… and other specialized stuff you probably will never need or use. The idea of this thread is to be more light-hearted. It should not be about super-efficient tactics but more about bizarre applications which usually don’t appear in guides or normal forum talk. Examples of this would be super-specialized builds for weapon/active skill stagger breakpoints or active skill damage breakpoints, maybe even unusual item pick-up points in missions. Knowledge also doesn’t have to super obscure, something which is lesser known is okay too. In this sense let me start and check if the thread will gain any traction:
Unchained (Cataclysm): Did you know that …
- … Living Bomb can stagger Chaos Warriors out of their overhead attack?
Setup: https://www.ranaldsgift.com/15/213132/42,1,8,3/4,4,5,8/1,4,1/4,5,2/7,4,3
This one is super-specialized. Not only do you need opportunist on the melee weapon, you also need the +20 % versus Chaos, Fuel to the Fire and also the five enemies around you to get the full power bonus for Fuel to the Fire. Not sure anymore if Enhanced Power is absolutely necessary. With this set-up you can revive even in the worst mixed hordes or stop a patrol for a moment in its track. As bonus the overall damage kills Skaven Slave Rats and Ungors simply through the explosion and following DoT. - … Living Bomb can even stagger Monsters?
Setup: https://www.ranaldsgift.com/15/213132/42,1,8,3/4,4,5,8/1,4,1/4,5,2/7,4,3
Given setup is identical to before, however you don’t necessarily need Enhanced Power of Fuel to the Fire. But with opportunist and +20 % versus Chaos you can stagger Rat Ogres, Chaos Spawns, Trolls and Minotaurs under the effect of a strenght potion. Stormfiends are more complicated. For one it seems you need at least +10 % versus Skaven. Additionally, Stormfiends are one of the very few enemies which spend time dicking around, not being in a continuous attack frenzy. As such during their reposition phases opportunist will not trigger, making them less suscessible against this stagger breakpoint.
Handmaiden (Cataclysm): Did you know that …
- … dash can kill nearly all horde enemies (Skaven Slave Rats,Skaven Clan Rats, Ungors, Gors and Fanatics + Assassins)?
Setup: https://www.ranaldsgift.com/8/233322/26,1,8,5/16,5,3,2/2,3,1/4,5,2/3,4,3
You need to adjust the whole build towards the active skill with + 20 % versus Chaos, additional + 10 % versus Infantry AND Enhanced power (to kill Gors also). As bonus the setup can even kill Assassins by dashing through them. Marauder will stay alive with about 3 to 5 hitpoints which means that if you opt in for Focused Spirit (and under the assumption you are not being friendly fired) or for those brave enough to dash with the bow in their hands (and adjusted properties) you could even kill Marauders. In narrow spaces it is an absolute murder tool during hordes and especially helfpul if you have many shielded horde enemies. Minuspoint like so often is Handmaiden active skill is weirdly dependent on underground and timing because the DoT has an uncertainity of plus minus one tick depending on when or how you dash through an enemy during the active skill.
Do you have other examples of obscure game applications? If so, feel free to share. Or would you consider this common knowledge?