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The Fatshark Team

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  • [PC] Announcing our next FREE DLC - Lorebook!

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    Heroes!

    As the pages of the story in Vermintide continue to turn, you too can now compile your very own tome of knowledge in our upcoming FREE DLC for PC: Lorebook!

    Once released, hidden and strewn around the various missions of Vermintide and its DLCs, you will find unique Lorebook pages. By picking up a page of the Lorebook, you will slowly unlock the story behind the various locations, enemies and even the Heroes of Ubersreik.

    Discover details you never knew or simply lose yourself in the rich world of Warhammer Fantasy.

    We'll have news on both the release date and beta details soon!

    http://store.steampowered.com/app/463792/



  • License not recognized! ALL DIGITAL PURCHASERS PLEASE READ!

    Apologies, I've been away for a few days, and this happens :| The team here jumped on the case as soon as the reports came in however and the issue was promptly resolved by the Microsoft team. :)

    Sorry for the trouble caused.
  • PHASE 2 - Patch 1.5 Karak Azgaraz Open Beta, now live!

    Welcome to the Open Beta for patch 1.5.

    To get access to the Open Beta, please complete the action on the following page:

    http://promo.fatsharkgames.com/beta/

    IMPORTANT

    Click here to provide your FEEDBACK about 1.5

    Click here to report any BUGS in 1.5

    FAQ:

    Q: When will this Beta end?
    A: Monday 5th December at 13:00 CET

    Q: What will the DLC previewed here cost?
    A: $8.99, £5.99, 8,99€

    Q: Why does it say FREE in Steam?
    A: There is an issue where pricing isn't being displayed properly on the store page

    PHASE 2 CHANGELOG

    • Fixed bug that caused Stormvermin to shrink when it ragdolled
    • Fixed bug that made it possible for enemies to get pinned on breakable objects
    • Fixed issue with Rack of Masterbrew Vials that caused the trinket to rotate wrong when equipped
    • Fixed bug that cuased handgun to sometimes fire after using consumeable
    • Added a Dwarf corpse. Find it.. if you dare
    • Fixed bug that caused enemies to slide
    • Fixed rare crash occuring where no place could be found to spawn a horde
    • Fixed rare crash when gutter runner failed to pounce target from a high ledge
    • Fixed crash that could occur when encountering Ratling Gunner while having low FPS
    • Fixed crash that could occur when Loot Rat played a specific animation
    • Tweaked Devastating Blow's severity based on weapon size
    • Tweaked True Flight to 'feel better'. Give it a go. Let us know what you think!
    • Chain of Fire: Fixed spawning bugs
    • Chain of Fire: Added extra space in the trading post area
    • Chain of Fire: Fixed bug that caused subtitle error on the end event
    • Chain of Fire: Improved pressure plate functionality on end event
    • Chain of Fire: Improved the volum system for triggering plate
    • Man the Ramparts: Fixed a bug that caused noticeable portions of the environment to disappear
    • Smuggler's Run: Fixed bug that prevented sound from playing

    CHANGELOG

    This patch is a big one.

    In the last couple of months we've been extremely focused on solving bugs and acting on community feedback. The results are a patch larger than any we've ever released before

    FEATURES
    • New Map: Chain of Fire - Make your way to the top of the mountain to set the beacon ablaze and warn nearby settlements of the approaching Skaven army
    • Added some weight and variation to ragdoll behaviours
    • Added physics to a number of props in the Inn which were previously static
    • A new HUD has been added when playing with controller
    • Added options to switch between XboxOne and PlayStation(R)4 icon sets for controllers
    • Added option to switch between different controller layouts
    • Added Auto-aim support when playing with controller
    • Added mouse scroll inputs as keybindings
    • Added option to disable/enable "Give Items with Block Key"
    • Franz Lohner no longer whistles cheerfully. It is the End Times after all
    OPTIMIZATIONS

    This patch contains all the optimization that we did to get the game running smoothly on console hardware. It targets CPU-heavy systems where we have seen general improvements overall. It also addresses lag spikes and where lot of AI or physics are in play, lag spikes in specific situations such as VO and resource loading. It should also gives us shorter loading times.

    WEAPON BALANCE

    General
    • 1h Weapons
      • Dodge distance increased
      • Dodge speed increased
      • Block movespeed increased
      • Headshotting on light attacks
    • Friendly Fire
      • Friendly fire is now rescaled and retweaked
      • Damage over time deals less friendly fire
      • AoE effects deal less friendly fire
    • Traits
      • Reduced Mastercrafted reload speed to 25% faster
    Sienna Fuegonasus
    • Staff - Fireball
      • Reduced heat buildup on charge
      • Reduced heat buildup on charge attack
      • Increased damage on charge attack
      • Charged shots now pierce normal rats
    • Staff - Conflagration
      • Reduced heat buildup on charge
      • Reduced heat buildup on charge attack
      • Added friendly fire to charge attack
      • New ability: Creates a firepatch on the ground if full charge is achieved
    • Staff - Beam
      • Reduced heat buildup on charge
      • Reduced heat buildup on beam attack
      • Tweaked beam ramp-up damage
      • Increased beam-blast damage
      • Added friendly fire to blast attack
    • Staff - Bolt
      • Reduced heat buildup on charge
      • Normalized heat buildup on level 1, 2, 3 of bolt
      • Rescaled targets hit by uncharged and fully charged bolt
      • Non-locked projectile hits body
      • Locked projectile headshots first target
      • Tweaked trueflight behaviour"
    • 1h swords
      • Increased attack speed
      • Increased damage of third light attack in chain
      • Increased number of targets hit by light attack(s)
      • Slightly increased attack speed
    Bardin Goreksson
    • 1h Hammers
      • Increased number of targets hit by light attack(s)
      • Changed attack speed
      • Increased heavy attack damage
    • 2h Axes
      • Increased damage on light and heavy attack
      • Reduced slowdown while charging
      • Increased attackspeed
      • Tweaked hitboxes
      • Increased attack range
      • Increased number of block shields by 0.5
    • Drake Pistols
      • Slightly increased attack speed
      • Added headshotting multiplier
      • Added friendly fire to charged attack
    • Grudge-Raker
      • Now deals damage to armored enemies when close
      • Increased attack speed on secondary push
    • 2h Hammers
      • Reduced efficent dodge count by 1
    • Handguns
      • Tweaked damage
      • Staggers pack masters
      • Removed active reload
      • Decreased reload speed
    • Crossbows
      • Increased headshot damage multiplier
      • Increased damage
      • Removed active reload
      • Increased reload speed
      • Increased ammo capacity
    Markus Kruber
    • Blunderbusses
      • Increased damage
      • Now deals damage to armored enemies when close
      • Increased attack speed on secondary push
    • 2h Hammers
      • Reduced efficent dodge count by 1
    • Handguns
      • Tweaked damage
      • Staggers pack masters
      • Removed active reload
      • Decreased reload speed
    • 2h Swords
      • Light attack: Increased number of targets hit
      • Heavy attack: Reduced attack-speed slightly
      • Increased attack range
    • 1h swords
      • Increased attack speed
      • Increased damage of third light attack in chain
      • Increased number of targets hit by light attack(s)
      • Slightly increased attack speed
    Kerillian
    • Dual wield daggers
      • Overhaul: Light attacks are now fast-firing slashes that chain into each other
        Heavy stab deals more damage
    • Dual wield sword and dagger
      • Tweaked push stab
    • Dual wield swords
      • Light attack: Increased number of targets hit
      • Heavy attack: Reduced number of targets hit - Increased damage vs armor
      • Increased number of block shields by 1
    • Longbows
      • Increased headshot damage multiplier
      • Light shot pierces armor
      • Increased ammo capacity
    • Trueflight Longbow
      • Lightshot now trueflights, can not lock
      • Aimed shot lock headshots first target, unlocked bodyshot
      • Reduced max ammo
      • Tweaked trueflight behaviour"
    • Swiftbows
      • Increased light shot damage
      • Aimed shot now pierces armor and deals headshotting damage
      • Increased ammo
      • Removed headshotting multiplier on light attack"
    • Hagbane Swiftbow
      • Reduced friendly fire
    Victor Saltzpyre
    • 1h axes
      • Increased damage
      • Increased attackspeed
      • Increased number of block shields by 0.5
    • Brace of Pistols
      • Increased damage to armored targets
      • Tighter crosshair
      • Added Headshotting
      • Increased max ammo
    • Repeating Handgun
      • Increased damage to armored targets
      • Tighter crosshair
      • Headshotting
      • Tweaked bullet spray attack
      • Increased attack speed
    • 2h Swords
      • Light attack: Increased number of targets hit
      • Heavy attack: Reduced attack-speed slightly
      • Increased attack range
    • Crossbows
      • Increased headshot damage multiplier
      • Increased damage
      • Removed active reload
      • Increased reload speed
      • Increased ammo capacity
  • FREE LOOT: Winter Wonderloot - Day 1

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    Heroes!

    It might be the End Times, but that doesn't stop us here at Fatshark from feeling festive!

    Every day until Christmas we are gifting you some choice loot when you log in.

    That's right. Sweet loot. Every day!

    What's today's offering? There's only one way to find out.

    See you in Ubersreik!

    - The Fatshark Team

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  • [PC] Karak Azgaraz - OUT NOW

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    "I'm told Karak Azgaraz is a splendid sight.”

    The Skaven have invaded the Dwarfen fortress of Karak Azgaraz! Fight your way through 3 striking levels in this DLC for Vermintide, set among the snow covered peaks of the Grey Mountains. Battle the Skaven in the ancient halls of the Dwarfen Khazid Kro, made of cold stone and old technology. Explore the mountains in search of The Cursed Rune. Finally, make your way to the top of the mountain to light the first beacon and trigger the Chain of Fire.

    When completing these desperate missions in Karak Azgaraz, you will have a chance to acquire two NEW rare weapons. The Dwarf Ranger is out for Skaven blood with his new Warpick, and the Witch Hunter is not far behind wielding his sharp Falchion.

    The Skaven are plotting, and all that stands between them and their vile success is you and your friends. For the Dwarfs!

    KEY FEATURES:

    New Map: Khazid Kro - Journey through the outlying settlement of Kazid Kro in search of a Dwarfen engineer by the name of Halgrim

    New Map: The Cursed Rune - Explore the snow covered Grey Mountains in search of a vault containing a special rune

    New Map: Chain of Fire - Make your way to the top of the mountain to set the beacon ablaze and warn nearby settlements of the approaching Skaven army

    New Weapon: Warpick - Give the Skaven a few new breathing holes with this handy Warpick for Bardin Goreksson, the Dwarf Ranger. This weapon can only drop on levels included in the Karak Azgaraz DLC

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    New Weapon: Falchion - Time to slice through the Skaven forces with this sharp edged Falchion for Victor Saltzpyre, the Witch Hunter. This weapon can only drop on levels included in the Karak Azgaraz DLC

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    3 New Achievements - How will you fare on this new adventure?

    http://store.steampowered.com/app/463791/