Except the obvious like Challenges, etc…
New Enemies
Chaos in form of Nurgle, not that i despise the other Gods but it makes it easier for the Team to use assets they already have and can build upon it
- Nurglings
- Aspiring Champions ((rare Breed, but very tough( Miniboss) One per Horde maybe))
- Nurgle Chaos Spawn ( (tougher but weakness to Fire) Buboes and disgusting stuff all over him))
- Chaos Warriors with Halberds, Sword/ Axe and Shield
- Nurgle Avatar (when slayn, <nurglings come out of his Stomach aswell)
Norsca
- Skin Wolves Unarmoured, and Armored
- Fimir Warriors
Weapons
These can be used by all Classes hopefully
Bardin
- Throwing Axes
- One Handed Hammer Combo
- Hammer and Axe Combo
- Trollhammer Torpedo
Kerrillian
- Swift Shiver Shards Bow
- Handbow Sword
- Spear and Shield
- Whip
- Doomfire ( one Hand a Sword the other is shootinmg Doomfire)
Kruber
- Sabre and Pisto_l (Free Company Militia (Kruber), but maybe the shooting should be incorporated into Light attack combos aswell as Special Fire Hotkey_
- Flamberg which is a better 2 Handed Sword but with Bleeding effect
Saltzpyre
- Double one Handed Hammer/ Priest
Sienna
- Lightning Staff
- Conjuring Creatures as Pawns
New Maps of course
New Careers or a New Character
Well i heard Bretonnian Knight which is cool and all, but i think we have Kruber already so…
Lizardmen
They are Force of Order like alkl the other Protagonists
DPS
- Kroxigor
Tank
Temple Guard
Ranged
*Chameleon Skink
- Slaan Mage Priest