Bardin Visual bug with 1h axe / 1h hammer after using a heavy

We really do read it all - I parse it against all the feedback we receive and write regular reports. The team also looks through feedback when they have time as well.

The risk of feedback on feedback is that it’s often seen that action will be taken on said feedback which isn’t always the case - so experience tells me that it’s best to let feedback go through player dissection and let us silently absorb it and look at it from an eagles perch and take the action we deem fit.