[Log version] 1
[Session] 71b0a586-15a5-4188-80c3-000e8184e051
UTC time stamps
23:28:46.199 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
23:28:46.199 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
23:28:46.199 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
23:28:46.199 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
23:28:46.199 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
23:28:46.200 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
23:28:46.289 [RazerChroma] Setup Razer Chroma resources
23:28:46.289 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
23:28:46.312 [Window] Window => active
23:28:46.372 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
23:28:46.410 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
23:28:46.884 [EAC] Init client 110000104816a75
23:28:46.884 [EAC] EAC client initialized
23:28:46.884 warning: [EAC] Failed to initialize localization
23:28:46.885 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
23:28:46.956 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
23:28:47.663 [AFTERMATH] Initialized Aftermath
23:28:47.667 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
23:28:47.711 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
23:28:48.951 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
23:28:48.952 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
23:28:49.464 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
23:28:49.464 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
23:28:49.464 [Save] Save dir: `C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2`
23:28:49.464 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
23:28:49.464 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
23:28:49.565 [RazerChroma] Setup Razer Chroma
23:28:49.580 [LightFX ] Loaded DLL.
23:28:49.580 [LightFX ] Init()
23:28:49.585 [LightFX ] LightFX failed to initialize
23:28:49.959 [Lua] boot.lua start, os clock: 6.5099999999999998
23:28:49.959 [Lua] Boot:setup() entered. time: 0 os-clock: 6.5099999999999998
23:28:49.959 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000111 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8078MB
Available: 4118MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID c9309100-9431-4fda-9176-45cdc8d94e13
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4021MB) Driver version: 44259
Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): HIDI2C Device
23:28:49.960 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
23:28:49.972 [SteamStats] RequestCurrentStats success: true
23:28:54.815 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.6690714899450541 os-clock: 11.366
23:28:54.816 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:28:54.818 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:28:54.818 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:28:54.821 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:28:54.821 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:28:54.821 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:28:54.821 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:28:54.821 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:28:54.823 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:28:54.824 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:28:54.826 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:28:54.826 [Lua] *****************************************************************
23:28:54.826 [Lua] ** Initial contents of script_data **
23:28:54.826 [Lua] script_data.beta_level_progression = false
23:28:54.826 [Lua] script_data.build_identifier = 75756469c168
23:28:54.826 [Lua] script_data.debug_interactions = false
23:28:54.826 [Lua] script_data.disable_debug_draw = true
23:28:54.826 [Lua] script_data.disable_intro_trailer = false
23:28:54.826 [Lua] script_data.disable_tutorial_at_start = false
23:28:54.826 [Lua] script_data.enable_detailed_tooltips = false
23:28:54.826 [Lua] script_data.force_debug_disabled = true
23:28:54.826 [Lua] script_data.force_steam = true
23:28:54.826 [Lua] script_data.hide_fps = true
23:28:54.826 [Lua] script_data.hide_version_info = true
23:28:54.826 [Lua] script_data.matchmaking_debug = true
23:28:54.826 [Lua] script_data.network_debug = true
23:28:54.826 [Lua] script_data.package_debug = true
23:28:54.826 [Lua] script_data.packaged_build = true
23:28:54.826 [Lua] script_data.settings = { }
23:28:54.826 [Lua] script_data.show_fps = false
23:28:54.826 [Lua] script_data.spawn_empty_chest = true
23:28:54.826 [Lua] script_data.telemetry_log_interval = 600
23:28:54.826 [Lua] script_data.test_backend = stage_steam_playfab
23:28:54.826 [Lua] script_data.tobii_button = false
23:28:54.826 [Lua] script_data.use_beta_overlay = false
23:28:54.826 [Lua] script_data.use_local_backend = false
23:28:54.826 [Lua] script_data.use_tech_telemetry = true
23:28:54.826 [Lua] script_data.use_telemetry = true
23:28:54.826 [Lua] *****************************************************************
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
23:28:54.826 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
23:28:54.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:28:54.950 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:28:54.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:28:55.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:28:55.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:28:55.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:28:55.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:28:55.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:28:55.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:28:56.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:28:56.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:28:56.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:28:56.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:28:56.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:28:56.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:28:57.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:28:57.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:28:57.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:28:57.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:28:57.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:28:57.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
23:28:57.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
23:28:57.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
23:28:57.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:28:57.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:28:57.731 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:28:57.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:28:57.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:28:57.999 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:28:58.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
23:28:58.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
23:28:58.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
23:28:58.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:28:58.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:28:58.248 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:28:58.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:28:58.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:28:58.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:28:58.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
23:28:58.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
23:28:58.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
23:28:58.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
23:28:58.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
23:28:58.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
23:28:58.637 [Lua] Using test backend: stage_steam_playfab
23:28:58.637 [Lua] nil
23:28:58.637 [Lua] table: 000000000005FA20
23:28:58.744 [Lua] [1] = beastmen_minotaur (string)
23:28:58.744 [Lua] [2] = critter_rat (string)
23:28:58.744 [Lua] [3] = skaven_stormfiend_demo (string)
23:28:58.744 [Lua] [4] = chaos_dummy_troll (string)
23:28:58.744 [Lua] [5] = skaven_storm_vermin_warlord (string)
23:28:58.744 [Lua] [6] = chaos_vortex (string)
23:28:58.744 [Lua] [7] = skaven_loot_rat (string)
23:28:58.744 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
23:28:58.744 [Lua] [9] = chaos_dummy_sorcerer (string)
23:28:58.744 [Lua] [10] = chaos_tentacle (string)
23:28:58.744 [Lua] [11] = skaven_rat_ogre (string)
23:28:58.744 [Lua] [12] = skaven_grey_seer (string)
23:28:58.744 [Lua] [13] = skaven_stormfiend (string)
23:28:58.744 [Lua] [14] = skaven_storm_vermin_champion (string)
23:28:58.744 [Lua] [15] = chaos_spawn (string)
23:28:58.744 [Lua] [16] = skaven_stormfiend_boss (string)
23:28:58.744 [Lua] [17] = critter_pig (string)
23:28:58.744 [Lua] [18] = chaos_plague_wave_spawner (string)
23:28:58.744 [Lua] [19] = skaven_explosive_loot_rat (string)
23:28:58.744 [Lua] [20] = chaos_troll (string)
23:28:58.744 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
23:28:58.744 [Lua] [22] = skaven_warpfire_thrower (string)
23:28:58.744 [Lua] [23] = chaos_exalted_champion_warcamp (string)
23:28:58.744 [Lua] [24] = chaos_plague_sorcerer (string)
23:28:58.744 [Lua] [25] = skaven_pack_master (string)
23:28:58.744 [Lua] [26] = chaos_exalted_sorcerer (string)
23:28:58.744 [Lua] [27] = chaos_tentacle_sorcerer (string)
23:28:58.744 [Lua] [28] = chaos_mutator_sorcerer (string)
23:28:58.744 [Lua] [29] = skaven_poison_wind_globadier (string)
23:28:58.744 [Lua] [30] = skaven_gutter_runner (string)
23:28:58.744 [Lua] [31] = skaven_ratling_gunner (string)
23:28:58.744 [Lua] [32] = chaos_vortex_sorcerer (string)
23:28:58.744 [Lua] [33] = chaos_warrior (string)
23:28:58.744 [Lua] [34] = chaos_corruptor_sorcerer (string)
23:28:58.744 [Lua] [35] = chaos_exalted_champion_norsca (string)
23:28:58.744 [Lua] [36] = skaven_plague_monk (string)
23:28:58.744 [Lua] [37] = chaos_berzerker (string)
23:28:58.744 [Lua] [38] = beastmen_gor (string)
23:28:58.744 [Lua] [39] = beastmen_standard_bearer (string)
23:28:58.744 [Lua] [40] = beastmen_ungor (string)
23:28:58.744 [Lua] [41] = beastmen_ungor_archer (string)
23:28:58.744 [Lua] [42] = skaven_storm_vermin_commander (string)
23:28:58.744 [Lua] [43] = beastmen_standard_bearer_crater (string)
23:28:58.744 [Lua] [44] = skaven_storm_vermin (string)
23:28:58.744 [Lua] [45] = beastmen_ungor_dummy (string)
23:28:58.744 [Lua] [46] = beastmen_bestigor (string)
23:28:58.744 [Lua] [47] = chaos_raider (string)
23:28:58.744 [Lua] [48] = beastmen_bestigor_dummy (string)
23:28:58.744 [Lua] [49] = skaven_storm_vermin_with_shield (string)
23:28:58.744 [Lua] [50] = beastmen_gor_dummy (string)
23:28:58.744 [Lua] [51] = chaos_raider_tutorial (string)
23:28:58.744 [Lua] [52] = skaven_clan_rat_tutorial (string)
23:28:58.744 [Lua] [53] = chaos_marauder (string)
23:28:58.744 [Lua] [54] = skaven_dummy_clan_rat (string)
23:28:58.744 [Lua] [55] = chaos_fanatic (string)
23:28:58.744 [Lua] [56] = chaos_marauder_with_shield (string)
23:28:58.744 [Lua] [57] = chaos_zombie (string)
23:28:58.744 [Lua] [58] = skaven_clan_rat (string)
23:28:58.744 [Lua] [59] = skaven_clan_rat_with_shield (string)
23:28:58.744 [Lua] [60] = chaos_marauder_tutorial (string)
23:28:58.744 [Lua] [61] = skaven_dummy_slave (string)
23:28:58.744 [Lua] [62] = skaven_slave (string)
23:28:58.806 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:28:58.806 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:28:58.806 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
23:28:58.806 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:28:58.806 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:28:58.817 [Lua] level display name dlc_bogenhafen_city
23:28:58.817 [Lua] level display name cemetery
23:28:58.817 [Lua] level display name forest_ambush
23:28:58.817 [Lua] level display name mines
23:28:58.817 [Lua] level display name nurgle
23:28:58.817 [Lua] level display name warcamp
23:28:58.817 [Lua] level display name bell
23:28:58.817 [Lua] level display name dlc_celebrate_crawl
23:28:58.817 [Lua] level display name skittergate
23:28:58.817 [Lua] level display name magnus
23:28:58.817 [Lua] level display name prologue
23:28:58.817 [Lua] level display name military
23:28:58.817 [Lua] level display name skaven_stronghold
23:28:58.817 [Lua] level display name fort
23:28:58.817 [Lua] level display name ground_zero
23:28:58.817 [Lua] level display name elven_ruins
23:28:58.817 [Lua] level display name farmlands
23:28:58.817 [Lua] level display name crater
23:28:58.817 [Lua] level display name plaza
23:28:58.817 [Lua] level display name ussingen
23:28:58.817 [Lua] level display name dlc_portals
23:28:58.817 [Lua] level display name catacombs
23:28:58.817 [Lua] level display name dlc_bogenhafen_slum
23:28:58.817 [Lua] level display name dlc_bastion
23:28:58.856 [Lua] TIME: 0.026
23:28:59.496 [Lua] [ConflictSettings] Contained breeds generated in: 0.58699999999999974
23:28:59.496 [Lua] ####### Testing HordeCompositions ########
23:28:59.496 [Lua] ####### Testing HordeCompositionsPacing ########
23:28:59.683 [Lua] <>realm = official<>
23:28:59.699 warning: [ModManager] Mod with id 1570226884ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
23:28:59.699 warning: [ModManager] Mod with id 1545823051ll and path D:\Private -Not this one\Steam on D drive\steamapps\workshop\content\552500\1545823051\mod.bin can't be added as mod hash catalog to EAC, skipping
23:28:59.947 [Lua]
23:28:59.947 [Lua] [1] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1369573612 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 58813412 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = Tools (string)
23:28:59.947 [Lua] [2] = approved (string)
23:28:59.947 [Lua] [author] = bIbIbI(rus) (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:28:59.947 [Lua] [num_children] = 0 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:28:59.947 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Vermintide Mod Framework (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [2] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1374248490 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 45268594 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = approved (string)
23:28:59.947 [Lua] [author] = prop joe (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
23:28:59.947 [Lua] [num_children] = 1 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:28:59.947 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Penlight Lua Libraries (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [3] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1389872347 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 4821406 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = UI (string)
23:28:59.947 [Lua] [2] = approved (string)
23:28:59.947 [Lua] [author] = grasmann (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:28:59.947 [Lua] [num_children] = 1 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
23:28:59.947 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Simple UI (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [4] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1393343095 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [2] = 1374248490 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 45268594 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = approved (string)
23:28:59.947 [Lua] [2] = UI (string)
23:28:59.947 [Lua] [author] = prop joe (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:28:59.947 [Lua] [num_children] = 2 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:28:59.947 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Scoreboard Tweaks (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [5] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1445717962 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [2] = 1389872347 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 38895286 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = UI (string)
23:28:59.947 [Lua] [2] = QoL (string)
23:28:59.947 [Lua] [3] = applied (string)
23:28:59.947 [Lua] [4] = approved (string)
23:28:59.947 [Lua] [author] = Squatting Bear (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
23:28:59.947 [Lua] [num_children] = 2 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
23:28:59.947 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Loadout Manager (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [6] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1395453301 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.947 [Lua] [author_id] = 58813412 (number)
23:28:59.947 [Lua] [tags] = table
23:28:59.947 [Lua] [1] = QoL (string)
23:28:59.947 [Lua] [2] = applied (string)
23:28:59.947 [Lua] [3] = approved (string)
23:28:59.947 [Lua] [author] = bIbIbI(rus) (string)
23:28:59.947 [Lua] [sanctioned] = true (boolean)
23:28:59.947 [Lua] [out_of_date] = false (boolean)
23:28:59.947 [Lua] [downloading] = false (boolean)
23:28:59.947 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:28:59.947 [Lua] [num_children] = 1 (number)
23:28:59.947 [Lua] [ugc_status] = 3 (number)
23:28:59.947 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:28:59.947 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
23:28:59.947 [Lua] [installed] = true (boolean)
23:28:59.947 [Lua] [enabled] = true (boolean)
23:28:59.947 [Lua] [name] = Skip Intro (string)
23:28:59.947 [Lua] [dependency_error] = (string)
23:28:59.947 [Lua] [7] = table
23:28:59.947 [Lua] [download_pending] = false (boolean)
23:28:59.947 [Lua] [id] = 1402971136 (string)
23:28:59.947 [Lua] [children] = table
23:28:59.947 [Lua] [1] = 1369573612 (string)
23:28:59.947 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 38300192 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = approved (string)
23:28:59.948 [Lua] [2] = UI (string)
23:28:59.948 [Lua] [3] = QoL (string)
23:28:59.948 [Lua] [author] = Tomoko 👿 (string)
23:28:59.948 [Lua] [sanctioned] = true (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
23:28:59.948 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = false (boolean)
23:28:59.948 [Lua] [name] = Needii (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [8] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1402835022 (string)
23:28:59.948 [Lua] [installed] = false (boolean)
23:28:59.948 [Lua] [ugc_status] = 2 (number)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [banned] = true (boolean)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [name] = ... (string)
23:28:59.948 [Lua] [description] = (string)
23:28:59.948 [Lua] [url] = (string)
23:28:59.948 [Lua] [enabled] = false (boolean)
23:28:59.948 [Lua] [last_updated] = (string)
23:28:59.948 [Lua] [author] = unknown (string)
23:28:59.948 [Lua] [9] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1570226884 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 107014304 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = applied (string)
23:28:59.948 [Lua] [2] = UI (string)
23:28:59.948 [Lua] [3] = Art (string)
23:28:59.948 [Lua] [author] = Sir Aiedail (string)
23:28:59.948 [Lua] [sanctioned] = false (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
23:28:59.948 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = false (boolean)
23:28:59.948 [Lua] [name] = More Loading Screens (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [10] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1545823051 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 44096463 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = applied (string)
23:28:59.948 [Lua] [2] = QoL (string)
23:28:59.948 [Lua] [author] = Zaphio (string)
23:28:59.948 [Lua] [sanctioned] = false (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954094158323376473/DDBE66AB4F2BAA4BACCF80806F12644B3D7CAF2B/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = [h1]Description[/h1]
Patches the elf [spoiler]right in the kisser[/spoiler].
In her own words: mhmm mmh hh hmmm m mhm mmhm hhh hhh h mmm.
[i](Elf dialogue is replaced with a short grunt/moan. Subtitles are replaced to match.)[/i]
[h1]Configuration[/h1]
Apply the duct tape from the mod options menu (default hotkey: [u]F4[/u]).
[h1]Acknowledgements[/h1]
[list]
[*]Inspired by Fatshark's April Fools [url=https://steamcommunity.com/games/552500/announcements/detail/1655510866867351765]Mute Kerillian DLC[/url].
[*]Sir GobSmacker -- Reported a bug that can sometimes occur in the keep.
[*] arandom -- Suggested increasing the duration of the "duct taped" dialogue.
[/list] (string)
23:28:59.948 [Lua] [last_updated] = 10/29/2018 3:02:59 AM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = false (boolean)
23:28:59.948 [Lua] [name] = Duct Tape Mod (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [11] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1502859403 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 96578995 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = QoL (string)
23:28:59.948 [Lua] [2] = approved (string)
23:28:59.948 [Lua] [author] = RIP AND TEAR (string)
23:28:59.948 [Lua] [sanctioned] = true (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
23:28:59.948 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = true (boolean)
23:28:59.948 [Lua] [name] = Notice Key Pickup (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [12] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1395655171 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 59593500 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = QoL (string)
23:28:59.948 [Lua] [2] = Balance/Tweaks (string)
23:28:59.948 [Lua] [3] = approved (string)
23:28:59.948 [Lua] [author] = Grimalackt (string)
23:28:59.948 [Lua] [sanctioned] = true (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
23:28:59.948 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = true (boolean)
23:28:59.948 [Lua] [name] = Bot Improvements - Combat (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [13] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1569650837 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 81851809 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = approved (string)
23:28:59.948 [Lua] [2] = UI (string)
23:28:59.948 [Lua] [3] = QoL (string)
23:28:59.948 [Lua] [author] = Skwuruhl (string)
23:28:59.948 [Lua] [sanctioned] = true (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
23:28:59.948 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = true (boolean)
23:28:59.948 [Lua] [name] = Crosshairs Fix (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua] [14] = table
23:28:59.948 [Lua] [download_pending] = false (boolean)
23:28:59.948 [Lua] [id] = 1459917022 (string)
23:28:59.948 [Lua] [children] = table
23:28:59.948 [Lua] [1] = 1369573612 (string)
23:28:59.948 [Lua] [banned] = false (boolean)
23:28:59.948 [Lua] [author_id] = 155839973 (number)
23:28:59.948 [Lua] [tags] = table
23:28:59.948 [Lua] [1] = approved (string)
23:28:59.948 [Lua] [2] = UI (string)
23:28:59.948 [Lua] [3] = QoL (string)
23:28:59.948 [Lua] [author] = Gohas (string)
23:28:59.948 [Lua] [sanctioned] = true (boolean)
23:28:59.948 [Lua] [out_of_date] = false (boolean)
23:28:59.948 [Lua] [downloading] = false (boolean)
23:28:59.948 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:28:59.948 [Lua] [num_children] = 1 (number)
23:28:59.948 [Lua] [ugc_status] = 3 (number)
23:28:59.948 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:28:59.948 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
23:28:59.948 [Lua] [installed] = true (boolean)
23:28:59.948 [Lua] [enabled] = true (boolean)
23:28:59.948 [Lua] [name] = Parry Indicator (string)
23:28:59.948 [Lua] [dependency_error] = (string)
23:28:59.948 [Lua]
23:28:59.948 [Lua]
23:28:59.948 [Lua] [1459917022] = 9 (number)
23:28:59.948 [Lua] [1502859403] = 6 (number)
23:28:59.948 [Lua] [1374248490] = 1 (number)
23:28:59.948 [Lua] [1395453301] = 3 (number)
23:28:59.948 [Lua] [1393343095] = 0 (number)
23:28:59.948 [Lua] [1389872347] = 10 (number)
23:28:59.948 [Lua] [1395655171] = 7 (number)
23:28:59.948 [Lua] [1569650837] = 8 (number)
23:28:59.948 [Lua] [1402971136] = 4 (number)
23:28:59.948 [Lua] [1369573612] = 5 (number)
23:28:59.948 [Lua] [1445717962] = 2 (number)
23:28:59.948 [Lua]
23:28:59.960 [Lua]
23:28:59.960 [Lua] [1459917022] = 9 (number)
23:28:59.960 [Lua] [1502859403] = 6 (number)
23:28:59.960 [Lua] [1374248490] = 1 (number)
23:28:59.960 [Lua] [1395453301] = 3 (number)
23:28:59.960 [Lua] [1393343095] = 0 (number)
23:28:59.960 [Lua] [1389872347] = 10 (number)
23:28:59.960 [Lua] [1395655171] = 7 (number)
23:28:59.960 [Lua] [1569650837] = 8 (number)
23:28:59.960 [Lua] [1402971136] = 4 (number)
23:28:59.960 [Lua] [1369573612] = 5 (number)
23:28:59.960 [Lua] [1445717962] = 2 (number)
23:28:59.960 [Lua]
23:28:59.960 [Lua] <>modded = true<>
23:28:59.960 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:29:00.039 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:29:00.084 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:29:00.085 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:29:00.085 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:29:00.085 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c78d610)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c78d730)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024e67c0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024e6950)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc0fdb0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc100a0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e974590)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9746e0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce388b0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce900)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8a420)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7d0a0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da0daa0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7d0e0)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce7d080)
23:29:00.086 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:29:00.087 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed04990)
23:29:00.087 [Lua] <>modded = true<>
23:29:00.087 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
23:29:00.130 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
23:29:00.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
23:29:00.163 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
23:29:00.164 [Lua] <>modded = true<>
23:29:00.164 [Lua] <>Mod:1389872347:Simple UI = true<>
23:29:00.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:29:00.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:29:00.231 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:29:00.231 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:29:00.232 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c428b60)
23:29:00.232 [Lua] <>modded = true<>
23:29:00.232 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
23:29:00.264 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
23:29:00.281 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
23:29:00.281 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
23:29:00.282 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e58d0)
23:29:00.282 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5af20)
23:29:00.282 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a2c20)
23:29:00.282 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5b1f0)
23:29:00.282 [Lua] <>modded = true<>
23:29:00.282 [Lua] <>Mod:1445717962:Loadout Manager = true<>
23:29:00.314 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
23:29:00.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
23:29:00.332 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da7cc60)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af330)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af220)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af260)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1af4a0)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da7d0d0)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031d7d10)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031d7dd0)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b7090)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a9da0)
23:29:00.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
23:29:00.332 [Lua] <>modded = true<>
23:29:00.332 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:29:00.364 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:29:00.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:29:00.381 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:29:00.381 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024e7d50)
23:29:00.381 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024e7e00)
23:29:00.381 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:29:00.382 [Lua] <>modded = true<>
23:29:00.382 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
23:29:00.414 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
23:29:00.431 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
23:29:00.431 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
23:29:00.431 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
23:29:00.431 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02743cd0)
23:29:00.432 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012fb7f0)
23:29:00.432 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012fb720)
23:29:00.432 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
23:29:00.432 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf77050)
23:29:00.432 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
23:29:00.432 [Lua] <>modded = true<>
23:29:00.432 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
23:29:00.463 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
23:29:00.480 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
23:29:00.481 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002faa90)
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a42d20)
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b30fa0)
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019bfa90)
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b30df0)
23:29:00.481 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2b900)
23:29:00.482 [Lua] <>modded = true<>
23:29:00.482 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
23:29:00.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
23:29:00.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
23:29:00.531 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
23:29:00.531 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cf83fa0)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83e10)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83e30)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83e50)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf83e70)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cf83ed0)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cf83ef0)
23:29:00.531 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
23:29:00.532 [Lua] <>modded = true<>
23:29:00.532 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:29:00.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:29:00.597 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:29:00.597 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:29:00.597 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:29:00.597 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf87b80)
23:29:00.597 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045c300)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045c190)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045c210)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0193f0f0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0193f3c0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0193f3f0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194a0c0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194a890)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00929cc0] (Origin: function: 0x00929bf0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00929cc0] (Origin: function: 0x00929d30)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00929cc0] (Origin: function: 0x00929d50)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092a150] (Origin: function: 0x0092a080)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092a150] (Origin: function: 0x0092a1c0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092a150] (Origin: function: 0x0092a1e0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092aaa0] (Origin: function: 0x0092a9d0)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092aaa0] (Origin: function: 0x0092ab10)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092aaa0] (Origin: function: 0x0092ab30)
23:29:00.598 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:29:00.614 [Lua] <>project = vermintide 2<>
23:29:00.614 [Lua] <>build = release<>
23:29:00.615 [Lua] <>platform = win32<>
23:29:00.615 [Lua] <>title_id = 5107<>
23:29:00.615 [Lua] <>content_revision = 7770<>
23:29:00.615 [Lua] <>engine_revision = 75756469c168<>
23:29:00.615 [Lua] <>release_version = 2.2<>
23:29:00.615 [Lua] <>rendering_backend = dx11<>
23:29:00.615 [Lua] <>teamcity_build_id = 58776<>
23:29:00.615 [Lua] <>steam_id = 110000104816a75<>
23:29:00.615 [Lua] <>steam_profile_name = Footlong<>
23:29:00.615 [Lua] <>machine_id = c9309100-9431-4fda-9176-45cdc8d94e13<>
23:29:00.615 [Lua] [Boot] Application build: release
23:29:00.615 [Lua] [Boot] Content revision: 7770
23:29:00.615 [Lua] [Boot] Engine revision: 75756469c168
23:29:00.615 [Lua] [Boot] Release version: 2.2
23:29:00.616 [Lua] Diff in user_setting: render_settings motion_blur_enabled false true
23:29:00.616 [Application] apply_user_settings
23:29:01.001 [Lua] Game:_handle_win32_graphics_quality() total time: 0.385
23:29:01.001 [Lua] apply: 0.37299999999999756
23:29:01.001 [Lua] save: 0.012000000000000455
23:29:01.001 [Lua]
23:29:01.001 [Lua] unaccounted: 0
23:29:01.001 [Lua] [Boot] User ID: 110000104816a75 Footlong
23:29:01.009 [Lua] [SmokeTest] Disabled
23:29:01.009 [Lua] initializing mechanism to: adventure
23:29:01.009 [Lua] Game:setup() total time: 0.393
23:29:01.009 [Lua] handle rev info: 0
23:29:01.009 [Lua] handle gfx quality: 0.38499999999999801
23:29:01.009 [Lua] default settings: 0
23:29:01.009 [Lua] user settings: 0
23:29:01.009 [Lua] set frame times: 0
23:29:01.009 [Lua] init random: 0
23:29:01.009 [Lua] managers: 0.0069999999999978968
23:29:01.009 [Lua]
23:29:01.009 [Lua] unaccounted: 0.0010000000000012221
23:29:01.009 [Lua] [Boot] use baked enemy meshes: false
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:29:01.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:29:01.010 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:29:01.010 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
23:29:01.010 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
23:29:01.010 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:29:01.010 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:29:01.010 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:29:01.010 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
23:29:01.011 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e21b0)
23:29:01.011 error: [SteamCloud] File `loadout_manager_vt2.data` not found
23:29:01.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:29:01.216 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:29:01.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:29:01.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:29:01.858 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:29:01.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:29:01.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:29:01.960 [Lua] [PackageManager] Force_load: resource_packages/menu
23:29:01.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:29:02.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:29:02.063 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:29:02.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:29:03.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:29:03.163 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:29:03.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:29:03.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:29:03.299 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:29:03.299 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
23:29:03.300 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:29:03.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:29:03.451 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:29:03.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:29:04.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:29:04.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:29:04.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:29:05.313 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:29:05.313 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
23:29:05.313 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
23:29:05.313 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02281bd0)
23:29:05.313 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00123e20)
23:29:05.313 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x012f0790)
23:29:05.313 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x022aabd0)
23:29:05.313 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0228ad50)
23:29:05.314 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:29:05.314 [Lua] [Gamestate] Enter StateTitleScreen
23:29:05.315 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:29:05.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:29:05.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:29:05.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:29:05.315 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:29:05.317 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:29:05.330 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:29:05.330 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:29:05.330 [Save] Loading `save_data`
23:29:05.331 [Save] Load done
23:29:05.347 [Lua] [BackendManagerPlayFab] Backend Enabled
23:29:05.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:29:05.381 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:29:05.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:29:06.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:29:06.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:29:06.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:29:07.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:29:07.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:29:07.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:29:08.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:29:08.301 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:29:08.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:29:08.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:29:08.752 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:29:08.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:29:08.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:29:08.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:29:08.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:29:09.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:29:09.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:29:09.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:29:09.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:29:09.484 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:29:09.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:29:09.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:29:09.608 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:29:09.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:29:09.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:29:09.657 [Lua] [PackageManager] Force_load: resource_packages/careers
23:29:09.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:29:09.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:29:09.689 [Lua] [PackageManager] Force_load: resource_packages/decals
23:29:09.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:29:09.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:29:09.793 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:29:09.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:29:10.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:29:10.821 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:29:10.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:29:12.209 [Lua] <>playfab_id = 6B72F67EEB9C90BE<>
23:29:12.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:29:12.727 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:29:12.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:29:14.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:29:14.425 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:29:14.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:29:16.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:29:16.277 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:29:16.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:29:16.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:29:16.395 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:29:16.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
23:29:16.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
23:29:16.428 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
23:29:16.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:29:16.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:29:16.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:29:20.243 [Lua] Populating data for character 1 15
23:29:20.462 [Lua] Requesting character data for index 2 15
23:29:20.462 [Lua] Populating data for character 2 15
23:29:20.681 [Lua] Requesting character data for index 3 15
23:29:20.681 [Lua] Populating data for character 3 15
23:29:20.898 [Lua] Requesting character data for index 4 15
23:29:20.898 [Lua] Populating data for character 4 15
23:29:21.117 [Lua] Requesting character data for index 5 15
23:29:21.117 [Lua] Populating data for character 5 15
23:29:21.335 [Lua] Requesting character data for index 6 15
23:29:21.335 [Lua] Populating data for character 6 15
23:29:21.556 [Lua] Requesting character data for index 7 15
23:29:21.556 [Lua] Populating data for character 7 15
23:29:21.773 [Lua] Requesting character data for index 8 15
23:29:21.773 [Lua] Populating data for character 8 15
23:29:21.993 [Lua] Requesting character data for index 9 15
23:29:21.993 [Lua] Populating data for character 9 15
23:29:22.211 [Lua] Requesting character data for index 10 15
23:29:22.211 [Lua] Populating data for character 10 15
23:29:22.428 [Lua] Requesting character data for index 11 15
23:29:22.428 [Lua] Populating data for character 11 15
23:29:22.646 [Lua] Requesting character data for index 12 15
23:29:22.646 [Lua] Populating data for character 12 15
23:29:22.865 [Lua] Requesting character data for index 13 15
23:29:22.865 [Lua] Populating data for character 13 15
23:29:23.082 [Lua] Requesting character data for index 14 15
23:29:23.082 [Lua] Populating data for character 14 15
23:29:23.909 [Lua] Requesting character data for index 15 15
23:29:23.909 [Lua] Populating data for character 15 15
23:29:24.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
23:29:24.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
23:29:24.144 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
23:29:24.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
23:29:24.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
23:29:24.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
23:29:24.966 [Lua] Player statistics loaded!
23:29:27.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
23:29:27.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
23:29:28.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
23:29:28.112 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
23:29:28.471 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
23:29:28.474 [Lua] [BackendInterfacePeddlerPlayFab] Added 85 item(s) to the peddler stock
23:29:28.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
23:29:28.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
23:29:28.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
23:29:29.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
23:29:29.040 [Lua] [UnlockManager] All unlocks ready
23:29:29.056 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:29:30.087 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:29:30.087 [Lua] [Managers] Destroying state managers...
23:29:30.087 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
23:29:30.087 [Lua] [Gamestate] Enter state StateLoading
23:29:30.089 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:29:30.089 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:29:30.089 [Lua] [LobbyManager] Setting up network options
23:29:30.089 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:29:30.090 [Lua] registering RPCs
23:29:30.090 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:29:30.090 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
23:29:30.090 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:29:30.090 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:29:30.090 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:29:30.090 [Lua] [LevelTransitionHandler] load_level inn_level
23:29:30.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
23:29:30.090 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
23:29:30.090 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:29:30.090 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:29:30.090 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:29:30.091 [SteamVoipRoom] Creating room 9d2e30de64ede2a5
23:29:30.091 [SteamVoipRoom] Joining room 9d2e30de64ede2a5
23:29:30.092 [EAC] EAC server 110000104816a75 is initializing
23:29:30.105 [EAC] Server is also client 110000104816a75
23:29:30.105 [EACServer] [12:29:30:104][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6D0EF4300 LogLevel: Info.
23:29:30.105 [Lua] ### Created peer state machine for 110000104816a75
23:29:30.105 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:29:30.105 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
23:29:30.105 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:29:30.108 warning: [Application] Application.update_render_world is deprecated.
23:29:30.111 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:29:30.111 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:29:30.111 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:29:30.111 [Lua] Set lobby begin:
23:29:30.111 [Lua] Set lobby end.
23:29:30.111 [Lua] [PSM] Peer 110000104816a75 joined. Want to use profile index "5"
23:29:30.111 [Lua] [LobbyHost] Changed state from 0 to creating
23:29:30.481 [SteamLobby] Detected added member 110000104816a75
23:29:30.485 [Lua] [LobbyHost] Changed state from creating to joined
23:29:30.486 [Lua] [PartyManager] Leader is set to 110000104816a75
23:29:30.486 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104816a75 my_peer_id:110000104816a75
23:29:30.486 [Lua] [ChatManager] Registering channel 1
23:29:30.486 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
23:29:30.486 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
23:29:30.486 [Lua] [PartyManager] network_context_created (server_peer_id=110000104816a75, own_peer_id=110000104816a75)
23:29:30.499 [Lua] [NetworkServer] Changing num_players from nil to 1
23:29:30.499 [Lua] Players: 1
23:29:30.499 [Lua] Set lobby begin:
23:29:30.499 [Lua] Lobby data num_players = 1
23:29:30.500 [Lua] Lobby data level_key = inn_level
23:29:30.500 [Lua] Lobby data game_mode = 3
23:29:30.500 [Lua] Lobby data matchmaking = false
23:29:30.500 [Lua] Set lobby end.
23:29:30.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:29:30.601 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:29:30.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:29:30.771 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
23:29:30.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:29:30.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:29:30.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:29:30.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:29:30.885 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:29:30.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:29:32.112 [Lua] player (110000104816a75,1) was put into party 0
23:29:32.112 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
23:29:32.112 [Lua] [StateLoading] got rpc_load_level 50 inn_level
23:29:50.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:29:50.031 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:29:50.048 [Lua] [LevelTransitionHandler] Level load completed!
23:29:50.048 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 538010 - weave: nil
23:29:50.051 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:29:50.051 [Lua] checking dlc's against conflict directors
23:29:50.051 [Lua] - removing conflict director 'chaos_beastmen'
23:29:50.051 [Lua] - removing conflict director 'skaven_beastmen'
23:29:50.051 [Lua] - removing conflict director 'beastmen'
23:29:50.051 [Lua] number of factions to include 2
23:29:50.051 [Lua] number of factions added 2
23:29:50.051 [Lua] --- --- ---
23:29:50.051 [Lua] Starting... difficulty 'normal'
23:29:50.051 [Lua] These are the starting conflict directors:
23:29:50.051 [Lua] inn_level
23:29:50.051 [Lua] --- --- ---
23:29:50.051 [Lua]
23:29:50.051 [Lua] DONE! Found the following directors:
23:29:50.051 [Lua] (free: 35), Master hash is:
23:29:50.051 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:29:50.051 [Lua] ### Sending rpc_level_loaded
23:29:50.051 [Lua] #### Has state machine: true, sender: 110000104816a75, level_id: 50
23:29:50.051 [Lua] Peer 110000104816a75 has loaded the level and all enemies are loaded
23:29:50.065 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
23:29:50.066 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:0 my_peer_id:110000104816a75
23:29:50.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
23:29:50.082 [Lua] ### Sending rpc_level_loaded
23:29:50.082 [Lua] #### Has state machine: false, sender: 110000104816a75, level_id: 50
23:29:50.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:29:50.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:29:50.217 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:29:50.217 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:29:50.217 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:29:51.229 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:29:51.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:29:51.230 [Lua] Set lobby begin:
23:29:51.230 [Lua] Lobby data host = 110000104816a75
23:29:51.230 [Lua] Lobby data level_key = inn_level
23:29:51.230 [Lua] Lobby data game_mode = 3
23:29:51.230 [Lua] Lobby data country_code = NZ
23:29:51.230 [Lua] Lobby data unique_server_name = Footlong
23:29:51.230 [Lua] Lobby data num_players = 1
23:29:51.231 [Lua] Lobby data matchmaking = false
23:29:51.231 [Lua] Set lobby end.
23:29:51.231 [Lua] [Managers] Destroying state managers...
23:29:51.232 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:29:51.232 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
23:29:51.232 [Lua] [Gamestate] Enter StateIngame HOST
23:29:51.233 [Lua] <>level = inn_level<>
23:29:51.233 [Lua] Set lobby begin:
23:29:51.233 [Lua] Lobby data host = 110000104816a75
23:29:51.233 [Lua] Lobby data level_key = inn_level
23:29:51.233 [Lua] Lobby data game_mode = 3
23:29:51.233 [Lua] Lobby data selected_level_key = inn_level
23:29:51.233 [Lua] Lobby data country_code = NZ
23:29:51.233 [Lua] Lobby data unique_server_name = Footlong
23:29:51.234 [Lua] Lobby data num_players = 1
23:29:51.234 [Lua] Lobby data matchmaking = false
23:29:51.234 [Lua] Set lobby end.
23:29:51.235 [Lua] [StateIngame] Server ingame
23:29:51.239 [Lua] Set lobby begin:
23:29:51.239 [Lua] Lobby data level_key = inn_level
23:29:51.239 [Lua] Lobby data selected_level_key = inn_level
23:29:51.239 [Lua] Lobby data unique_server_name = Footlong
23:29:51.239 [Lua] Lobby data matchmaking = false
23:29:51.240 [Lua] Lobby data host = 110000104816a75
23:29:51.240 [Lua] Lobby data country_code = NZ
23:29:51.240 [Lua] Lobby data game_mode = 3
23:29:51.240 [Lua] Lobby data difficulty = normal
23:29:51.240 [Lua] Lobby data num_players = 1
23:29:51.240 [Lua] Set lobby end.
23:29:51.240 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
23:29:51.240 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
23:29:51.240 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:29:51.240 [Lua] [Matchmaking] initializing
23:29:51.240 [Lua] [Matchmaking] my_peer_id: 110000104816a75, I am server
23:29:51.240 [Lua] [Matchmaking] register rpcs
23:29:51.241 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:29:51.241 [Lua] [GameNetworkManager] My own peer_id = 110000104816a75
23:29:51.241 [Lua] [GameNetworkManager] self.is_server = true
23:29:51.241 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
23:29:51.241 [Network] Setting artificial MTU limit to 576
23:29:51.251 [Lua] Switching ConflictSettings: to: inn_level
23:29:51.251 [Lua] pacing=disabled
23:29:51.251 [Lua] roaming=nil
23:29:51.251 [Lua] disabled=false
23:29:51.251 [Lua] pack_spawning=disabled
23:29:51.251 [Lua] contained_breeds=nil
23:29:51.251 [Lua] boss=disabled
23:29:51.251 [Lua] horde=disabled
23:29:51.251 [Lua] specials=disabled
23:29:51.251 [Lua] name=inn_level
23:29:51.251 [Lua] intensity=disabled
23:29:51.251 [Lua] ---
23:29:51.251 [Lua] [LevelAnalysis] set_random_seed( 538010)
23:29:51.255 [Lua] [AIInterestPointSystem] Level Seed: 538010
23:29:51.255 [Lua]
23:29:51.255 [Lua] [entity_system_bag] = table
23:29:51.255 [Lua] [entity_system_bag] = metatable
23:29:51.255 [Lua] [startup_data] = table
23:29:51.255 [Lua] [entity_manager] = table
23:29:51.255 [Lua] [entity_manager] = metatable
23:29:51.255 [Lua] [unit_spawner] = table
23:29:51.255 [Lua] [unit_spawner] = metatable
23:29:51.255 [Lua] [unit_storage] = table
23:29:51.255 [Lua] [unit_storage] = metatable
23:29:51.255 [Lua] [dice_keeper] = table
23:29:51.255 [Lua] [dice_keeper] = metatable
23:29:51.255 [Lua] [is_server] = true (boolean)
23:29:51.255 [Lua] [world] = [World]
23:29:51.255 [Lua] [system_api] = table
23:29:51.255 [Lua] [entity_system] = table
23:29:51.255 [Lua] [entity_system] = metatable
23:29:51.255 [Lua] [network_lobby] = table
23:29:51.255 [Lua] [network_lobby] = metatable
23:29:51.255 [Lua] [profile_synchronizer] = table
23:29:51.255 [Lua] [profile_synchronizer] = metatable
23:29:51.255 [Lua] [level_transition_handler] = table
23:29:51.255 [Lua] [level_transition_handler] = metatable
23:29:51.255 [Lua] [num_local_human_players] = 1 (number)
23:29:51.255 [Lua] [statistics_db] = table
23:29:51.255 [Lua] [statistics_db] = metatable
23:29:51.255 [Lua] [network_server] = table
23:29:51.255 [Lua] [network_server] = metatable
23:29:51.255 [Lua] [input_manager] = table
23:29:51.255 [Lua] [input_manager] = metatable
23:29:51.255 [Lua] [network_clock] = table
23:29:51.255 [Lua] [network_clock] = metatable
23:29:51.255 [Lua] [network_transmit] = table
23:29:51.255 [Lua] [network_transmit] = metatable
23:29:51.255 [Lua] [free_flight_manager] = table
23:29:51.255 [Lua] [free_flight_manager] = metatable
23:29:51.255 [Lua] [network_manager] = table
23:29:51.255 [Lua] [network_manager] = metatable
23:29:51.255 [Lua] [network_event_delegate] = table
23:29:51.255 [Lua] [network_event_delegate] = metatable
23:29:51.255 [Lua]
23:29:51.256 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:29:51.256 [Lua] ignoring extension VersusInteractObjectiveExtension
23:29:51.256 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:29:51.256 [Lua] ignoring extension VersusSocketObjectiveExtension
23:29:51.256 [Lua] ignoring extension VersusTargetObjectiveExtension
23:29:51.256 [Lua] ignoring extension VersusMissionObjectiveExtension
23:29:51.256 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:29:51.260 [Lua] [AchievementManager] Achievements using the steam platform
23:29:51.261 [Lua] [StateIngame] Level seed: 538010
23:29:51.261 [World] Spawning level.
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
23:29:51.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
23:29:51.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read,
23:29:51.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
23:29:51.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
23:29:51.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
23:29:51.422 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
23:29:51.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
23:29:51.425 [Lua] [LevelAnalysis] set_random_seed( 538010)
23:29:51.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
23:29:51.445 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
23:29:51.445 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
23:29:51.446 [Lua] [IngameUI] init
23:29:51.461 [SteamVoipClient] select_out(110000104816a75, off)
23:29:51.468 [Lua] cb_razer_chroma_setup
23:29:51.504 [Lua] [Matchmaking] Cancelling matchmaking
23:29:51.504 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:29:51.504 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:29:51.504 [Lua] Set lobby begin:
23:29:51.504 [Lua] Lobby data level_key = inn_level
23:29:51.504 [Lua] Lobby data power_level = 0
23:29:51.505 [Lua] Lobby data selected_level_key = inn_level
23:29:51.505 [Lua] Lobby data unique_server_name = Footlong
23:29:51.505 [Lua] Lobby data matchmaking = false
23:29:51.505 [Lua] Lobby data host = 110000104816a75
23:29:51.505 [Lua] Lobby data country_code = NZ
23:29:51.505 [Lua] Lobby data game_mode = 3
23:29:51.505 [Lua] Lobby data difficulty = normal
23:29:51.505 [Lua] Lobby data num_players = 1
23:29:51.506 [Lua] Set lobby end.
23:29:51.506 [Flow] complete_skittergate_legend false
23:29:51.507 [Flow] complete_all_helmgart_levels_recruit true
23:29:51.508 [Flow] WitchHunterLevel:1
23:29:51.508 [Flow] LeaderYes
23:29:51.508 [Flow] ALL PC XP:60881.4
23:29:51.508 [Flow] WH XP:0
23:29:51.508 [Flow] Number of crafted items:67
23:29:51.508 [Flow] Sum of Powe Levels:953
23:29:51.508 [Flow] lodestone diff 1:false
23:29:51.508 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:29:51.509 [Lua] CurrentConflictSettings inn_level
23:29:51.509 [Lua] [ConflictDirector] conflict_director is ai_ready
23:29:51.509 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:29:51.509 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:29:51.511 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:29:51.511 [Lua] Forming navigation groups in one frame
23:29:51.511 [Lua] Forming navigation groups
23:29:51.535 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999996135
23:29:51.535 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
23:29:51.535 [Lua] number of nav groups: 45
23:29:51.536 [Lua] number of refined nav groups : 25
23:29:51.538 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
23:29:51.538 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
23:29:51.538 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:29:51.538 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:29:51.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:29:51.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:29:51.541 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:29:51.542 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
23:29:51.542 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:29:51.561 [Lua] MUSIC: nil -> explore
23:29:51.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
23:29:51.862 [Lua] player (110000104816a75,1) was put into party 1
23:29:51.862 [Lua] Assigning peer(110000104816a75:1) to profile(5) career(2)
23:29:51.862 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104816a75) local_player_id(1) profile_index(5) career_index(2)
23:29:51.862 [Lua] Set lobby begin:
23:29:51.862 [Lua] Lobby data level_key = inn_level
23:29:51.862 [Lua] Lobby data power_level = 0
23:29:51.862 [Lua] Lobby data selected_level_key = inn_level
23:29:51.862 [Lua] Lobby data difficulty = normal
23:29:51.862 [Lua] Lobby data player_slot_4 = 0:0
23:29:51.862 [Lua] Lobby data unique_server_name = Footlong
23:29:51.862 [Lua] Lobby data matchmaking = false
23:29:51.863 [Lua] Lobby data host = 110000104816a75
23:29:51.863 [Lua] Lobby data country_code = NZ
23:29:51.863 [Lua] Lobby data game_mode = 3
23:29:51.863 [Lua] Lobby data player_slot_5 = 110000104816a75:1
23:29:51.863 [Lua] Lobby data player_slot_2 = 0:0
23:29:51.863 [Lua] Lobby data player_slot_1 = 0:0
23:29:51.863 [Lua] Lobby data player_slot_3 = 0:0
23:29:51.863 [Lua] Lobby data num_players = 1
23:29:51.863 [Lua] Set lobby end.
23:29:51.863 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104816a75
23:29:51.864 [Lua]
23:29:51.864 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
23:29:51.864 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
23:29:51.864 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
23:29:51.864 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
23:29:51.864 [Lua] [wwise/two_handed_hammers] = false (boolean)
23:29:51.864 [Lua]
23:29:51.864 [Lua]
23:29:51.864 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
23:29:51.864 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
23:29:51.864 [Lua] [wwise/two_handed_hammers] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01] = false (boolean)
23:29:51.864 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
23:29:51.864 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
23:29:51.864 [Lua] [units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
23:29:51.864 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
23:29:51.864 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
23:29:51.864 [Lua]
23:29:51.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
23:29:51.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
23:29:51.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:29:51.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:29:51.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
23:29:51.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
23:29:51.937 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104816a75 inventory_sync_id:1 my_peer_id:110000104816a75
23:29:51.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
23:29:51.937 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
23:29:52.525 [Flow] DISABLE
23:29:54.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:29:54.534 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
23:29:54.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:29:54.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:29:55.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:29:55.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
23:29:55.585 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:29:55.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
23:29:55.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
23:29:55.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
23:29:55.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
23:29:56.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
23:29:56.086 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
23:29:56.087 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
23:29:56.237 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
23:29:56.237 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
23:29:56.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
23:29:56.292 [Lua] PlayFabMirror:_commit_internal 1
23:29:56.292 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:29:56.297 [Lua] generate_backend_stats 110000104816a75:1
23:29:56.313 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:29:56.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
23:29:56.313 [Lua] Set lobby begin:
23:29:56.313 [Lua] Lobby data level_key = inn_level
23:29:56.313 [Lua] Lobby data power_level = 474
23:29:56.313 [Lua] Lobby data selected_level_key = inn_level
23:29:56.313 [Lua] Lobby data difficulty = normal
23:29:56.313 [Lua] Lobby data player_slot_4 = 0:0
23:29:56.313 [Lua] Lobby data unique_server_name = Footlong
23:29:56.313 [Lua] Lobby data matchmaking = false
23:29:56.314 [Lua] Lobby data host = 110000104816a75
23:29:56.314 [Lua] Lobby data country_code = NZ
23:29:56.314 [Lua] Lobby data game_mode = 3
23:29:56.314 [Lua] Lobby data player_slot_5 = 110000104816a75:1
23:29:56.314 [Lua] Lobby data player_slot_2 = 0:0
23:29:56.314 [Lua] Lobby data player_slot_1 = 0:0
23:29:56.314 [Lua] Lobby data player_slot_3 = 0:0
23:29:56.314 [Lua] Lobby data num_players = 1
23:29:56.314 [Lua] Set lobby end.
23:29:56.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
23:29:56.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
23:29:56.341 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
23:29:56.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:29:56.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:29:56.699 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:29:56.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:29:57.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
23:29:57.160 [Lua] commit result success 1
23:29:57.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:29:57.367 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:29:57.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
23:29:57.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
23:29:57.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
23:29:57.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
23:29:57.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
23:29:57.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p
23:29:57.947 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
23:29:58.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
23:29:58.249 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
23:29:58.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
23:29:58.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
23:29:58.599 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
23:29:58.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
23:29:58.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
23:29:58.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1
23:29:58.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
23:30:00.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
23:30:00.091 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
23:30:00.115 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
23:30:00.157 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:30:00.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:30:00.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:30:00.192 [Lua] Players are leaving the safe zone
23:30:00.646 [Lua] StateInGameRunning:_game_actually_starts()
23:30:00.646 [Lua] [IngameUI] menu view on_enter start_menu_view
23:30:00.646 [Lua] hero_fullscreen_menu_on_enter
23:30:00.646 [Lua] #################################################################################################################
23:30:00.646 [Lua] [Loading Time]: 00:00:30 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:30:00.646 [Lua] #################################################################################################################
23:30:00.646 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
23:30:00.655 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b562430
23:30:00.655 [World] Spawning level.
23:30:00.665 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:30:00.670 [SteamVoipClient] select_out(110000104816a75, off)
23:30:00.678 [Lua] cb_razer_chroma_setup
23:30:00.685 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
23:30:00.695 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CDA0, async-read, prioritized
23:30:00.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CDA0, async-read, prioritized
23:30:00.696 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000255CDA0, async-read, prioritized
23:30:01.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CDA0
23:30:01.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CDA0, async-read, prioritized
23:30:01.051 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000255CDA0 -> Package still referenced, NOT unloaded:
23:30:01.051 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000255CDA0, async-read, prioritized
23:30:01.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
23:30:01.060 [Lua] Commit load time data
23:30:01.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:30:01.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
23:30:01.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54e, position: 0
23:30:02.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54e, position: 27249
23:30:11.130 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium
23:30:11.130 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium
23:30:14.061 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low
23:30:14.061 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low
23:30:14.061 [Lua] max_shadow_casting_lights 1
23:30:15.425 [Network] Setting artificial MTU limit to 65536
23:30:15.425 [Save] Saving `save_data`
23:30:15.433 [Save] Save done
23:30:15.443 [Application] apply_user_settings
23:30:15.910 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
23:30:16.942 [Lua] PopupManager:query_result returned result: keep_changes
23:30:16.942 [Lua] PopupManager:queue_default_popup: Warhammer: Vermintide 2 must be restarted for these changes to occur. Restart Required continue Continue restart Restart Now
23:30:18.010 [Lua] PopupManager:query_result returned result: restart
23:30:18.010 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:30:18.024 [Lua] [Matchmaking] Doing transition restart_game from UI
23:30:18.024 [Lua] TRANSITION restart_game nil nil
23:30:18.024 [Lua] [GameNetworkManager] Leaving game...
23:30:18.024 [Lua] [GameNetworkManager] Shutting down game session host.
23:30:18.024 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:30:18.024 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:30:18.024 [Lua] StateIngame: Got transition restart_game, set exit type to restart_game. Will exit at t=27.91
23:30:18.024 [Lua] [IngameUI] menu view on_exit start_menu_view
23:30:18.024 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:30:18.024 [Lua] hero_fullscreen_menu_on_exit
23:30:18.027 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b562430
23:30:18.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000255CDA0 -> Package still referenced, NOT unloaded:
23:30:18.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewertable: 000000000255CDA0 -> Package still referenced, NOT unloaded:
23:30:18.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 000000000255CDA0
23:30:18.046 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:30:20.167 [Lua] [StateIngame] Transition to StateSplashScreen on "restart_game"
23:30:20.167 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:30:20.167 [Lua] Clearing all global lookup lists
23:30:20.167 [Lua] [IngamePlayerListUI] - Destroy
23:30:20.167 [Lua] [EquipmentUI] - Destroy
23:30:20.167 [Lua] [GamePadEquipmentUI] - Destroy
23:30:20.167 [Lua] [AbilityUI] - Destroy
23:30:20.167 [Lua] [GamePadAbilityUI] - Destroy
23:30:20.168 [Lua] [IngameUI] destroy
23:30:20.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
23:30:20.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2
23:30:20.189 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
23:30:20.244 [Lua] [Managers] Destroying state managers...
23:30:20.253 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:30:20.330 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:30:20.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104816a75
23:30:20.330 [Lua] [Matchmaking] unregister rpcs
23:30:20.330 [Lua] [Matchmaking] destroying
23:30:20.330 [Lua] [ChatManager] Unregistering channel 1
23:30:20.330 [Lua] [EnemyPackageLoader] network_context_destroyed
23:30:20.330 [Lua] [PartyManager] network_context_destroyed
23:30:20.330 [Lua] [GameMechanismManager] network_context_destroyed
23:30:20.330 [Lua] initializing mechanism to: adventure
23:30:20.330 [EACServer] [12:30:20:329][Windows][EAC Server] [Info][Destroy] Called
23:30:20.334 [SteamVoipRoom] Leaving room 9d2e30de64ede2a5
23:30:20.334 [SteamVoipRoom] Destroying room 9d2e30de64ede2a5
23:30:20.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
23:30:20.335 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
23:30:20.336 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
23:30:20.336 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, InventoryPackageSynchronizerClient
23:30:20.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
23:30:20.344 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:30:20.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
23:30:20.348 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:30:20.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1, InventoryPackageSynchronizerClient
23:30:20.349 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:30:20.351 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
23:30:20.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:30:20.357 [Lua] [LobbyHost] Destroying
23:30:20.508 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:30:20.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
23:30:20.509 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
23:30:20.509 [Lua] ############### UNLOADING PACKAGES ###############
23:30:20.509 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:30:20.513 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
23:30:20.513 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
23:30:20.513 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
23:30:20.513 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen -> Package still referenced, NOT unloaded:
23:30:20.513 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
23:30:21.214 <>Unloading a locked resource #ID[1b133dc2], lock count: 37, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it.
At `D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\foundation\resource\resource_manager.cpp:867` in function `stingray::ResourceManager::ensure_unlocked`
<>
<>
{00007ff6d0b30000, 00ce4000, 5e466b7d, 6891c6f7-e09f-42cc-a991-af4fdb5869cf, 00000001, E:\agent-work\tmp-builds\engine_release_season_2_2019_11_13\engine\win64\release\vermintide2.pdb}
{00007ffc1b340000, 001ed000, fabbdc8a, 3aa2441b-aaa2-33fb-f792-304d78a04de9, 00000001, ntdll.pdb}
{00007ffc1afd0000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb}
{00007ffbf77b0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff6d0b30000:0x00000000002c3720
0x00007ff6d0b30000:0x00000000002c5072
0x00007ff6d0b30000:0x00000000002c532b
0x00007ff6d0b30000:0x00000000002c1d30
0x00007ff6d0b30000:0x00000000002dcbe3
0x00007ff6d0b30000:0x00000000002dbacc
0x00007ff6d0b30000:0x00000000002e4a1c
0x00007ff6d0b30000:0x00000000001674fe
0x00007ffbf77b0000:0x000000000000286e
0x00007ffbf77b0000:0x000000000000bb8d lua_pcall
0x00007ff6d0b30000:0x0000000000311729
0x00007ff6d0b30000:0x00000000000301f9
0x00007ff6d0b30000:0x000000000002faeb
0x00007ff6d0b30000:0x0000000000021706
0x00007ff6d0b30000:0x0000000000021cd9
0x00007ff6d0b30000:0x0000000000021de2
0x00007ff6d0b30000:0x000000000049b027 cJSON_free
0x00007ffc1afd0000:0x0000000000017974 BaseThreadInitThunk
0x00007ffc1b340000:0x000000000006a261 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>75756469c168<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>71b0a586-15a5-4188-80c3-000e8184e051<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000111 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8078MB
Available: 4118MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID c9309100-9431-4fda-9176-45cdc8d94e13
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4021MB) Driver version: 44259
Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): HIDI2C Device
<>
<>C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-03-23-23.28.46-71b0a586-15a5-4188-80c3-000e8184e051.log<>
<>C:\Users\Nathaniel\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-03-23-23.28.46-71b0a586-15a5-4188-80c3-000e8184e051.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
resource #ID[1b133dc243c00f9b]
type #ID[eac0b497876adedf]
<>
<> [0] =[C]: in function unload
[1] @foundation/scripts/managers/package/package_manager.lua:188: in function unload
[2] @scripts/game_state/state_splash_screen.lua:282: in function unload_packages
[3] @scripts/game_state/state_splash_screen.lua:102: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function on_enter
[5] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[6] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[7] @foundation/scripts/util/state_machine.lua:148: in function update
[8] @scripts/boot.lua:788: in function game_update
[9] @scripts/boot.lua:552:in function
<>
<> [1] self = table: 0000000000093370; package_name = "resource_packages/menu_assets_common"; reference_name = "global"; references = table: 000000000227C240; reference_count = 0; resource_handle = [ResourcePackage]
[2] self = table: 0000000008BE1380; package_manager = table: 0000000000093370; i = 1; name = "resource_packages/menu_assets_common"
[3] self = table: 0000000008BE1380; loading_context = table: 000000000105E3E0
[4] hook_chain = [function]
[5] self = table: 000000000052FEE0; new_state = table: 00000000024E7C60; params = table: 000000000052FCB0; scope_name = "StateSplashScreen:on_enter"
[6] self = table: 000000000052FEE0; new_state = table: 00000000024E7C60; notify = true; old_state = table: 00000000015A8CA0
[7] self = table: 000000000052FEE0; dt = 0.023140216246247292; t = 78.576309867203236; new_state = table: 00000000024E7C60
[8] self = table: 00000000000921E0; real_world_dt = 0.023140216246247292; dt = 0.023140216246247292; t = 78.576309867203236
[9] dt = 0.023140216246247292
<>
<> [1] _queue_order = table: 0000000002215C10; _references = table: 000000000008B640; _asynch_packages = table: 0000000000088460; _queued_async_packages = table: 000000000008BC70; _packages = table: 0000000000088430;
[2] _world_name = "splash_ui"; input_manager = table: 0000000008BCBB40; viewport = [Viewport]; world = [World]; parent = table: 00000000000921E0; _viewport_name = "splash_view_viewport";
[3] _world_name = "splash_ui"; input_manager = table: 0000000008BCBB40; viewport = [Viewport]; world = [World]; parent = table: 00000000000921E0; _viewport_name = "splash_view_viewport";
[5] _params = table: 000000000052FCB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 0000000008BE1380;
[6] _params = table: 000000000052FCB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 0000000008BE1380;
[7] _params = table: 000000000052FCB0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921E0; _state = table: 0000000008BE1380;
[8] startup_package_handles = table: 0000000000094360; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000942D0; flow_return_table = table: 0000000000092210; _machine = table: 000000000052FEE0; startup_timer = 11.199505345895886; has_booted = true; loading_context = table: 000000000105E3E0;
<>
[Log end]