matchmaking = false
02:46:55.272 [Lua] Set lobby end.
02:46:55.272 [Lua] [Managers] Destroying state managers...
02:46:55.278 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:46:55.278 [Lua] MUSIC MANAGER Stop_loading_screen_music 170433 0
02:46:55.278 [Lua] [Gamestate] Enter StateIngame HOST
02:46:55.279 [Lua] <>level = inn_level<>
02:46:55.279 [Lua] Set lobby begin:
02:46:55.279 [Lua] Lobby data host = 110000104816a75
02:46:55.279 [Lua] Lobby data level_key = inn_level
02:46:55.279 [Lua] Lobby data game_mode = 3
02:46:55.279 [Lua] Lobby data selected_level_key = inn_level
02:46:55.280 [Lua] Lobby data country_code = NZ
02:46:55.280 [Lua] Lobby data unique_server_name = Footlong
02:46:55.280 [Lua] Lobby data num_players = 1
02:46:55.280 [Lua] Lobby data matchmaking = false
02:46:55.280 [Lua] Set lobby end.
02:46:55.280 [Lua] [StateIngame] Server ingame
02:46:55.284 [Lua] Set lobby begin:
02:46:55.284 [Lua] Lobby data level_key = inn_level
02:46:55.284 [Lua] Lobby data selected_level_key = inn_level
02:46:55.284 [Lua] Lobby data unique_server_name = Footlong
02:46:55.284 [Lua] Lobby data matchmaking = false
02:46:55.285 [Lua] Lobby data host = 110000104816a75
02:46:55.285 [Lua] Lobby data country_code = NZ
02:46:55.285 [Lua] Lobby data game_mode = 3
02:46:55.285 [Lua] Lobby data difficulty = hard
02:46:55.285 [Lua] Lobby data num_players = 1
02:46:55.285 [Lua] Set lobby end.
02:46:55.285 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:46:55.285 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:46:55.285 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:46:55.285 [Lua] [Matchmaking] initializing
02:46:55.285 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server
02:46:55.285 [Lua] [Matchmaking] register rpcs
02:46:55.286 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:46:55.286 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
02:46:55.286 [Lua] [GameNetworkManager] self.is_server = true
02:46:55.286 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
02:46:55.286 [Network] Setting artificial MTU limit to 576
02:46:55.297 [Lua] Switching ConflictSettings: to: inn_level
02:46:55.297 [Lua] pacing=disabled
02:46:55.297 [Lua] roaming=nil
02:46:55.297 [Lua] disabled=false
02:46:55.297 [Lua] pack_spawning=disabled
02:46:55.297 [Lua] contained_breeds=nil
02:46:55.297 [Lua] boss=disabled
02:46:55.297 [Lua] horde=disabled
02:46:55.297 [Lua] specials=disabled
02:46:55.297 [Lua] name=inn_level
02:46:55.297 [Lua] intensity=disabled
02:46:55.297 [Lua] ---
02:46:55.297 [Lua] [LevelAnalysis] set_random_seed( 1962663)
02:46:55.300 [Lua] [AIInterestPointSystem] Level Seed: 1962663
02:46:55.300 [Lua]
02:46:55.300 [Lua] [entity_system_bag] = table
02:46:55.300 [Lua] [entity_system_bag] = metatable
02:46:55.300 [Lua] [startup_data] = table
02:46:55.300 [Lua] [entity_manager] = table
02:46:55.300 [Lua] [entity_manager] = metatable
02:46:55.300 [Lua] [unit_spawner] = table
02:46:55.300 [Lua] [unit_spawner] = metatable
02:46:55.300 [Lua] [unit_storage] = table
02:46:55.300 [Lua] [unit_storage] = metatable
02:46:55.300 [Lua] [dice_keeper] = table
02:46:55.300 [Lua] [dice_keeper] = metatable
02:46:55.300 [Lua] [is_server] = true (boolean)
02:46:55.300 [Lua] [world] = [World]
02:46:55.300 [Lua] [system_api] = table
02:46:55.300 [Lua] [entity_system] = table
02:46:55.300 [Lua] [entity_system] = metatable
02:46:55.300 [Lua] [network_lobby] = table
02:46:55.300 [Lua] [network_lobby] = metatable
02:46:55.300 [Lua] [profile_synchronizer] = table
02:46:55.300 [Lua] [profile_synchronizer] = metatable
02:46:55.300 [Lua] [level_transition_handler] = table
02:46:55.300 [Lua] [level_transition_handler] = metatable
02:46:55.300 [Lua] [num_local_human_players] = 1 (number)
02:46:55.300 [Lua] [statistics_db] = table
02:46:55.300 [Lua] [statistics_db] = metatable
02:46:55.300 [Lua] [network_server] = table
02:46:55.300 [Lua] [network_server] = metatable
02:46:55.300 [Lua] [input_manager] = table
02:46:55.300 [Lua] [input_manager] = metatable
02:46:55.300 [Lua] [network_clock] = table
02:46:55.300 [Lua] [network_clock] = metatable
02:46:55.300 [Lua] [network_transmit] = table
02:46:55.300 [Lua] [network_transmit] = metatable
02:46:55.300 [Lua] [free_flight_manager] = table
02:46:55.300 [Lua] [free_flight_manager] = metatable
02:46:55.300 [Lua] [network_manager] = table
02:46:55.300 [Lua] [network_manager] = metatable
02:46:55.300 [Lua] [network_event_delegate] = table
02:46:55.300 [Lua] [network_event_delegate] = metatable
02:46:55.300 [Lua]
02:46:55.300 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:46:55.300 [Lua] ignoring extension VersusInteractObjectiveExtension
02:46:55.300 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:46:55.300 [Lua] ignoring extension VersusSocketObjectiveExtension
02:46:55.300 [Lua] ignoring extension VersusTargetObjectiveExtension
02:46:55.300 [Lua] ignoring extension VersusMissionObjectiveExtension
02:46:55.301 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:46:55.304 [Lua] [AchievementManager] Achievements using the steam platform
02:46:55.305 [Lua] [StateIngame] Level seed: 1962663
02:46:55.305 [World] Spawning level.
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:46:55.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:46:55.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
02:46:55.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
02:46:55.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:46:55.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:46:55.454 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:46:55.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:46:55.457 [Lua] [LevelAnalysis] set_random_seed( 1962663)
02:46:55.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 16
02:46:55.481 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
02:46:55.481 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
02:46:55.481 [Lua] [IngameUI] init
02:46:55.494 [SteamVoipClient] select_out(110000104816a75, off)
02:46:55.501 [Lua] cb_razer_chroma_setup
02:46:55.537 [Lua] [Matchmaking] Cancelling matchmaking
02:46:55.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:46:55.538 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:46:55.538 [Lua] Set lobby begin:
02:46:55.538 [Lua] Lobby data level_key = inn_level
02:46:55.538 [Lua] Lobby data power_level = 0
02:46:55.538 [Lua] Lobby data selected_level_key = inn_level
02:46:55.538 [Lua] Lobby data unique_server_name = Footlong
02:46:55.538 [Lua] Lobby data matchmaking = false
02:46:55.538 [Lua] Lobby data host = 110000104816a75
02:46:55.538 [Lua] Lobby data country_code = NZ
02:46:55.538 [Lua] Lobby data game_mode = 3
02:46:55.538 [Lua] Lobby data difficulty = hard
02:46:55.538 [Lua] Lobby data num_players = 1
02:46:55.539 [Lua] Set lobby end.
02:46:55.540 [Flow] complete_skittergate_legend false
02:46:55.540 [Flow] complete_all_helmgart_levels_recruit true
02:46:55.540 [Flow] WitchHunterLevel:1
02:46:55.540 [Flow] LeaderYes
02:46:55.540 [Flow] ALL PC XP:63869.3
02:46:55.540 [Flow] WH XP:0
02:46:55.540 [Flow] Number of crafted items:67
02:46:55.540 [Flow] Sum of Powe Levels:961
02:46:55.540 [Flow] lodestone diff 1:false
02:46:55.541 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:46:55.542 [Lua] CurrentConflictSettings inn_level
02:46:55.542 [Lua] [ConflictDirector] conflict_director is ai_ready
02:46:55.542 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:46:55.542 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:46:55.544 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:46:55.544 [Lua] Forming navigation groups in one frame
02:46:55.544 [Lua] Forming navigation groups
02:46:55.570 [Lua] NavigationGroupManager -> calulation time A: 0.025999999999839929
02:46:55.572 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
02:46:55.572 [Lua] number of nav groups: 45
02:46:55.572 [Lua] number of refined nav groups : 25
02:46:55.575 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
02:46:55.575 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:46:55.575 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:46:55.575 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:46:55.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:46:55.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:46:55.578 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:46:55.578 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:46:55.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:46:55.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 16
02:46:55.762 [Lua] player (110000104816a75,1) was put into party 1
02:46:55.762 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2)
02:46:55.762 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2)
02:46:55.762 [Lua] Set lobby begin:
02:46:55.762 [Lua] Lobby data level_key = inn_level
02:46:55.762 [Lua] Lobby data power_level = 0
02:46:55.762 [Lua] Lobby data selected_level_key = inn_level
02:46:55.762 [Lua] Lobby data difficulty = hard
02:46:55.763 [Lua] Lobby data player_slot_4 = 0:0
02:46:55.763 [Lua] Lobby data unique_server_name = Footlong
02:46:55.763 [Lua] Lobby data matchmaking = false
02:46:55.763 [Lua] Lobby data host = 110000104816a75
02:46:55.763 [Lua] Lobby data country_code = NZ
02:46:55.763 [Lua] Lobby data game_mode = 3
02:46:55.763 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:46:55.763 [Lua] Lobby data player_slot_2 = 0:0
02:46:55.763 [Lua] Lobby data player_slot_1 = 0:0
02:46:55.763 [Lua] Lobby data player_slot_3 = 0:0
02:46:55.763 [Lua] Lobby data num_players = 1
02:46:55.763 [Lua] Set lobby end.
02:46:55.763 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
02:46:55.764 [Lua]
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:46:55.764 [Lua] [wwise/handgun_rifle] = false (boolean)
02:46:55.764 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:46:55.764 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:46:55.764 [Lua]
02:46:55.764 [Lua]
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p] = false (boolean)
02:46:55.764 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:46:55.764 [Lua] [wwise/handgun_rifle] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:46:55.764 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
02:46:55.764 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:46:55.764 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
02:46:55.764 [Lua]
02:46:55.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:46:55.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:46:55.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:46:55.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:46:55.777 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:46:55.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
02:46:55.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:46:55.833 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:46:55.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:46:55.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:46:55.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:46:55.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:46:55.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:46:55.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:46:55.955 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:46:55.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:46:56.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:46:56.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
02:46:56.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:46:56.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:46:56.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
02:46:56.301 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:46:56.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:46:56.349 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
02:46:56.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:46:56.359 [Flow] DISABLE
02:46:56.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 16
02:46:57.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:46:57.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
02:46:57.201 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
02:46:57.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:46:57.267 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:46:57.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:46:57.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:46:57.543 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:46:57.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:46:57.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:46:57.738 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
02:46:57.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
02:46:57.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
02:46:57.811 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
02:46:57.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:46:58.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:46:58.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
02:46:58.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:46:58.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:46:58.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
02:46:58.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:46:58.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:46:58.688 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:46:58.691 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:46:58.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:46:58.861 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:46:58.885 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:46:58.920 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:46:58.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:46:58.921 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:46:58.962 [Lua] Players are leaving the safe zone
02:46:59.420 [Lua] StateInGameRunning:_game_actually_starts()
02:46:59.420 [Lua] #################################################################################################################
02:46:59.420 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:46:59.420 [Lua] #################################################################################################################
02:46:59.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17
02:46:59.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17
02:46:59.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17
02:46:59.666 [Lua] Commit load time data
02:47:00.379 [Lua] Set lobby begin:
02:47:00.379 [Lua] Lobby data level_key = inn_level
02:47:00.379 [Lua] Lobby data power_level = 475
02:47:00.379 [Lua] Lobby data selected_level_key = inn_level
02:47:00.379 [Lua] Lobby data difficulty = hard
02:47:00.380 [Lua] Lobby data player_slot_4 = 0:0
02:47:00.380 [Lua] Lobby data unique_server_name = Footlong
02:47:00.380 [Lua] Lobby data matchmaking = false
02:47:00.380 [Lua] Lobby data host = 110000104816a75
02:47:00.380 [Lua] Lobby data country_code = NZ
02:47:00.380 [Lua] Lobby data game_mode = 3
02:47:00.380 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:47:00.380 [Lua] Lobby data player_slot_2 = 0:0
02:47:00.380 [Lua] Lobby data player_slot_1 = 0:0
02:47:00.380 [Lua] Lobby data player_slot_3 = 0:0
02:47:00.380 [Lua] Lobby data num_players = 1
02:47:00.380 [Lua] Set lobby end.
02:47:05.367 [Lua] PlayFabMirror:_commit_internal 8
02:47:05.367 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:47:05.372 [Lua] generate_backend_stats 110000104816a75:1
02:47:05.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:47:05.406 [Lua] commit result success 8
02:47:11.132 [Lua] [IngameUI] menu view on_enter start_game_view
02:47:11.136 [Lua] [IngameUI] menu view post_update_on_enter table: 0x092cc630
02:47:11.136 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:47:11.141 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:47:11.141 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:47:11.142 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:47:11.142 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:47:12.630 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:47:12.630 [Lua] ............................................................................................................
02:47:12.630 [Lua] ............................................................................................................
02:47:12.630 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:47:12.630 [Lua] ............................................................................................................
02:47:12.630 [Lua] ............................................................................................................
02:47:12.631 [Lua] [Matchmaking] Cancelling matchmaking
02:47:12.631 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:47:12.642 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:47:12.642 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
02:47:12.642 [Lua] [Matchmaking] Filter: Free slots = 1
02:47:12.642 [Lua] [Matchmaking] Filter: Distance = close
02:47:12.642 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:47:12.642 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:47:12.642 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:47:12.642 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:47:12.642 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:47:12.642 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:47:12.642 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:47:12.642 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:47:12.642 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:47:12.642 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:47:12.642 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:47:12.642 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:47:12.642 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:47:12.642 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:47:12.642 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:47:12.642 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:47:12.642 [SteamServerBrowser] Starting refresh of type 0.
02:47:12.692 [Lua] Set lobby begin:
02:47:12.692 [Lua] Lobby data time_of_search = 1585018032
02:47:12.692 [Lua] Lobby data level_key = inn_level
02:47:12.692 [Lua] Lobby data power_level = 475
02:47:12.693 [Lua] Lobby data selected_level_key = inn_level
02:47:12.693 [Lua] Lobby data difficulty = hard
02:47:12.693 [Lua] Lobby data player_slot_4 = 0:0
02:47:12.693 [Lua] Lobby data unique_server_name = Footlong
02:47:12.693 [Lua] Lobby data matchmaking = searching
02:47:12.693 [Lua] Lobby data host = 110000104816a75
02:47:12.693 [Lua] Lobby data country_code = NZ
02:47:12.693 [Lua] Lobby data game_mode = 3
02:47:12.693 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:47:12.693 [Lua] Lobby data player_slot_2 = 0:0
02:47:12.694 [Lua] Lobby data player_slot_1 = 0:0
02:47:12.694 [Lua] Lobby data player_slot_3 = 0:0
02:47:12.694 [Lua] Lobby data num_players = 1
02:47:12.694 [Lua] Set lobby end.
02:47:12.694 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:47:12.695 [SteamServerBrowser] Server refresh done
02:47:12.695 [SteamServerBrowser] Starting refresh of type 0.
02:47:12.742 [Lua] [ChatManager][1]System: Starting search
02:47:12.742 [Lua] [ChatManager][1]System: Veteran
02:47:12.878 [Lua] [IngameUI] menu view on_exit start_game_view
02:47:12.878 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:47:12.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:47:12.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:47:12.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:47:12.879 [Save] Saving `save_data`
02:47:12.890 [Save] Save done
02:47:12.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x092cc630
02:47:23.046 warning: [SteamServerBrowser] Aborting refresh after 10.000000 seconds.
02:47:23.047 [SteamServerBrowser] Server refresh done
02:47:23.048 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
02:47:23.073 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
02:47:32.729 [Lua] [Matchmaking] Changing distance filter from close to medium
02:47:32.729 [Lua] [Matchmaking] Filter: Free slots = 1
02:47:32.729 [Lua] [Matchmaking] Filter: Distance = medium
02:47:32.729 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
02:47:32.729 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2
02:47:32.729 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:47:32.729 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
02:47:32.729 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
02:47:32.729 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
02:47:32.729 [Lua] [Matchmaking] Near Filter: power_level, value=475
02:47:32.730 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
02:47:32.730 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
02:47:32.730 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
02:47:32.730 [Lua] [Matchmaking] Server Filter: mechanism, comparison(equal), value=adventure
02:47:32.730 [Lua] [Matchmaking] Server Filter: game_mode, comparison(less_or_equal), value=2
02:47:32.730 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=66acb5ed284115da
02:47:32.730 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
02:47:32.730 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
02:47:32.730 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
02:47:32.730 [SteamServerBrowser] Starting refresh of type 0.
02:47:32.781 [Lua] [ChatManager][1]System: Increased search range
02:47:32.782 [SteamServerBrowser] Server refresh done
02:47:32.782 [SteamServerBrowser] Starting refresh of type 0.
02:47:40.221 [SteamLobby] Detected removed member 110000104816a75
02:47:40.221 [Lua] [NetworkServer] Changing num_players from 1 to 0
02:47:40.221 [Lua] Players: 0
02:47:40.221 [Lua] Set lobby begin:
02:47:40.221 [Lua] Lobby data time_of_search = 1585018032
02:47:40.221 [Lua] Lobby data level_key = inn_level
02:47:40.221 [Lua] Lobby data power_level = 475
02:47:40.221 [Lua] Lobby data selected_level_key = inn_level
02:47:40.221 [Lua] Lobby data difficulty = hard
02:47:40.221 [Lua] Lobby data player_slot_4 = 0:0
02:47:40.222 [Lua] Lobby data unique_server_name = Footlong
02:47:40.222 [Lua] Lobby data matchmaking = searching
02:47:40.222 [Lua] Lobby data host = 110000104816a75
02:47:40.222 [Lua] Lobby data country_code = NZ
02:47:40.222 [Lua] Lobby data game_mode = 3
02:47:40.222 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:47:40.222 [Lua] Lobby data player_slot_2 = 0:0
02:47:40.222 [Lua] Lobby data player_slot_1 = 0:0
02:47:40.222 [Lua] Lobby data player_slot_3 = 0:0
02:47:40.222 [Lua] Lobby data num_players = 0
02:47:40.222 [Lua] Set lobby end.
02:47:40.222 [Lua] [LobbyMembers] Member left 110000104816a75
02:47:40.222 [Lua] [LobbyHost] Lost connection to the lobby
02:47:40.226 [Lua] Lost connection to lobby, restarting to inn.
02:47:40.226 [Lua] [GameNetworkManager] Leaving game...
02:47:40.226 [Lua] [GameNetworkManager] Shutting down game session host.
02:47:40.226 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:47:40.226 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:47:40.227 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=46.25
02:47:40.244 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:47:41.091 [Lua] Set lobby begin:
02:47:41.091 [Lua] Lobby data time_of_search = 1585018032
02:47:41.091 [Lua] Lobby data level_key = inn_level
02:47:41.091 [Lua] Lobby data power_level = 0
02:47:41.091 [Lua] Lobby data selected_level_key = inn_level
02:47:41.091 [Lua] Lobby data difficulty = hard
02:47:41.091 [Lua] Lobby data player_slot_4 = 0:0
02:47:41.091 [Lua] Lobby data unique_server_name = Footlong
02:47:41.091 [Lua] Lobby data matchmaking = searching
02:47:41.091 [Lua] Lobby data host = 110000104816a75
02:47:41.091 [Lua] Lobby data country_code = NZ
02:47:41.091 [Lua] Lobby data game_mode = 3
02:47:41.091 [Lua] Lobby data player_slot_5 = 110000104816a75:1
02:47:41.092 [Lua] Lobby data player_slot_2 = 0:0
02:47:41.092 [Lua] Lobby data player_slot_1 = 0:0
02:47:41.092 [Lua] Lobby data player_slot_3 = 0:0
02:47:41.092 [Lua] Lobby data num_players = 0
02:47:41.092 [Lua] Set lobby end.
02:47:42.218 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
02:47:42.218 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:47:42.219 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:47:42.219 [Lua] Clearing all global lookup lists
02:47:42.219 [Lua] [IngamePlayerListUI] - Destroy
02:47:42.219 [Lua] [EquipmentUI] - Destroy
02:47:42.219 [Lua] [GamePadEquipmentUI] - Destroy
02:47:42.219 [Lua] [AbilityUI] - Destroy
02:47:42.219 [Lua] [GamePadAbilityUI] - Destroy
02:47:42.220 [Lua] [IngameUI] destroy
02:47:42.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
02:47:42.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
02:47:42.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
02:47:42.288 [Lua] [Managers] Destroying state managers...
02:47:42.295 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:47:42.341 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:47:42.341 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:47:42.341 [Lua] [Matchmaking] unregister rpcs
02:47:42.341 [Lua] [Matchmaking] destroying
02:47:42.341 [Lua] [ChatManager] Unregistering channel 1
02:47:42.341 [Lua] [EnemyPackageLoader] network_context_destroyed
02:47:42.341 [Lua] [PartyManager] network_context_destroyed
02:47:42.341 [Lua] [GameMechanismManager] network_context_destroyed
02:47:42.341 [Lua] initializing mechanism to: adventure
02:47:42.341 [EACServer] [15:47:42:341][Windows][EAC Server] [Info][Destroy] Called
02:47:42.345 [SteamVoipRoom] Leaving room 803e00e38a1a70e6
02:47:42.345 [SteamVoipRoom] Destroying room 803e00e38a1a70e6
02:47:42.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
02:47:42.346 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
02:47:42.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
02:47:42.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
02:47:42.347 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:47:42.357 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:47:42.359 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:47:42.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:47:42.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
02:47:42.361 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:47:42.361 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
02:47:42.369 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:47:42.369 [Lua] [LobbyHost] Destroying
02:47:42.370 [Lua] ############### UNLOADING PACKAGES ###############
02:47:42.370 [Lua] [Gamestate] Enter StateTitleScreen
02:47:42.371 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:47:42.371 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:47:42.371 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:47:42.371 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:47:42.371 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:47:42.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
02:47:42.376 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:47:42.376 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:47:42.376 [Save] Loading `save_data`
02:47:42.376 [Save] Load done
02:47:42.392 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:47:42.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
02:47:42.495 [Lua] [Managers] Destroying state managers...
02:47:42.495 [Lua] MUSIC MANAGER Stop_menu_screen_music 175438 0
02:47:42.495 [Lua] [Gamestate] Enter state StateLoading
02:47:42.499 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:47:42.499 [Lua] [LobbyManager] Setting up network options
02:47:42.499 [Lua] registering RPCs
02:47:42.499 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:47:42.499 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
02:47:42.499 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:47:42.499 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:47:42.499 [Lua] [LevelTransitionHandler] load_level inn_level
02:47:42.499 [SteamVoipRoom] Creating room cefdfbb185e6415c
02:47:42.499 [SteamVoipRoom] Joining room cefdfbb185e6415c
02:47:42.500 [EAC] EAC server 110000104816a75 is initializing
02:47:42.515 [EAC] Server is also client 110000104816a75
02:47:42.515 [EACServer] [15:47:42:515][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
02:47:42.515 [Lua] ### Created peer state machine for 110000104816a75
02:47:42.515 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:47:42.515 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:81: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:788: in function game_update
[15] @scripts/boot.lua:552:in function
[1] self = table: 00000000084FF360; error = "broken_connection"; header = nil; action = "continue"; right_button = nil
[2] self = table: 00000000019030C0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 00000000011650C0; increment_lobby_port = true; network_options = table: 000000000C7A64A0; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection"
[3] self = table: 00000000019030C0; params = table: 00000000093A6160
[4] self = table: 0000000002A16440; new_state = table: 00000000027DECF0; params = table: 00000000093A6160; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 0000000002A16440; new_state = table: 00000000027DECF0; notify = nil; old_state = nil
[6] self = table: 0000000002A16440; parent = table: 00000000084FF360; start_state = table: 00000000027DECF0; params = table: 00000000093A6160; profiling_debugging_enabled = true
[7] self = table: 0000000002A16440; parent = table: 00000000084FF360; start_state = table: 00000000027DECF0; params = table: 00000000093A6160; profiling_debugging_enabled = true
[8] self = table: 00000000024C9280; object = table: 0000000002A16440
[9] self = table: 00000000084FF360; params = table: 00000000093A6160
[10] self = table: 00000000084FF360; param_block = table: 000000000D6CF8D0
[11] self = table: 00000000005577E0; new_state = table: 00000000027E0FA0; params = table: 000000000D6CF8D0; scope_name = "StateLoading:on_enter"
[12] self = table: 00000000005577E0; new_state = table: 00000000027E0FA0; notify = true; old_state = table: 000000000AB017F0
[13] self = table: 00000000005577E0; dt = 0.01679999940097332; t = 1743.7767934948206; new_state = table: 00000000027E0FA0
[14] self = table: 00000000000921E0; real_world_dt = 0.01679999940097332; dt = 0.01679999940097332; t = 1743.7767934948206
[15] dt = 0.01679999940097332
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000009CC0300; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E348ED0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 0000000008CD4E20; _network_transmit = table: 0000000009D9A660; _network_server = table: 000000000B602240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000CF55B30; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000000D5D90;
[2] _previous_session_error_headers_lookup = table: 00000000019030F0; _loading_view = table: 000000000CF55B30; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 00000000084FF360; _world = [World];
[3] _previous_session_error_headers_lookup = table: 00000000019030F0; _loading_view = table: 000000000CF55B30; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 00000000084FF360; _world = [World];
[4] _params = table: 00000000093A6160; _profiling_debugging_enabled = true; _parent = table: 00000000084FF360; _state = table: 00000000019030C0;
[5] _params = table: 00000000093A6160; _profiling_debugging_enabled = true; _parent = table: 00000000084FF360; _state = table: 00000000019030C0;
[6] _params = table: 00000000093A6160; _profiling_debugging_enabled = true; _parent = table: 00000000084FF360; _state = table: 00000000019030C0;
[7] _params = table: 00000000093A6160; _profiling_debugging_enabled = true; _parent = table: 00000000084FF360; _state = table: 00000000019030C0;
[8] __index = table: 00000000024C9280; ___is_class_metatable___ = true; super = table: 00000000000A3B80; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000009CC0300; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E348ED0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 0000000008CD4E20; _network_transmit = table: 0000000009D9A660; _network_server = table: 000000000B602240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000CF55B30; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000000D5D90;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921E0; _lobby_host = table: 0000000009CC0300; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E348ED0; _registered_rpcs = true; _wanted_state = table: 000000000C775E90; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _profile_synchronizer = table: 0000000008CD4E20; _network_transmit = table: 0000000009D9A660; _network_server = table: 000000000B602240; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000C277D20; _should_start_breed_loading = true; _level_key = "inn_level"; _loading_view = table: 000000000CF55B30; _loadout_resync_state = "check_resync"; _input_manager = table: 00000000000D5D90;
[11] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000084FF360;
[12] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000084FF360;
[13] _params = table: 000000000D6CF8D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 00000000084FF360;
[14] startup_package_handles = table: 0000000000094360; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000942D0; flow_return_table = table: 0000000000092210; _machine = table: 00000000005577E0; startup_timer = 11.740550547838211; has_booted = true; loading_context = table: 00000000011650C0;
02:47:42.516 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK
02:47:42.516 [Lua] MUSIC MANAGER unmute_all_world_sounds 175439 0
02:47:42.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:47:42.522 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2626643 - weave: nil
02:47:42.527 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:47:42.527 [Lua] checking dlc's against conflict directors
02:47:42.527 [Lua] - removing conflict director 'chaos_beastmen'
02:47:42.527 [Lua] - removing conflict director 'skaven_beastmen'
02:47:42.527 [Lua] - removing conflict director 'beastmen'
02:47:42.527 [Lua] number of factions to include 3
02:47:42.527 [Lua] number of factions added 2
02:47:42.527 [Lua] --- --- ---
02:47:42.527 [Lua] Starting... difficulty 'hard'
02:47:42.527 [Lua] These are the starting conflict directors:
02:47:42.527 [Lua] inn_level
02:47:42.527 [Lua] --- --- ---
02:47:42.527 [Lua]
02:47:42.527 [Lua] DONE! Found the following directors:
02:47:42.527 [Lua] (free: 35), Master hash is:
02:47:42.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:47:42.527 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:47:42.527 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:47:42.527 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:47:42.527 [Lua] Set lobby begin:
02:47:42.527 [Lua] Set lobby end.
02:47:42.527 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
02:47:42.527 [Lua] [LobbyHost] Changed state from 0 to creating
02:47:42.527 [Lua] ### Sending rpc_level_loaded
02:47:42.527 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
02:47:42.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:47:42.554 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:47:42.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:47:42.572 [Lua] MUSIC MANAGER Play_loading_screen_music 175440 0
02:47:42.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:47:42.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:47:42.926 [SteamLobby] Detected added member 110000104816a75
02:47:42.930 [Lua] [LobbyHost] Changed state from creating to joined
02:47:42.931 [Lua] [PartyManager] Leader is set to 110000104816a75
02:47:42.931 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
02:47:42.931 [Lua] [ChatManager] Registering channel 1
02:47:42.931 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:47:42.931 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:47:42.931 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
02:47:42.931 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:47:42.931 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:47:42.945 [Lua] [NetworkServer] Changing num_players from nil to 1
02:47:42.945 [Lua] Players: 1
02:47:42.945 [Lua] Set lobby begin:
02:47:42.945 [Lua] Lobby data num_players = 1
02:47:42.946 [Lua] Lobby data level_key = inn_level
02:47:42.946 [Lua] Lobby data game_mode = 3
02:47:42.946 [Lua] Lobby data matchmaking = false
02:47:42.946 [Lua] Set lobby end.
02:47:43.028 warning: [SteamServerBrowser] Aborting refresh after 10.000000 seconds.
02:47:43.029 [SteamServerBrowser] Server refresh done
02:47:44.043 [Lua] PopupManager:query_result returned result: continue
02:47:44.514 [Lua] player (110000104816a75,1) was put into party 0
02:47:44.514 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
02:47:44.515 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:47:44.532 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:47:44.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
02:47:44.548 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:47:44.548 [Lua] ### Sending rpc_level_loaded
02:47:44.548 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
02:47:44.548 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:47:45.520 [Application] Window signals application exit.
02:47:45.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:47:45.614 [Lua] [LobbyHost] Destroying
02:47:45.614 [EACServer] [15:47:45:614][Windows][EAC Server] [Info][Destroy] Called
02:47:45.618 [SteamVoipRoom] Leaving room cefdfbb185e6415c
02:47:45.618 [SteamVoipRoom] Destroying room cefdfbb185e6415c
02:47:45.618 [Lua] [ChatManager] Unregistering channel 1
02:47:45.618 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:47:45.619 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:47:45.619 [Lua] [EnemyPackageLoader] network_context_destroyed
02:47:45.777 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:47:45.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:47:45.777 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:47:45.777 [Lua] [PartyManager] network_context_destroyed
02:47:45.777 [Lua] [GameMechanismManager] network_context_destroyed
02:47:45.778 [Lua] initializing mechanism to: adventure
02:47:45.778 [Lua] [Managers] Destroying state managers...
02:47:45.778 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:47:45.778 [Lua] MUSIC MANAGER Stop_loading_screen_music 175443 0
02:47:45.778 [Lua] [Managers] Destroying state managers...
02:47:45.778 [Lua] [Managers] Destroying global managers...
02:47:45.781 [Lua] VMF:ON_UNLOAD()
02:47:45.796 [Lua] [PackageManager] Destroy()
02:47:45.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
02:47:45.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
02:47:45.798 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
02:47:45.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
02:47:45.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
02:47:45.800 [Lua] [PackageManager] Unload: resource_packages/decals, global
02:47:45.804 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
02:47:45.829 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
02:47:45.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
02:47:45.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
02:47:45.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
02:47:45.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
02:47:45.842 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
02:47:45.852 [Lua] [PackageManager] Unload: resource_packages/inventory, global
02:47:45.856 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
02:47:45.859 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
02:47:45.865 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
02:47:45.865 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
02:47:45.865 [Lua] [PackageManager] Unload: resource_packages/careers, global
02:47:45.868 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
02:47:45.877 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
02:47:45.880 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
02:47:45.917 [Lua] [PackageManager] Unload: resource_packages/ingame, global
02:47:45.919 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
02:47:45.919 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
02:47:45.924 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
02:47:45.927 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
02:47:45.929 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
02:47:45.932 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
02:47:45.943 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
02:47:45.945 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
02:47:45.947 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
02:47:45.981 [Lua] [PackageManager] Unload: resource_packages/pickups, global
02:47:45.995 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
02:47:46.002 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
02:47:46.011 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
02:47:46.017 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
02:47:46.025 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
02:47:46.196 [RazerChroma] Shutdown Razer Chroma
02:47:46.526 [EAC] Shutdown
[Log end]